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1 /*
2  *  Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "modules/audio_processing/aec3/block_buffer.h"
12 
13 #include <algorithm>
14 
15 namespace webrtc {
16 
BlockBuffer(size_t size,size_t num_bands,size_t num_channels,size_t frame_length)17 BlockBuffer::BlockBuffer(size_t size,
18                          size_t num_bands,
19                          size_t num_channels,
20                          size_t frame_length)
21     : size(static_cast<int>(size)),
22       buffer(size,
23              std::vector<std::vector<std::vector<float>>>(
24                  num_bands,
25                  std::vector<std::vector<float>>(
26                      num_channels,
27                      std::vector<float>(frame_length, 0.f)))) {
28   for (auto& block : buffer) {
29     for (auto& band : block) {
30       for (auto& channel : band) {
31         std::fill(channel.begin(), channel.end(), 0.f);
32       }
33     }
34   }
35 }
36 
37 BlockBuffer::~BlockBuffer() = default;
38 
39 }  // namespace webrtc
40