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1 /*
2  * Copyright 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <functional>
20 #include <optional>
21 #include <string>
22 
23 #include <utils/Timers.h>
24 
25 #include "StrongTyping.h"
26 
27 namespace android::scheduler {
28 
29 using ScheduleResult = std::optional<nsecs_t>;
30 
31 enum class CancelResult { Cancelled, TooLate, Error };
32 
33 /*
34  * VSyncDispatch is a class that will dispatch callbacks relative to system vsync events.
35  */
36 class VSyncDispatch {
37 public:
38     using CallbackToken = StrongTyping<size_t, class CallbackTokenTag, Compare, Hash>;
39 
40     virtual ~VSyncDispatch();
41 
42     /*
43      * A callback that can be registered to be awoken at a given time relative to a vsync event.
44      * \param [in] vsyncTime:        The timestamp of the vsync the callback is for.
45      * \param [in] targetWakeupTime: The timestamp of intended wakeup time of the cb.
46      * \param [in] readyTime:        The timestamp of intended time where client needs to finish
47      *                               its work by.
48      */
49     using Callback =
50             std::function<void(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime)>;
51 
52     /*
53      * Registers a callback that will be called at designated points on the vsync timeline.
54      * The callback can be scheduled, rescheduled targeting vsync times, or cancelled.
55      * The token returned must be cleaned up via unregisterCallback.
56      *
57      * \param [in] callbackFn   A function to schedule for callback. The resources needed to invoke
58      *                          callbackFn must have lifetimes encompassing the lifetime of the
59      *                          CallbackToken returned.
60      * \param [in] callbackName A human-readable, unique name to identify the callback.
61      * \return                  A token that can be used to schedule, reschedule, or cancel the
62      *                          invocation of callbackFn.
63      *
64      */
65     virtual CallbackToken registerCallback(Callback, std::string callbackName) = 0;
66 
67     /*
68      * Unregisters a callback.
69      *
70      * \param [in] token        The callback to unregister.
71      *
72      */
73     virtual void unregisterCallback(CallbackToken token) = 0;
74 
75     /*
76      * Timing information about a scheduled callback
77      *
78      * @workDuration:  The time needed for the client to perform its work
79      * @readyDuration: The time needed for the client to be ready before a vsync event.
80      *                 For external (non-SF) clients, not only do we need to account for their
81      *                 workDuration, but we also need to account for the time SF will take to
82      *                 process their buffer/transaction. In this case, readyDuration will be set
83      *                 to the SF duration in order to provide enough end-to-end time, and to be
84      *                 able to provide the ready-by time (deadline) on the callback.
85      *                 For internal clients, we don't need to add additional padding, so
86      *                 readyDuration will typically be 0.
87      * @earliestVsync: The targeted display time. This will be snapped to the closest
88      *                 predicted vsync time after earliestVsync.
89      *
90      * callback will be dispatched at 'workDuration + readyDuration' nanoseconds before a vsync
91      * event.
92      */
93     struct ScheduleTiming {
94         nsecs_t workDuration = 0;
95         nsecs_t readyDuration = 0;
96         nsecs_t earliestVsync = 0;
97 
98         bool operator==(const ScheduleTiming& other) const {
99             return workDuration == other.workDuration && readyDuration == other.readyDuration &&
100                     earliestVsync == other.earliestVsync;
101         }
102 
103         bool operator!=(const ScheduleTiming& other) const { return !(*this == other); }
104     };
105 
106     /*
107      * Schedules the registered callback to be dispatched.
108      *
109      * The callback will be dispatched at 'workDuration + readyDuration' nanoseconds before a vsync
110      * event.
111      *
112      * The caller designates the earliest vsync event that should be targeted by the earliestVsync
113      * parameter.
114      * The callback will be scheduled at (workDuration + readyDuration - predictedVsync), where
115      * predictedVsync is the first vsync event time where ( predictedVsync >= earliestVsync ).
116      *
117      * If (workDuration + readyDuration - earliestVsync) is in the past, or if a callback has
118      * already been dispatched for the predictedVsync, an error will be returned.
119      *
120      * It is valid to reschedule a callback to a different time.
121      *
122      * \param [in] token           The callback to schedule.
123      * \param [in] scheduleTiming  The timing information for this schedule call
124      * \return                     The expected callback time if a callback was scheduled.
125      *                             std::nullopt if the callback is not registered.
126      */
127     virtual ScheduleResult schedule(CallbackToken token, ScheduleTiming scheduleTiming) = 0;
128 
129     /* Cancels a scheduled callback, if possible.
130      *
131      * \param [in] token    The callback to cancel.
132      * \return              A CancelResult::TooLate if the callback was already dispatched.
133      *                      A CancelResult::Cancelled if the callback was successfully cancelled.
134      *                      A CancelResult::Error if there was an pre-condition violation.
135      */
136     virtual CancelResult cancel(CallbackToken token) = 0;
137 
138     virtual void dump(std::string& result) const = 0;
139 
140 protected:
141     VSyncDispatch() = default;
142 
143     VSyncDispatch(const VSyncDispatch&) = delete;
144     VSyncDispatch& operator=(const VSyncDispatch&) = delete;
145 };
146 
147 /*
148  * Helper class to operate on registered callbacks. It is up to user of the class to ensure
149  * that VsyncDispatch lifetime exceeds the lifetime of VSyncCallbackRegistation.
150  */
151 class VSyncCallbackRegistration {
152 public:
153     VSyncCallbackRegistration(VSyncDispatch&, VSyncDispatch::Callback, std::string callbackName);
154     ~VSyncCallbackRegistration();
155 
156     VSyncCallbackRegistration(VSyncCallbackRegistration&&);
157     VSyncCallbackRegistration& operator=(VSyncCallbackRegistration&&);
158 
159     // See documentation for VSyncDispatch::schedule.
160     ScheduleResult schedule(VSyncDispatch::ScheduleTiming scheduleTiming);
161 
162     // See documentation for VSyncDispatch::cancel.
163     CancelResult cancel();
164 
165 private:
166     std::reference_wrapper<VSyncDispatch> mDispatch;
167     VSyncDispatch::CallbackToken mToken;
168     bool mValidToken;
169 };
170 
171 } // namespace android::scheduler
172