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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkTypes_DEFINED
9 #define SkTypes_DEFINED
10 
11 /** \file SkTypes.h
12 */
13 
14 // Pre-SkUserConfig.h setup.
15 
16 // Allows embedders that want to disable macros that take arguments to just
17 // define that symbol to be one of these
18 #define SK_NOTHING_ARG1(arg1)
19 #define SK_NOTHING_ARG2(arg1, arg2)
20 #define SK_NOTHING_ARG3(arg1, arg2, arg3)
21 
22 #if !defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_WIN) && \
23     !defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_MAC)
24 
25     #ifdef __APPLE__
26         #include <TargetConditionals.h>
27     #endif
28 
29     #if defined(_WIN32) || defined(__SYMBIAN32__)
30         #define SK_BUILD_FOR_WIN
31     #elif defined(ANDROID) || defined(__ANDROID__)
32         #define SK_BUILD_FOR_ANDROID
33     #elif defined(linux) || defined(__linux) || defined(__FreeBSD__) || \
34           defined(__OpenBSD__) || defined(__sun) || defined(__NetBSD__) || \
35           defined(__DragonFly__) || defined(__Fuchsia__) || \
36           defined(__GLIBC__) || defined(__GNU__) || defined(__unix__)
37         #define SK_BUILD_FOR_UNIX
38     #elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
39         #define SK_BUILD_FOR_IOS
40     #else
41         #define SK_BUILD_FOR_MAC
42     #endif
43 
44 #endif
45 
46 #if defined(SK_BUILD_FOR_WIN) && !defined(__clang__)
47     #if !defined(SK_RESTRICT)
48         #define SK_RESTRICT __restrict
49     #endif
50     #if !defined(SK_WARN_UNUSED_RESULT)
51         #define SK_WARN_UNUSED_RESULT
52     #endif
53 #endif
54 
55 #if !defined(SK_RESTRICT)
56     #define SK_RESTRICT __restrict__
57 #endif
58 
59 #if !defined(SK_WARN_UNUSED_RESULT)
60     #define SK_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
61 #endif
62 
63 #if !defined(SK_CPU_BENDIAN) && !defined(SK_CPU_LENDIAN)
64     #if defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
65         #define SK_CPU_BENDIAN
66     #elif defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
67         #define SK_CPU_LENDIAN
68     #elif defined(__sparc) || defined(__sparc__) || \
69       defined(_POWER) || defined(__powerpc__) || \
70       defined(__ppc__) || defined(__hppa) || \
71       defined(__PPC__) || defined(__PPC64__) || \
72       defined(_MIPSEB) || defined(__ARMEB__) || \
73       defined(__s390__) || \
74       (defined(__sh__) && defined(__BIG_ENDIAN__)) || \
75       (defined(__ia64) && defined(__BIG_ENDIAN__))
76          #define SK_CPU_BENDIAN
77     #else
78         #define SK_CPU_LENDIAN
79     #endif
80 #endif
81 
82 #if defined(__i386) || defined(_M_IX86) ||  defined(__x86_64__) || defined(_M_X64)
83   #define SK_CPU_X86 1
84 #endif
85 
86 /**
87  *  SK_CPU_SSE_LEVEL
88  *
89  *  If defined, SK_CPU_SSE_LEVEL should be set to the highest supported level.
90  *  On non-intel CPU this should be undefined.
91  */
92 #define SK_CPU_SSE_LEVEL_SSE1     10
93 #define SK_CPU_SSE_LEVEL_SSE2     20
94 #define SK_CPU_SSE_LEVEL_SSE3     30
95 #define SK_CPU_SSE_LEVEL_SSSE3    31
96 #define SK_CPU_SSE_LEVEL_SSE41    41
97 #define SK_CPU_SSE_LEVEL_SSE42    42
98 #define SK_CPU_SSE_LEVEL_AVX      51
99 #define SK_CPU_SSE_LEVEL_AVX2     52
100 #define SK_CPU_SSE_LEVEL_SKX      60
101 
102 // Are we in GCC/Clang?
103 #ifndef SK_CPU_SSE_LEVEL
104     // These checks must be done in descending order to ensure we set the highest
105     // available SSE level.
106     #if defined(__AVX512F__) && defined(__AVX512DQ__) && defined(__AVX512CD__) && \
107         defined(__AVX512BW__) && defined(__AVX512VL__)
108         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SKX
109     #elif defined(__AVX2__)
110         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_AVX2
111     #elif defined(__AVX__)
112         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_AVX
113     #elif defined(__SSE4_2__)
114         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSE42
115     #elif defined(__SSE4_1__)
116         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSE41
117     #elif defined(__SSSE3__)
118         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSSE3
119     #elif defined(__SSE3__)
120         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSE3
121     #elif defined(__SSE2__)
122         #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSE2
123     #endif
124 #endif
125 
126 // Are we in VisualStudio?
127 #ifndef SK_CPU_SSE_LEVEL
128     // These checks must be done in descending order to ensure we set the highest
129     // available SSE level. 64-bit intel guarantees at least SSE2 support.
130     #if defined(__AVX512F__) && defined(__AVX512DQ__) && defined(__AVX512CD__) && \
131         defined(__AVX512BW__) && defined(__AVX512VL__)
132         #define SK_CPU_SSE_LEVEL        SK_CPU_SSE_LEVEL_SKX
133     #elif defined(__AVX2__)
134         #define SK_CPU_SSE_LEVEL        SK_CPU_SSE_LEVEL_AVX2
135     #elif defined(__AVX__)
136         #define SK_CPU_SSE_LEVEL        SK_CPU_SSE_LEVEL_AVX
137     #elif defined(_M_X64) || defined(_M_AMD64)
138         #define SK_CPU_SSE_LEVEL        SK_CPU_SSE_LEVEL_SSE2
139     #elif defined(_M_IX86_FP)
140         #if _M_IX86_FP >= 2
141             #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSE2
142         #elif _M_IX86_FP == 1
143             #define SK_CPU_SSE_LEVEL    SK_CPU_SSE_LEVEL_SSE1
144         #endif
145     #endif
146 #endif
147 
148 // ARM defines
149 #if defined(__arm__) && (!defined(__APPLE__) || !TARGET_IPHONE_SIMULATOR)
150     #define SK_CPU_ARM32
151 #elif defined(__aarch64__)
152     #define SK_CPU_ARM64
153 #endif
154 
155 // All 64-bit ARM chips have NEON.  Many 32-bit ARM chips do too.
156 #if !defined(SK_ARM_HAS_NEON) && defined(__ARM_NEON)
157     #define SK_ARM_HAS_NEON
158 #endif
159 
160 #if defined(__ARM_FEATURE_CRC32)
161     #define SK_ARM_HAS_CRC32
162 #endif
163 
164 
165 // DLL/.so exports.
166 #if !defined(SKIA_IMPLEMENTATION)
167     #define SKIA_IMPLEMENTATION 0
168 #endif
169 #if !defined(SK_API)
170     #if defined(SKIA_DLL)
171         #if defined(_MSC_VER)
172             #if SKIA_IMPLEMENTATION
173                 #define SK_API __declspec(dllexport)
174             #else
175                 #define SK_API __declspec(dllimport)
176             #endif
177         #else
178             #define SK_API __attribute__((visibility("default")))
179         #endif
180     #else
181         #define SK_API
182     #endif
183 #endif
184 
185 // SK_SPI is functionally identical to SK_API, but used within src to clarify that it's less stable
186 #if !defined(SK_SPI)
187     #define SK_SPI SK_API
188 #endif
189 
190 // IWYU pragma: begin_exports
191 #if defined (SK_USER_CONFIG_HEADER)
192     #include SK_USER_CONFIG_HEADER
193 #else
194     #include "include/config/SkUserConfig.h"
195 #endif
196 #include <stddef.h>
197 #include <stdint.h>
198 // IWYU pragma: end_exports
199 
200 // Post SkUserConfig.h checks and such.
201 #if !defined(SK_DEBUG) && !defined(SK_RELEASE)
202     #ifdef NDEBUG
203         #define SK_RELEASE
204     #else
205         #define SK_DEBUG
206     #endif
207 #endif
208 
209 #if defined(SK_DEBUG) && defined(SK_RELEASE)
210 #  error "cannot define both SK_DEBUG and SK_RELEASE"
211 #elif !defined(SK_DEBUG) && !defined(SK_RELEASE)
212 #  error "must define either SK_DEBUG or SK_RELEASE"
213 #endif
214 
215 #if defined(SK_CPU_LENDIAN) && defined(SK_CPU_BENDIAN)
216 #  error "cannot define both SK_CPU_LENDIAN and SK_CPU_BENDIAN"
217 #elif !defined(SK_CPU_LENDIAN) && !defined(SK_CPU_BENDIAN)
218 #  error "must define either SK_CPU_LENDIAN or SK_CPU_BENDIAN"
219 #endif
220 
221 #if defined(SK_CPU_BENDIAN) && !defined(I_ACKNOWLEDGE_SKIA_DOES_NOT_SUPPORT_BIG_ENDIAN)
222     #error "The Skia team is not endian-savvy enough to support big-endian CPUs."
223     #error "If you still want to use Skia,"
224     #error "please define I_ACKNOWLEDGE_SKIA_DOES_NOT_SUPPORT_BIG_ENDIAN."
225 #endif
226 
227 #if !defined(SK_ATTRIBUTE)
228 #  if defined(__clang__) || defined(__GNUC__)
229 #    define SK_ATTRIBUTE(attr) __attribute__((attr))
230 #  else
231 #    define SK_ATTRIBUTE(attr)
232 #  endif
233 #endif
234 
235 #if !defined(SK_SUPPORT_GPU)
236 #  define SK_SUPPORT_GPU 1
237 #endif
238 
239 #if SK_SUPPORT_GPU || SK_GRAPHITE_ENABLED
240 #  if !defined(SK_ENABLE_SKSL)
241 #    define SK_ENABLE_SKSL
242 #  endif
243 #else
244 #  undef SK_GL
245 #  undef SK_VULKAN
246 #  undef SK_METAL
247 #  undef SK_DAWN
248 #  undef SK_DIRECT3D
249 #endif
250 
251 #if !defined(SkUNREACHABLE)
252 #  if defined(_MSC_VER) && !defined(__clang__)
253 #    include <intrin.h>
254 #    define FAST_FAIL_INVALID_ARG                 5
255 // See https://developercommunity.visualstudio.com/content/problem/1128631/code-flow-doesnt-see-noreturn-with-extern-c.html
256 // for why this is wrapped. Hopefully removable after msvc++ 19.27 is no longer supported.
sk_fast_fail()257 [[noreturn]] static inline void sk_fast_fail() { __fastfail(FAST_FAIL_INVALID_ARG); }
258 #    define SkUNREACHABLE sk_fast_fail()
259 #  else
260 #    define SkUNREACHABLE __builtin_trap()
261 #  endif
262 #endif
263 
264 #if defined(SK_BUILD_FOR_GOOGLE3)
265     void SkDebugfForDumpStackTrace(const char* data, void* unused);
266     void DumpStackTrace(int skip_count, void w(const char*, void*), void* arg);
267 #  define SK_DUMP_GOOGLE3_STACK() DumpStackTrace(0, SkDebugfForDumpStackTrace, nullptr)
268 #else
269 #  define SK_DUMP_GOOGLE3_STACK()
270 #endif
271 
272 #ifndef SK_ABORT
273 #  ifdef SK_BUILD_FOR_WIN
274      // This style lets Visual Studio follow errors back to the source file.
275 #    define SK_DUMP_LINE_FORMAT "%s(%d)"
276 #  else
277 #    define SK_DUMP_LINE_FORMAT "%s:%d"
278 #  endif
279 #  define SK_ABORT(message, ...) \
280     do { \
281         SkDebugf(SK_DUMP_LINE_FORMAT ": fatal error: \"" message "\"\n", \
282                  __FILE__, __LINE__, ##__VA_ARGS__); \
283         SK_DUMP_GOOGLE3_STACK(); \
284         sk_abort_no_print(); \
285     } while (false)
286 #endif
287 
288 // If SK_R32_SHIFT is set, we'll use that to choose RGBA or BGRA.
289 // If not, we'll default to RGBA everywhere except BGRA on Windows.
290 #if defined(SK_R32_SHIFT)
291     static_assert(SK_R32_SHIFT == 0 || SK_R32_SHIFT == 16, "");
292 #elif defined(SK_BUILD_FOR_WIN)
293     #define SK_R32_SHIFT 16
294 #else
295     #define SK_R32_SHIFT 0
296 #endif
297 
298 #if defined(SK_B32_SHIFT)
299     static_assert(SK_B32_SHIFT == (16-SK_R32_SHIFT), "");
300 #else
301     #define SK_B32_SHIFT (16-SK_R32_SHIFT)
302 #endif
303 
304 #define SK_G32_SHIFT 8
305 #define SK_A32_SHIFT 24
306 
307 
308 /**
309  * SK_PMCOLOR_BYTE_ORDER can be used to query the byte order of SkPMColor at compile time.
310  */
311 #ifdef SK_CPU_BENDIAN
312 #  define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3)     \
313         (SK_ ## C3 ## 32_SHIFT == 0  &&             \
314          SK_ ## C2 ## 32_SHIFT == 8  &&             \
315          SK_ ## C1 ## 32_SHIFT == 16 &&             \
316          SK_ ## C0 ## 32_SHIFT == 24)
317 #else
318 #  define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3)     \
319         (SK_ ## C0 ## 32_SHIFT == 0  &&             \
320          SK_ ## C1 ## 32_SHIFT == 8  &&             \
321          SK_ ## C2 ## 32_SHIFT == 16 &&             \
322          SK_ ## C3 ## 32_SHIFT == 24)
323 #endif
324 
325 #if defined SK_DEBUG && defined SK_BUILD_FOR_WIN
326     #ifdef free
327         #undef free
328     #endif
329     #include <crtdbg.h>
330     #undef free
331 #endif
332 
333 #if !defined(SK_UNUSED)
334 #  if !defined(__clang__) && defined(_MSC_VER)
335 #    define SK_UNUSED __pragma(warning(suppress:4189))
336 #  else
337 #    define SK_UNUSED SK_ATTRIBUTE(unused)
338 #  endif
339 #endif
340 
341 #if !defined(SK_MAYBE_UNUSED)
342 #  if defined(__clang__) || defined(__GNUC__)
343 #    define SK_MAYBE_UNUSED [[maybe_unused]]
344 #  else
345 #    define SK_MAYBE_UNUSED
346 #  endif
347 #endif
348 
349 /**
350  * If your judgment is better than the compiler's (i.e. you've profiled it),
351  * you can use SK_ALWAYS_INLINE to force inlining. E.g.
352  *     inline void someMethod() { ... }             // may not be inlined
353  *     SK_ALWAYS_INLINE void someMethod() { ... }   // should always be inlined
354  */
355 #if !defined(SK_ALWAYS_INLINE)
356 #  if defined(SK_BUILD_FOR_WIN)
357 #    define SK_ALWAYS_INLINE __forceinline
358 #  else
359 #    define SK_ALWAYS_INLINE SK_ATTRIBUTE(always_inline) inline
360 #  endif
361 #endif
362 
363 /**
364  * If your judgment is better than the compiler's (i.e. you've profiled it),
365  * you can use SK_NEVER_INLINE to prevent inlining.
366  */
367 #if !defined(SK_NEVER_INLINE)
368 #  if defined(SK_BUILD_FOR_WIN)
369 #    define SK_NEVER_INLINE __declspec(noinline)
370 #  else
371 #    define SK_NEVER_INLINE SK_ATTRIBUTE(noinline)
372 #  endif
373 #endif
374 
375 #ifndef SK_PRINTF_LIKE
376 #  if defined(__clang__) || defined(__GNUC__)
377 #    define SK_PRINTF_LIKE(A, B) __attribute__((format(printf, (A), (B))))
378 #  else
379 #    define SK_PRINTF_LIKE(A, B)
380 #  endif
381 #endif
382 
383 #ifndef SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
384     #define SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 0
385 #endif
386 
387 #if !defined(SK_GAMMA_EXPONENT)
388     #define SK_GAMMA_EXPONENT (0.0f)  // SRGB
389 #endif
390 
391 #ifndef GR_TEST_UTILS
392 #  define GR_TEST_UTILS 0
393 #endif
394 
395 #ifndef SK_GPU_V1
396 #  define SK_GPU_V1 1
397 #endif
398 
399 #if defined(SK_HISTOGRAM_ENUMERATION)  || \
400     defined(SK_HISTOGRAM_BOOLEAN)      || \
401     defined(SK_HISTOGRAM_EXACT_LINEAR) || \
402     defined(SK_HISTOGRAM_MEMORY_KB)
403 #  define SK_HISTOGRAMS_ENABLED 1
404 #else
405 #  define SK_HISTOGRAMS_ENABLED 0
406 #endif
407 
408 #ifndef SK_HISTOGRAM_BOOLEAN
409 #  define SK_HISTOGRAM_BOOLEAN(name, sample)
410 #endif
411 
412 #ifndef SK_HISTOGRAM_ENUMERATION
413 #  define SK_HISTOGRAM_ENUMERATION(name, sample, enum_size)
414 #endif
415 
416 #ifndef SK_HISTOGRAM_EXACT_LINEAR
417 #  define SK_HISTOGRAM_EXACT_LINEAR(name, sample, value_max)
418 #endif
419 
420 #ifndef SK_HISTOGRAM_MEMORY_KB
421 #  define SK_HISTOGRAM_MEMORY_KB(name, sample)
422 #endif
423 
424 #define SK_HISTOGRAM_PERCENTAGE(name, percent_as_int) \
425     SK_HISTOGRAM_EXACT_LINEAR(name, percent_as_int, 101)
426 
427 #ifndef SK_DISABLE_LEGACY_SHADERCONTEXT
428 #define SK_ENABLE_LEGACY_SHADERCONTEXT
429 #endif
430 
431 #ifdef SK_ENABLE_API_AVAILABLE
432 #define SK_API_AVAILABLE API_AVAILABLE
433 #else
434 #define SK_API_AVAILABLE(...)
435 #endif
436 
437 #if defined(SK_BUILD_FOR_LIBFUZZER) || defined(SK_BUILD_FOR_AFL_FUZZ)
438     #define SK_BUILD_FOR_FUZZER
439 #endif
440 
441 /** Called internally if we hit an unrecoverable error.
442     The platform implementation must not return, but should either throw
443     an exception or otherwise exit.
444 */
445 [[noreturn]] SK_API extern void sk_abort_no_print(void);
446 
447 #ifndef SkDebugf
448     SK_API void SkDebugf(const char format[], ...) SK_PRINTF_LIKE(1, 2);
449 #endif
450 
451 // SkASSERT, SkASSERTF and SkASSERT_RELEASE can be used as stand alone assertion expressions, e.g.
452 //    uint32_t foo(int x) {
453 //        SkASSERT(x > 4);
454 //        return x - 4;
455 //    }
456 // and are also written to be compatible with constexpr functions:
457 //    constexpr uint32_t foo(int x) {
458 //        return SkASSERT(x > 4),
459 //               x - 4;
460 //    }
461 #define SkASSERT_RELEASE(cond) \
462         static_cast<void>( (cond) ? (void)0 : []{ SK_ABORT("assert(%s)", #cond); }() )
463 
464 #ifdef SK_DEBUG
465     #define SkASSERT(cond) SkASSERT_RELEASE(cond)
466     #define SkASSERTF(cond, fmt, ...) static_cast<void>( (cond) ? (void)0 : [&]{ \
467                                           SkDebugf(fmt"\n", ##__VA_ARGS__);      \
468                                           SK_ABORT("assert(%s)", #cond);         \
469                                       }() )
470     #define SkDEBUGFAIL(message)        SK_ABORT("%s", message)
471     #define SkDEBUGFAILF(fmt, ...)      SK_ABORT(fmt, ##__VA_ARGS__)
472     #define SkDEBUGCODE(...)            __VA_ARGS__
473     #define SkDEBUGF(...)               SkDebugf(__VA_ARGS__)
474     #define SkAssertResult(cond)        SkASSERT(cond)
475 #else
476     #define SkASSERT(cond)            static_cast<void>(0)
477     #define SkASSERTF(cond, fmt, ...) static_cast<void>(0)
478     #define SkDEBUGFAIL(message)
479     #define SkDEBUGFAILF(fmt, ...)
480     #define SkDEBUGCODE(...)
481     #define SkDEBUGF(...)
482 
483     // unlike SkASSERT, this macro executes its condition in the non-debug build.
484     // The if is present so that this can be used with functions marked SK_WARN_UNUSED_RESULT.
485     #define SkAssertResult(cond)         if (cond) {} do {} while(false)
486 #endif
487 
488 ////////////////////////////////////////////////////////////////////////////////
489 
490 /** Fast type for unsigned 8 bits. Use for parameter passing and local
491     variables, not for storage
492 */
493 typedef unsigned U8CPU;
494 
495 /** Fast type for unsigned 16 bits. Use for parameter passing and local
496     variables, not for storage
497 */
498 typedef unsigned U16CPU;
499 
500 /** @return false or true based on the condition
501 */
SkToBool(const T & x)502 template <typename T> static constexpr bool SkToBool(const T& x) {
503     return (bool)x;
504 }
505 
506 static constexpr int16_t SK_MaxS16 = INT16_MAX;
507 static constexpr int16_t SK_MinS16 = -SK_MaxS16;
508 
509 static constexpr int32_t SK_MaxS32 = INT32_MAX;
510 static constexpr int32_t SK_MinS32 = -SK_MaxS32;
511 static constexpr int32_t SK_NaN32  = INT32_MIN;
512 
513 static constexpr int64_t SK_MaxS64 = INT64_MAX;
514 static constexpr int64_t SK_MinS64 = -SK_MaxS64;
515 
SkLeftShift(int32_t value,int32_t shift)516 static inline constexpr int32_t SkLeftShift(int32_t value, int32_t shift) {
517     return (int32_t) ((uint32_t) value << shift);
518 }
519 
SkLeftShift(int64_t value,int32_t shift)520 static inline constexpr int64_t SkLeftShift(int64_t value, int32_t shift) {
521     return (int64_t) ((uint64_t) value << shift);
522 }
523 
524 ////////////////////////////////////////////////////////////////////////////////
525 
526 /** @return the number of entries in an array (not a pointer)
527 */
528 template <typename T, size_t N> char (&SkArrayCountHelper(T (&array)[N]))[N];
529 #define SK_ARRAY_COUNT(array) (sizeof(SkArrayCountHelper(array)))
530 
531 ////////////////////////////////////////////////////////////////////////////////
532 
SkAlign2(T x)533 template <typename T> static constexpr T SkAlign2(T x) { return (x + 1) >> 1 << 1; }
SkAlign4(T x)534 template <typename T> static constexpr T SkAlign4(T x) { return (x + 3) >> 2 << 2; }
SkAlign8(T x)535 template <typename T> static constexpr T SkAlign8(T x) { return (x + 7) >> 3 << 3; }
536 
SkIsAlign2(T x)537 template <typename T> static constexpr bool SkIsAlign2(T x) { return 0 == (x & 1); }
SkIsAlign4(T x)538 template <typename T> static constexpr bool SkIsAlign4(T x) { return 0 == (x & 3); }
SkIsAlign8(T x)539 template <typename T> static constexpr bool SkIsAlign8(T x) { return 0 == (x & 7); }
540 
SkAlignPtr(T x)541 template <typename T> static constexpr T SkAlignPtr(T x) {
542     return sizeof(void*) == 8 ? SkAlign8(x) : SkAlign4(x);
543 }
SkIsAlignPtr(T x)544 template <typename T> static constexpr bool SkIsAlignPtr(T x) {
545     return sizeof(void*) == 8 ? SkIsAlign8(x) : SkIsAlign4(x);
546 }
547 
548 /**
549  *  align up to a power of 2
550  */
SkAlignTo(size_t x,size_t alignment)551 static inline constexpr size_t SkAlignTo(size_t x, size_t alignment) {
552     // The same as alignment && SkIsPow2(value), w/o a dependency cycle.
553     SkASSERT(alignment && (alignment & (alignment - 1)) == 0);
554     return (x + alignment - 1) & ~(alignment - 1);
555 }
556 
557 typedef uint32_t SkFourByteTag;
SkSetFourByteTag(char a,char b,char c,char d)558 static inline constexpr SkFourByteTag SkSetFourByteTag(char a, char b, char c, char d) {
559     return (((uint32_t)a << 24) | ((uint32_t)b << 16) | ((uint32_t)c << 8) | (uint32_t)d);
560 }
561 
562 ////////////////////////////////////////////////////////////////////////////////
563 
564 /** 32 bit integer to hold a unicode value
565 */
566 typedef int32_t SkUnichar;
567 
568 /** 16 bit unsigned integer to hold a glyph index
569 */
570 typedef uint16_t SkGlyphID;
571 
572 /** 32 bit value to hold a millisecond duration
573     Note that SK_MSecMax is about 25 days.
574 */
575 typedef uint32_t SkMSec;
576 
577 /** Maximum representable milliseconds; 24d 20h 31m 23.647s.
578 */
579 static constexpr SkMSec SK_MSecMax = INT32_MAX;
580 
581 /** The generation IDs in Skia reserve 0 has an invalid marker.
582 */
583 static constexpr uint32_t SK_InvalidGenID = 0;
584 
585 /** The unique IDs in Skia reserve 0 has an invalid marker.
586 */
587 static constexpr uint32_t SK_InvalidUniqueID = 0;
588 
SkAbs32(int32_t value)589 static inline int32_t SkAbs32(int32_t value) {
590     SkASSERT(value != SK_NaN32);  // The most negative int32_t can't be negated.
591     if (value < 0) {
592         value = -value;
593     }
594     return value;
595 }
596 
SkTAbs(T value)597 template <typename T> static inline T SkTAbs(T value) {
598     if (value < 0) {
599         value = -value;
600     }
601     return value;
602 }
603 
604 ////////////////////////////////////////////////////////////////////////////////
605 
606 /** Indicates whether an allocation should count against a cache budget.
607 */
608 enum class SkBudgeted : bool {
609     kNo  = false,
610     kYes = true
611 };
612 
613 /** Indicates whether a backing store needs to be an exact match or can be
614     larger than is strictly necessary
615 */
616 enum class SkBackingFit {
617     kApprox,
618     kExact
619 };
620 
621 #endif
622