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1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H
18 #define _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H
19 
20 #include <gui/WindowInfo.h>
21 #include <utils/StrongPointer.h>
22 #include <string>
23 
24 namespace android {
25 
26 namespace inputdispatcher {
27 
28 struct DragState {
DragStateDragState29     DragState(const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t pointerId)
30           : dragWindow(windowHandle), pointerId(pointerId) {}
31     void dump(std::string& dump, const char* prefix = "");
32 
33     // The window being dragged.
34     const sp<android::gui::WindowInfoHandle> dragWindow;
35     // The last drag hover window which could receive the drag event.
36     sp<android::gui::WindowInfoHandle> dragHoverWindowHandle;
37     // Indicates the if received first event to check for button state.
38     bool isStartDrag = false;
39     // Indicate if the stylus button is down at the start of the drag.
40     bool isStylusButtonDownAtStart = false;
41     // Indicate which pointer id is tracked by the drag and drop.
42     const int32_t pointerId;
43 };
44 
45 } // namespace inputdispatcher
46 } // namespace android
47 
48 #endif // _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H