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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/core/SkBitmapDevice.h"
9 
10 #include "include/core/SkBlender.h"
11 #include "include/core/SkImageFilter.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkPath.h"
15 #include "include/core/SkPixmap.h"
16 #include "include/core/SkRasterHandleAllocator.h"
17 #include "include/core/SkShader.h"
18 #include "include/core/SkSurface.h"
19 #include "include/core/SkVertices.h"
20 #include "src/core/SkDraw.h"
21 #include "src/core/SkGlyphRun.h"
22 #include "src/core/SkImageFilterCache.h"
23 #include "src/core/SkImageFilter_Base.h"
24 #include "src/core/SkRasterClip.h"
25 #include "src/core/SkSpecialImage.h"
26 #include "src/core/SkStrikeCache.h"
27 #include "src/core/SkTLazy.h"
28 #include "src/image/SkImage_Base.h"
29 
30 struct Bounder {
31     SkRect  fBounds;
32     bool    fHasBounds;
33 
BounderBounder34     Bounder(const SkRect& r, const SkPaint& paint) {
35         if ((fHasBounds = paint.canComputeFastBounds())) {
36             fBounds = paint.computeFastBounds(r, &fBounds);
37         }
38     }
39 
hasBoundsBounder40     bool hasBounds() const { return fHasBounds; }
boundsBounder41     const SkRect* bounds() const { return fHasBounds ? &fBounds : nullptr; }
operator const SkRect*Bounder42     operator const SkRect* () const { return this->bounds(); }
43 };
44 
45 class SkDrawTiler {
46     enum {
47         // 8K is 1 too big, since 8K << supersample == 32768 which is too big for SkFixed
48         kMaxDim = 8192 - 1
49     };
50 
51     SkBitmapDevice* fDevice;
52     SkPixmap        fRootPixmap;
53     SkIRect         fSrcBounds;
54 
55     // Used for tiling and non-tiling
56     SkDraw          fDraw;
57 
58     // fCurr... are only used if fNeedTiling
59     SkTLazy<SkPostTranslateMatrixProvider> fTileMatrixProvider;
60     SkRasterClip                           fTileRC;
61     SkIPoint                               fOrigin;
62 
63     bool            fDone, fNeedsTiling;
64 
65 public:
NeedsTiling(SkBitmapDevice * dev)66     static bool NeedsTiling(SkBitmapDevice* dev) {
67         return dev->width() > kMaxDim || dev->height() > kMaxDim;
68     }
69 
SkDrawTiler(SkBitmapDevice * dev,const SkRect * bounds)70     SkDrawTiler(SkBitmapDevice* dev, const SkRect* bounds) : fDevice(dev) {
71         fDone = false;
72 
73         // we need fDst to be set, and if we're actually drawing, to dirty the genID
74         if (!dev->accessPixels(&fRootPixmap)) {
75             // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
76             fRootPixmap.reset(dev->imageInfo(), nullptr, 0);
77         }
78 
79         // do a quick check, so we don't even have to process "bounds" if there is no need
80         const SkIRect clipR = dev->fRCStack.rc().getBounds();
81         fNeedsTiling = clipR.right() > kMaxDim || clipR.bottom() > kMaxDim;
82         if (fNeedsTiling) {
83             if (bounds) {
84                 // Make sure we round first, and then intersect. We can't rely on promoting the
85                 // clipR to floats (and then intersecting with devBounds) since promoting
86                 // int --> float can make the float larger than the int.
87                 // rounding(out) first runs the risk of clamping if the float is larger an intmax
88                 // but our roundOut() is saturating, which is fine for this use case
89                 //
90                 // e.g. the older version of this code did this:
91                 //    devBounds = mapRect(bounds);
92                 //    if (devBounds.intersect(SkRect::Make(clipR))) {
93                 //        fSrcBounds = devBounds.roundOut();
94                 // The problem being that the promotion of clipR to SkRect was unreliable
95                 //
96                 fSrcBounds = dev->localToDevice().mapRect(*bounds).roundOut();
97                 if (fSrcBounds.intersect(clipR)) {
98                     // Check again, now that we have computed srcbounds.
99                     fNeedsTiling = fSrcBounds.right() > kMaxDim || fSrcBounds.bottom() > kMaxDim;
100                 } else {
101                     fNeedsTiling = false;
102                     fDone = true;
103                 }
104             } else {
105                 fSrcBounds = clipR;
106             }
107         }
108 
109         if (fNeedsTiling) {
110             // fDraw.fDst and fMatrixProvider are reset each time in setupTileDraw()
111             fDraw.fRC = &fTileRC;
112             // we'll step/increase it before using it
113             fOrigin.set(fSrcBounds.fLeft - kMaxDim, fSrcBounds.fTop);
114         } else {
115             // don't reference fSrcBounds, as it may not have been set
116             fDraw.fDst = fRootPixmap;
117             fDraw.fMatrixProvider = dev;
118             fDraw.fRC = &dev->fRCStack.rc();
119             fOrigin.set(0, 0);
120         }
121     }
122 
needsTiling() const123     bool needsTiling() const { return fNeedsTiling; }
124 
next()125     const SkDraw* next() {
126         if (fDone) {
127             return nullptr;
128         }
129         if (fNeedsTiling) {
130             do {
131                 this->stepAndSetupTileDraw();  // might set the clip to empty and fDone to true
132             } while (!fDone && fTileRC.isEmpty());
133             // if we exit the loop and we're still empty, we're (past) done
134             if (fTileRC.isEmpty()) {
135                 SkASSERT(fDone);
136                 return nullptr;
137             }
138             SkASSERT(!fTileRC.isEmpty());
139         } else {
140             fDone = true;   // only draw untiled once
141         }
142         return &fDraw;
143     }
144 
145 private:
stepAndSetupTileDraw()146     void stepAndSetupTileDraw() {
147         SkASSERT(!fDone);
148         SkASSERT(fNeedsTiling);
149 
150         // We do fRootPixmap.width() - kMaxDim instead of fOrigin.fX + kMaxDim to avoid overflow.
151         if (fOrigin.fX >= fSrcBounds.fRight - kMaxDim) {    // too far
152             fOrigin.fX = fSrcBounds.fLeft;
153             fOrigin.fY += kMaxDim;
154         } else {
155             fOrigin.fX += kMaxDim;
156         }
157         // fDone = next origin will be invalid.
158         fDone = fOrigin.fX >= fSrcBounds.fRight - kMaxDim &&
159                 fOrigin.fY >= fSrcBounds.fBottom - kMaxDim;
160 
161         SkIRect bounds = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), kMaxDim, kMaxDim);
162         SkASSERT(!bounds.isEmpty());
163         bool success = fRootPixmap.extractSubset(&fDraw.fDst, bounds);
164         SkASSERT_RELEASE(success);
165         // now don't use bounds, since fDst has the clipped dimensions.
166 
167         fDraw.fMatrixProvider = fTileMatrixProvider.init(fDevice->asMatrixProvider(),
168                                                          SkIntToScalar(-fOrigin.x()),
169                                                          SkIntToScalar(-fOrigin.y()));
170         fDevice->fRCStack.rc().translate(-fOrigin.x(), -fOrigin.y(), &fTileRC);
171         fTileRC.op(SkIRect::MakeWH(fDraw.fDst.width(), fDraw.fDst.height()),
172                    SkClipOp::kIntersect);
173     }
174 };
175 
176 // Passing a bounds allows the tiler to only visit the dst-tiles that might intersect the
177 // drawing. If null is passed, the tiler has to visit everywhere. The bounds is expected to be
178 // in local coordinates, as the tiler itself will transform that into device coordinates.
179 //
180 #define LOOP_TILER(code, boundsPtr)                         \
181     SkDrawTiler priv_tiler(this, boundsPtr);                \
182     while (const SkDraw* priv_draw = priv_tiler.next()) {   \
183         priv_draw->code;                                    \
184     }
185 
186 // Helper to create an SkDraw from a device
187 class SkBitmapDevice::BDDraw : public SkDraw {
188 public:
BDDraw(SkBitmapDevice * dev)189     BDDraw(SkBitmapDevice* dev) {
190         // we need fDst to be set, and if we're actually drawing, to dirty the genID
191         if (!dev->accessPixels(&fDst)) {
192             // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
193             fDst.reset(dev->imageInfo(), nullptr, 0);
194         }
195         fMatrixProvider = dev;
196         fRC = &dev->fRCStack.rc();
197     }
198 };
199 
valid_for_bitmap_device(const SkImageInfo & info,SkAlphaType * newAlphaType)200 static bool valid_for_bitmap_device(const SkImageInfo& info,
201                                     SkAlphaType* newAlphaType) {
202     if (info.width() < 0 || info.height() < 0 || kUnknown_SkColorType == info.colorType()) {
203         return false;
204     }
205 
206     if (newAlphaType) {
207         *newAlphaType = SkColorTypeIsAlwaysOpaque(info.colorType()) ? kOpaque_SkAlphaType
208                                                                     : info.alphaType();
209     }
210 
211     return true;
212 }
213 
SkBitmapDevice(const SkBitmap & bitmap)214 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap)
215         : INHERITED(bitmap.info(), SkSurfaceProps())
216         , fBitmap(bitmap)
217         , fRCStack(bitmap.width(), bitmap.height())
218         , fGlyphPainter(this->surfaceProps(),
219                         bitmap.colorType(),
220                         bitmap.colorSpace(),
221                         SkStrikeCache::GlobalStrikeCache()) {
222     SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
223 }
224 
Create(const SkImageInfo & info)225 SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) {
226     return Create(info, SkSurfaceProps());
227 }
228 
SkBitmapDevice(const SkBitmap & bitmap,const SkSurfaceProps & surfaceProps,SkRasterHandleAllocator::Handle hndl)229 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
230                                SkRasterHandleAllocator::Handle hndl)
231         : INHERITED(bitmap.info(), surfaceProps)
232         , fBitmap(bitmap)
233         , fRasterHandle(hndl)
234         , fRCStack(bitmap.width(), bitmap.height())
235         , fGlyphPainter(this->surfaceProps(),
236                         bitmap.colorType(),
237                         bitmap.colorSpace(),
238                         SkStrikeCache::GlobalStrikeCache()) {
239     SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
240 }
241 
Create(const SkImageInfo & origInfo,const SkSurfaceProps & surfaceProps,SkRasterHandleAllocator * allocator)242 SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo,
243                                        const SkSurfaceProps& surfaceProps,
244                                        SkRasterHandleAllocator* allocator) {
245     SkAlphaType newAT = origInfo.alphaType();
246     if (!valid_for_bitmap_device(origInfo, &newAT)) {
247         return nullptr;
248     }
249 
250     SkRasterHandleAllocator::Handle hndl = nullptr;
251     const SkImageInfo info = origInfo.makeAlphaType(newAT);
252     SkBitmap bitmap;
253 
254     if (kUnknown_SkColorType == info.colorType()) {
255         if (!bitmap.setInfo(info)) {
256             return nullptr;
257         }
258     } else if (allocator) {
259         hndl = allocator->allocBitmap(info, &bitmap);
260         if (!hndl) {
261             return nullptr;
262         }
263     } else if (info.isOpaque()) {
264         // If this bitmap is opaque, we don't have any sensible default color,
265         // so we just return uninitialized pixels.
266         if (!bitmap.tryAllocPixels(info)) {
267             return nullptr;
268         }
269     } else {
270         // This bitmap has transparency, so we'll zero the pixels (to transparent).
271         // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT).
272         if (!bitmap.tryAllocPixelsFlags(info, SkBitmap::kZeroPixels_AllocFlag)) {
273             return nullptr;
274         }
275     }
276 
277     return new SkBitmapDevice(bitmap, surfaceProps, hndl);
278 }
279 
replaceBitmapBackendForRasterSurface(const SkBitmap & bm)280 void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
281     SkASSERT(bm.width() == fBitmap.width());
282     SkASSERT(bm.height() == fBitmap.height());
283     fBitmap = bm;   // intent is to use bm's pixelRef (and rowbytes/config)
284     this->privateResize(fBitmap.info().width(), fBitmap.info().height());
285 }
286 
onCreateDevice(const CreateInfo & cinfo,const SkPaint * layerPaint)287 SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint* layerPaint) {
288     const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry);
289 
290     // Need to force L32 for now if we have an image filter.
291     // If filters ever support other colortypes, e.g. F16, we can modify this check.
292     SkImageInfo info = cinfo.fInfo;
293     if (layerPaint && layerPaint->getImageFilter()) {
294         // TODO: can we query the imagefilter, to see if it can handle floats (so we don't always
295         //       use N32 when the layer itself was float)?
296         info = info.makeColorType(kN32_SkColorType);
297     }
298 
299     return SkBitmapDevice::Create(info, surfaceProps, cinfo.fAllocator);
300 }
301 
onAccessPixels(SkPixmap * pmap)302 bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) {
303     if (this->onPeekPixels(pmap)) {
304         fBitmap.notifyPixelsChanged();
305         return true;
306     }
307     return false;
308 }
309 
onPeekPixels(SkPixmap * pmap)310 bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) {
311     const SkImageInfo info = fBitmap.info();
312     if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) {
313         pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes());
314         return true;
315     }
316     return false;
317 }
318 
onWritePixels(const SkPixmap & pm,int x,int y)319 bool SkBitmapDevice::onWritePixels(const SkPixmap& pm, int x, int y) {
320     // since we don't stop creating un-pixeled devices yet, check for no pixels here
321     if (nullptr == fBitmap.getPixels()) {
322         return false;
323     }
324 
325     if (fBitmap.writePixels(pm, x, y)) {
326         fBitmap.notifyPixelsChanged();
327         return true;
328     }
329     return false;
330 }
331 
onReadPixels(const SkPixmap & pm,int x,int y)332 bool SkBitmapDevice::onReadPixels(const SkPixmap& pm, int x, int y) {
333     return fBitmap.readPixels(pm, x, y);
334 }
335 
336 ///////////////////////////////////////////////////////////////////////////////
337 
drawPaint(const SkPaint & paint)338 void SkBitmapDevice::drawPaint(const SkPaint& paint) {
339     BDDraw(this).drawPaint(paint);
340 }
341 
drawPoints(SkCanvas::PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)342 void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count,
343                                 const SkPoint pts[], const SkPaint& paint) {
344     LOOP_TILER( drawPoints(mode, count, pts, paint, nullptr), nullptr)
345 }
346 
drawRect(const SkRect & r,const SkPaint & paint)347 void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) {
348     LOOP_TILER( drawRect(r, paint), Bounder(r, paint))
349 }
350 
drawOval(const SkRect & oval,const SkPaint & paint)351 void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
352     // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
353     // required to override drawOval.
354     this->drawPath(SkPath::Oval(oval), paint, true);
355 }
356 
drawRRect(const SkRRect & rrect,const SkPaint & paint)357 void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
358 #ifdef SK_IGNORE_BLURRED_RRECT_OPT
359     // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
360     // required to override drawRRect.
361     this->drawPath(SkPath::RRect(rrect), paint, true);
362 #else
363     LOOP_TILER( drawRRect(rrect, paint), Bounder(rrect.getBounds(), paint))
364 #endif
365 }
366 
drawPath(const SkPath & path,const SkPaint & paint,bool pathIsMutable)367 void SkBitmapDevice::drawPath(const SkPath& path,
368                               const SkPaint& paint,
369                               bool pathIsMutable) {
370     const SkRect* bounds = nullptr;
371     if (SkDrawTiler::NeedsTiling(this) && !path.isInverseFillType()) {
372         bounds = &path.getBounds();
373     }
374     SkDrawTiler tiler(this, bounds ? Bounder(*bounds, paint).bounds() : nullptr);
375     if (tiler.needsTiling()) {
376         pathIsMutable = false;
377     }
378     while (const SkDraw* draw = tiler.next()) {
379         draw->drawPath(path, paint, nullptr, pathIsMutable);
380     }
381 }
382 
drawBitmap(const SkBitmap & bitmap,const SkMatrix & matrix,const SkRect * dstOrNull,const SkSamplingOptions & sampling,const SkPaint & paint)383 void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
384                                 const SkRect* dstOrNull, const SkSamplingOptions& sampling,
385                                 const SkPaint& paint) {
386     const SkRect* bounds = dstOrNull;
387     SkRect storage;
388     if (!bounds && SkDrawTiler::NeedsTiling(this)) {
389         matrix.mapRect(&storage, SkRect::MakeIWH(bitmap.width(), bitmap.height()));
390         Bounder b(storage, paint);
391         if (b.hasBounds()) {
392             storage = *b.bounds();
393             bounds = &storage;
394         }
395     }
396     LOOP_TILER(drawBitmap(bitmap, matrix, dstOrNull, sampling, paint), bounds)
397 }
398 
CanApplyDstMatrixAsCTM(const SkMatrix & m,const SkPaint & paint)399 static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) {
400     if (!paint.getMaskFilter()) {
401         return true;
402     }
403 
404     // Some mask filters parameters (sigma) depend on the CTM/scale.
405     return m.getType() <= SkMatrix::kTranslate_Mask;
406 }
407 
drawImageRect(const SkImage * image,const SkRect * src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)408 void SkBitmapDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
409                                    const SkSamplingOptions& sampling, const SkPaint& paint,
410                                    SkCanvas::SrcRectConstraint constraint) {
411     SkASSERT(dst.isFinite());
412     SkASSERT(dst.isSorted());
413 
414     SkBitmap bitmap;
415     // TODO: Elevate direct context requirement to public API and remove cheat.
416     auto dContext = as_IB(image)->directContext();
417     if (!as_IB(image)->getROPixels(dContext, &bitmap)) {
418         return;
419     }
420 
421     SkRect      bitmapBounds, tmpSrc, tmpDst;
422     SkBitmap    tmpBitmap;
423 
424     bitmapBounds.setIWH(bitmap.width(), bitmap.height());
425 
426     // Compute matrix from the two rectangles
427     if (src) {
428         tmpSrc = *src;
429     } else {
430         tmpSrc = bitmapBounds;
431     }
432     SkMatrix matrix = SkMatrix::RectToRect(tmpSrc, dst);
433 
434     const SkRect* dstPtr = &dst;
435     const SkBitmap* bitmapPtr = &bitmap;
436 
437     // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if
438     // needed (if the src was clipped). No check needed if src==null.
439     if (src) {
440         if (!bitmapBounds.contains(*src)) {
441             if (!tmpSrc.intersect(bitmapBounds)) {
442                 return; // nothing to draw
443             }
444             // recompute dst, based on the smaller tmpSrc
445             matrix.mapRect(&tmpDst, tmpSrc);
446             if (!tmpDst.isFinite()) {
447                 return;
448             }
449             dstPtr = &tmpDst;
450         }
451     }
452 
453     if (src && !src->contains(bitmapBounds) &&
454         SkCanvas::kFast_SrcRectConstraint == constraint &&
455         sampling != SkSamplingOptions()) {
456         // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know
457         // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap,
458         // but we must use a shader w/ dst bounds (which can access all of the bitmap needed).
459         goto USE_SHADER;
460     }
461 
462     if (src) {
463         // since we may need to clamp to the borders of the src rect within
464         // the bitmap, we extract a subset.
465         const SkIRect srcIR = tmpSrc.roundOut();
466         if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
467             return;
468         }
469         bitmapPtr = &tmpBitmap;
470 
471         // Since we did an extract, we need to adjust the matrix accordingly
472         SkScalar dx = 0, dy = 0;
473         if (srcIR.fLeft > 0) {
474             dx = SkIntToScalar(srcIR.fLeft);
475         }
476         if (srcIR.fTop > 0) {
477             dy = SkIntToScalar(srcIR.fTop);
478         }
479         if (dx || dy) {
480             matrix.preTranslate(dx, dy);
481         }
482 
483 #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET
484         SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy,
485                                                         SkIntToScalar(bitmapPtr->width()),
486                                                         SkIntToScalar(bitmapPtr->height()));
487 #else
488         SkRect extractedBitmapBounds;
489         extractedBitmapBounds.setIWH(bitmapPtr->width(), bitmapPtr->height());
490 #endif
491         if (extractedBitmapBounds == tmpSrc) {
492             // no fractional part in src, we can just call drawBitmap
493             goto USE_DRAWBITMAP;
494         }
495     } else {
496         USE_DRAWBITMAP:
497         // We can go faster by just calling drawBitmap, which will concat the
498         // matrix with the CTM, and try to call drawSprite if it can. If not,
499         // it will make a shader and call drawRect, as we do below.
500         if (CanApplyDstMatrixAsCTM(matrix, paint)) {
501             this->drawBitmap(*bitmapPtr, matrix, dstPtr, sampling, paint);
502             return;
503         }
504     }
505 
506     USE_SHADER:
507 
508     // construct a shader, so we can call drawRect with the dst
509     auto s = SkMakeBitmapShaderForPaint(paint, *bitmapPtr, SkTileMode::kClamp, SkTileMode::kClamp,
510                                         sampling, &matrix, kNever_SkCopyPixelsMode);
511     if (!s) {
512         return;
513     }
514 
515     SkPaint paintWithShader(paint);
516     paintWithShader.setStyle(SkPaint::kFill_Style);
517     paintWithShader.setShader(std::move(s));
518 
519     // Call ourself, in case the subclass wanted to share this setup code
520     // but handle the drawRect code themselves.
521     this->drawRect(*dstPtr, paintWithShader);
522 }
523 
onDrawGlyphRunList(SkCanvas * canvas,const SkGlyphRunList & glyphRunList,const SkPaint & paint)524 void SkBitmapDevice::onDrawGlyphRunList(SkCanvas* canvas,
525                                         const SkGlyphRunList& glyphRunList,
526                                         const SkPaint& paint) {
527     SkASSERT(!glyphRunList.hasRSXForm());
528     LOOP_TILER( drawGlyphRunList(canvas, &fGlyphPainter, glyphRunList, paint), nullptr )
529 }
530 
drawVertices(const SkVertices * vertices,sk_sp<SkBlender> blender,const SkPaint & paint)531 void SkBitmapDevice::drawVertices(const SkVertices* vertices,
532                                   sk_sp<SkBlender> blender,
533                                   const SkPaint& paint) {
534 #ifdef SK_LEGACY_IGNORE_DRAW_VERTICES_BLEND_WITH_NO_SHADER
535     if (!paint.getShader()) {
536         blender = SkBlender::Mode(SkBlendMode::kDst);
537     }
538 #endif
539     BDDraw(this).drawVertices(vertices, std::move(blender), paint);
540 }
541 
542 #ifdef SK_ENABLE_SKSL
drawCustomMesh(SkCustomMesh,sk_sp<SkBlender>,const SkPaint &)543 void SkBitmapDevice::drawCustomMesh(SkCustomMesh, sk_sp<SkBlender>, const SkPaint&) {
544     // TODO: Implement
545 }
546 #endif
547 
drawAtlas(const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,sk_sp<SkBlender> blender,const SkPaint & paint)548 void SkBitmapDevice::drawAtlas(const SkRSXform xform[],
549                                const SkRect tex[],
550                                const SkColor colors[],
551                                int count,
552                                sk_sp<SkBlender> blender,
553                                const SkPaint& paint) {
554     // set this to true for performance comparisons with the old drawVertices way
555     if ((false)) {
556         this->INHERITED::drawAtlas(xform, tex, colors, count, std::move(blender), paint);
557         return;
558     }
559     BDDraw(this).drawAtlas(xform, tex, colors, count, std::move(blender), paint);
560 }
561 
562 ///////////////////////////////////////////////////////////////////////////////
563 
drawDevice(SkBaseDevice * device,const SkSamplingOptions & sampling,const SkPaint & paint)564 void SkBitmapDevice::drawDevice(SkBaseDevice* device, const SkSamplingOptions& sampling,
565                                 const SkPaint& paint) {
566     SkASSERT(!paint.getImageFilter());
567     SkASSERT(!paint.getMaskFilter());
568 
569     this->INHERITED::drawDevice(device, sampling, paint);
570 }
571 
drawSpecial(SkSpecialImage * src,const SkMatrix & localToDevice,const SkSamplingOptions & sampling,const SkPaint & paint)572 void SkBitmapDevice::drawSpecial(SkSpecialImage* src,
573                                  const SkMatrix& localToDevice,
574                                  const SkSamplingOptions& sampling,
575                                  const SkPaint& paint) {
576     SkASSERT(!paint.getImageFilter());
577     SkASSERT(!paint.getMaskFilter());
578     SkASSERT(!src->isTextureBacked());
579 
580     SkBitmap resultBM;
581     if (src->getROPixels(&resultBM)) {
582         SkDraw draw;
583         SkMatrixProvider matrixProvider(localToDevice);
584         if (!this->accessPixels(&draw.fDst)) {
585           return; // no pixels to draw to so skip it
586         }
587         draw.fMatrixProvider = &matrixProvider;
588         draw.fRC = &fRCStack.rc();
589         draw.drawBitmap(resultBM, SkMatrix::I(), nullptr, sampling, paint);
590     }
591 }
makeSpecial(const SkBitmap & bitmap)592 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) {
593     return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap, this->surfaceProps());
594 }
595 
makeSpecial(const SkImage * image)596 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) {
597     return SkSpecialImage::MakeFromImage(nullptr, SkIRect::MakeWH(image->width(), image->height()),
598                                          image->makeNonTextureImage(), this->surfaceProps());
599 }
600 
snapSpecial(const SkIRect & bounds,bool forceCopy)601 sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial(const SkIRect& bounds, bool forceCopy) {
602     if (forceCopy) {
603         return SkSpecialImage::CopyFromRaster(bounds, fBitmap, this->surfaceProps());
604     } else {
605         return SkSpecialImage::MakeFromRaster(bounds, fBitmap, this->surfaceProps());
606     }
607 }
608 
609 ///////////////////////////////////////////////////////////////////////////////
610 
makeSurface(const SkImageInfo & info,const SkSurfaceProps & props)611 sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
612     return SkSurface::MakeRaster(info, &props);
613 }
614 
getImageFilterCache()615 SkImageFilterCache* SkBitmapDevice::getImageFilterCache() {
616     SkImageFilterCache* cache = SkImageFilterCache::Get();
617     cache->ref();
618     return cache;
619 }
620 
621 ///////////////////////////////////////////////////////////////////////////////////////////////////
622 
onSave()623 void SkBitmapDevice::onSave() {
624     fRCStack.save();
625 }
626 
onRestore()627 void SkBitmapDevice::onRestore() {
628     fRCStack.restore();
629 }
630 
onClipRect(const SkRect & rect,SkClipOp op,bool aa)631 void SkBitmapDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) {
632     fRCStack.clipRect(this->localToDevice(), rect, op, aa);
633 }
634 
onClipRRect(const SkRRect & rrect,SkClipOp op,bool aa)635 void SkBitmapDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) {
636     fRCStack.clipRRect(this->localToDevice(), rrect, op, aa);
637 }
638 
onClipPath(const SkPath & path,SkClipOp op,bool aa)639 void SkBitmapDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) {
640     fRCStack.clipPath(this->localToDevice(), path, op, aa);
641 }
642 
onClipShader(sk_sp<SkShader> sh)643 void SkBitmapDevice::onClipShader(sk_sp<SkShader> sh) {
644     fRCStack.clipShader(std::move(sh));
645 }
646 
onClipRegion(const SkRegion & rgn,SkClipOp op)647 void SkBitmapDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) {
648     SkIPoint origin = this->getOrigin();
649     SkRegion tmp;
650     const SkRegion* ptr = &rgn;
651     if (origin.fX | origin.fY) {
652         // translate from "global/canvas" coordinates to relative to this device
653         rgn.translate(-origin.fX, -origin.fY, &tmp);
654         ptr = &tmp;
655     }
656     fRCStack.clipRegion(*ptr, op);
657 }
658 
onReplaceClip(const SkIRect & rect)659 void SkBitmapDevice::onReplaceClip(const SkIRect& rect) {
660     // Transform from "global/canvas" coordinates to relative to this device
661     SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect));
662     fRCStack.replaceClip(deviceRect.round());
663 }
664 
onClipIsWideOpen() const665 bool SkBitmapDevice::onClipIsWideOpen() const {
666     const SkRasterClip& rc = fRCStack.rc();
667     // If we're AA, we can't be wide-open (we would represent that as BW)
668     return rc.isBW() && rc.bwRgn().isRect() &&
669            rc.bwRgn().getBounds() == SkIRect{0, 0, this->width(), this->height()};
670 }
671 
onClipIsAA() const672 bool SkBitmapDevice::onClipIsAA() const {
673     const SkRasterClip& rc = fRCStack.rc();
674     return !rc.isEmpty() && rc.isAA();
675 }
676 
onAsRgnClip(SkRegion * rgn) const677 void SkBitmapDevice::onAsRgnClip(SkRegion* rgn) const {
678     const SkRasterClip& rc = fRCStack.rc();
679     if (rc.isAA()) {
680         rgn->setRect(rc.getBounds());
681     } else {
682         *rgn = rc.bwRgn();
683     }
684 }
685 
validateDevBounds(const SkIRect & drawClipBounds)686 void SkBitmapDevice::validateDevBounds(const SkIRect& drawClipBounds) {
687 #ifdef SK_DEBUG
688     const SkIRect& stackBounds = fRCStack.rc().getBounds();
689     SkASSERT(drawClipBounds == stackBounds);
690 #endif
691 }
692 
onGetClipType() const693 SkBaseDevice::ClipType SkBitmapDevice::onGetClipType() const {
694     const SkRasterClip& rc = fRCStack.rc();
695     if (rc.isEmpty()) {
696         return ClipType::kEmpty;
697     } else if (rc.isRect() && !SkToBool(rc.clipShader())) {
698         return ClipType::kRect;
699     } else {
700         return ClipType::kComplex;
701     }
702 }
703 
onDevClipBounds() const704 SkIRect SkBitmapDevice::onDevClipBounds() const {
705     return fRCStack.rc().getBounds();
706 }
707