• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #ifndef EGL_OS_API_H
17 #define EGL_OS_API_H
18 
19 #include "base/Compiler.h"
20 
21 #include <EGL/egl.h>
22 #include <EGL/eglext.h>
23 
24 #include <memory>
25 
26 #define PBUFFER_MAX_WIDTH  32767
27 #define PBUFFER_MAX_HEIGHT 32767
28 #define PBUFFER_MAX_PIXELS (PBUFFER_MAX_WIDTH * PBUFFER_MAX_HEIGHT)
29 
30 class GlLibrary;
31 
32 namespace EglOS {
33 
34 // This header contains declaration used to abstract the underlying
35 // desktop GL library (or equivalent) that is being used by our EGL
36 // and GLES translation libraries.
37 
38 // Use EglOS::Engine::getHostInstance() to retrieve an instance of the
39 // EglOS::Engine interface that matches the host display system.
40 //
41 // Alternate renderers (e.g. software-based Mesa) can also implement
42 // their own engine.
43 
44 // Base class used to wrap various GL Surface types.
45 class Surface {
46 public:
47     typedef enum {
48         WINDOW = 0,
49         PBUFFER = 1,
50     } SurfaceType;
51 
Surface(SurfaceType type)52     explicit Surface(SurfaceType type) : mType(type) {}
53 
type()54     SurfaceType type() const { return mType; }
55 
56 protected:
57     SurfaceType mType;
58 };
59 
60 // An interface class for engine-specific implementation of a GL context.
61 class Context {
62 public:
mCoreProfile(coreProfile)63     Context(bool coreProfile = false) : mCoreProfile(coreProfile) {}
isCoreProfile()64     bool isCoreProfile() const {
65         return mCoreProfile;
66     }
67 
getNative()68     virtual void* getNative() { return nullptr; }
69 
70 protected:
71     ~Context() = default;
72 private:
73     bool mCoreProfile = false;
74 };
75 
76 // Base class used to wrap engine-specific pixel format descriptors.
77 class PixelFormat {
78 public:
PixelFormat()79     PixelFormat() {}
80 
~PixelFormat()81     virtual ~PixelFormat() {}
82 
83     virtual PixelFormat* clone() = 0;
84 };
85 
86 // Small structure used to describe the properties of an engine-specific
87 // config.
88 struct ConfigInfo {
89     EGLint red_size;
90     EGLint green_size;
91     EGLint blue_size;
92     EGLint alpha_size;
93     EGLenum caveat;
94     EGLint depth_size;
95     EGLint frame_buffer_level;
96     EGLint max_pbuffer_width;
97     EGLint max_pbuffer_height;
98     EGLint max_pbuffer_size;
99     EGLBoolean native_renderable;
100     EGLint renderable_type;
101     EGLint native_visual_id;
102     EGLint native_visual_type;
103     EGLint samples_per_pixel;
104     EGLint stencil_size;
105     EGLint surface_type;
106     EGLenum transparent_type;
107     EGLint trans_red_val;
108     EGLint trans_green_val;
109     EGLint trans_blue_val;
110     EGLBoolean recordable_android;
111     PixelFormat* frmt;
112 };
113 
114 // A callback function type used with Display::queryConfig() to report to the
115 // caller a new host EGLConfig.
116 // |opaque| is an opaque value passed to queryConfig().
117 // All other parameters are config attributes.
118 // Note that ownership of |frmt| is transfered to the callback.
119 typedef void (AddConfigCallback)(void* opaque, const ConfigInfo* configInfo);
120 
121 // Pbuffer description.
122 // |width| and |height| are its dimensions.
123 // |largest| is set to ask the largest pixek buffer (see GLX_LARGEST_PBUFFER).
124 // |format| is one of EGL_TEXTURE_RGB or EGL_TEXTURE_RGBA
125 // |target| is one of EGL_TEXTURE_2D or EGL_NO_TEXTURE.
126 // |hasMipmap| is true if the Pbuffer has mipmaps.
127 struct PbufferInfo {
128     EGLint width;
129     EGLint height;
130     EGLint largest;
131     EGLint format;
132     EGLint target;
133     EGLint hasMipmap;
134 };
135 
136 enum class GlesVersion {
137     ES2 = 0,
138     ES30 = 1,
139     ES31 = 2,
140     ES32 = 3,
141 };
142 
calcMaxESVersionFromCoreVersion(int coreMajor,int coreMinor)143 inline GlesVersion calcMaxESVersionFromCoreVersion(int coreMajor, int coreMinor) {
144     switch (coreMajor) {
145         case 3:
146             return coreMinor > 1 ? EglOS::GlesVersion::ES30 : EglOS::GlesVersion::ES2;
147         case 4:
148             // 4.3 core has all the entry points we need, but we want 4.5 core for
149             // ARB_ES31_compatibility to avoid shader translation (for now. TODO:
150             // translate ESSL 310 to 4.3 shaders)
151             return coreMinor > 4 ? EglOS::GlesVersion::ES31 : EglOS::GlesVersion::ES30;
152         default:
153             return EglOS::GlesVersion::ES2;
154     }
155 }
156 
157 // A class to model the engine-specific implementation of a GL display
158 // connection.
159 class Display {
160 public:
161     Display() = default;
~Display()162     virtual ~Display() {}
163 
164     virtual GlesVersion getMaxGlesVersion() = 0;
getExtensionString()165     virtual const char* getExtensionString() { return ""; }
getVendorString()166     virtual const char* getVendorString() { return "Google"; }
167 
168     virtual void queryConfigs(int renderableType,
169                               AddConfigCallback* addConfigFunc,
170                               void* addConfigOpaque) = 0;
171 
172     virtual bool isValidNativeWin(Surface* win) = 0;
173     virtual bool isValidNativeWin(EGLNativeWindowType win) = 0;
174 
175     virtual bool checkWindowPixelFormatMatch(EGLNativeWindowType win,
176                                              const PixelFormat* pixelFormat,
177                                              unsigned int* width,
178                                              unsigned int* height) = 0;
179 
180     virtual std::shared_ptr<Context> createContext(
181             EGLint profileMask,
182             const PixelFormat* pixelFormat,
183             Context* sharedContext) = 0;
184 
185     virtual Surface* createPbufferSurface(
186             const PixelFormat* pixelFormat, const PbufferInfo* info) = 0;
187 
createImageKHR(EGLDisplay,EGLContext,EGLenum,EGLClientBuffer,const EGLint * attribs)188     virtual EGLImage createImageKHR(
189             EGLDisplay,
190             EGLContext,
191             EGLenum,
192             EGLClientBuffer,
193             const EGLint* attribs) {
194         return (EGLImage)0;
195     }
196 
destroyImageKHR(EGLDisplay,EGLImage)197     virtual EGLBoolean destroyImageKHR(
198             EGLDisplay,
199             EGLImage) { return EGL_FALSE; }
200 
getNative()201     virtual EGLDisplay getNative() { return (EGLDisplay)0; }
202 
203     virtual bool releasePbuffer(Surface* pb) = 0;
204 
205     virtual bool makeCurrent(Surface* read,
206                              Surface* draw,
207                              Context* context) = 0;
208 
209     virtual void swapBuffers(Surface* srfc) = 0;
210 
releaseThread()211     virtual EGLBoolean releaseThread() { return EGL_TRUE; }
212 
213     DISALLOW_COPY_AND_ASSIGN(Display);
214 };
215 
216 // An interface class to model a specific underlying GL graphics subsystem
217 // or engine. Use getHost() to retrieve the implementation for the current
218 // host.
219 class Engine {
220 public:
221     Engine() = default;
~Engine()222     virtual ~Engine() {}
223 
224     // Return a Display instance to the default display / window.
225     virtual Display* getDefaultDisplay() = 0;
226 
227     // Return to engine-specific implementation of GlLibrary.
228     virtual GlLibrary* getGlLibrary() = 0;
229 
230     // Return to engine-specific implementation of eglGetProcAddress.
231     virtual void* eglGetProcAddress(const char*) = 0;
232 
233     // Return to engine-specific implementation of eglDebugMessageControlKHR.
eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback,const EGLAttrib * attribs)234     virtual EGLint eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback,
235                                              const EGLAttrib* attribs) {
236         return EGL_BAD_ATTRIBUTE;
237     }
238 
239     // Create a new window surface. |wnd| is a host-specific window handle
240     // (e.g. a Windows HWND). A software renderer would always return NULL
241     // here.
242     virtual Surface* createWindowSurface(PixelFormat* cfg,
243                                          EGLNativeWindowType wnd) = 0;
244 
245 
246     // Retrieve the implementation for the current host. This can be called
247     // multiple times, and will initialize the engine on first call.
248     static Engine* getHostInstance();
249 };
250 
251 // getEgl2EglHostInstance returns a host instance that is used to mount
252 // EGL/GLES translator on top of another EGL/GLES library
253 Engine* getEgl2EglHostInstance(bool nullEgl);
254 
255 }  // namespace EglOS
256 
257 #endif  // EGL_OS_API_H
258