1 /*
2 * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "modules/audio_processing/aec3/block_buffer.h"
12
13 #include <algorithm>
14
15 namespace webrtc {
16
BlockBuffer(size_t size,size_t num_bands,size_t num_channels,size_t frame_length)17 BlockBuffer::BlockBuffer(size_t size,
18 size_t num_bands,
19 size_t num_channels,
20 size_t frame_length)
21 : size(static_cast<int>(size)),
22 buffer(size,
23 std::vector<std::vector<std::vector<float>>>(
24 num_bands,
25 std::vector<std::vector<float>>(
26 num_channels,
27 std::vector<float>(frame_length, 0.f)))) {
28 for (auto& block : buffer) {
29 for (auto& band : block) {
30 for (auto& channel : band) {
31 std::fill(channel.begin(), channel.end(), 0.f);
32 }
33 }
34 }
35 }
36
37 BlockBuffer::~BlockBuffer() = default;
38
39 } // namespace webrtc
40