1 // GENERATED FILE - DO NOT EDIT. 2 // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. 3 // 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 5 // Use of this source code is governed by a BSD-style license that can be 6 // found in the LICENSE file. 7 // 8 // validationESEXT_autogen.h: 9 // Validation functions for the OpenGL ES extension entry points. 10 11 #ifndef LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 12 #define LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 13 14 #include "common/PackedEnums.h" 15 #include "common/entry_points_enum_autogen.h" 16 17 namespace gl 18 { 19 class Context; 20 21 // GL_AMD_performance_monitor 22 bool ValidateBeginPerfMonitorAMD(const Context *context, 23 angle::EntryPoint entryPoint, 24 GLuint monitor); 25 bool ValidateDeletePerfMonitorsAMD(const Context *context, 26 angle::EntryPoint entryPoint, 27 GLsizei n, 28 const GLuint *monitors); 29 bool ValidateEndPerfMonitorAMD(const Context *context, 30 angle::EntryPoint entryPoint, 31 GLuint monitor); 32 bool ValidateGenPerfMonitorsAMD(const Context *context, 33 angle::EntryPoint entryPoint, 34 GLsizei n, 35 const GLuint *monitors); 36 bool ValidateGetPerfMonitorCounterDataAMD(const Context *context, 37 angle::EntryPoint entryPoint, 38 GLuint monitor, 39 GLenum pname, 40 GLsizei dataSize, 41 const GLuint *data, 42 const GLint *bytesWritten); 43 bool ValidateGetPerfMonitorCounterInfoAMD(const Context *context, 44 angle::EntryPoint entryPoint, 45 GLuint group, 46 GLuint counter, 47 GLenum pname, 48 const void *data); 49 bool ValidateGetPerfMonitorCounterStringAMD(const Context *context, 50 angle::EntryPoint entryPoint, 51 GLuint group, 52 GLuint counter, 53 GLsizei bufSize, 54 const GLsizei *length, 55 const GLchar *counterString); 56 bool ValidateGetPerfMonitorCountersAMD(const Context *context, 57 angle::EntryPoint entryPoint, 58 GLuint group, 59 const GLint *numCounters, 60 const GLint *maxActiveCounters, 61 GLsizei counterSize, 62 const GLuint *counters); 63 bool ValidateGetPerfMonitorGroupStringAMD(const Context *context, 64 angle::EntryPoint entryPoint, 65 GLuint group, 66 GLsizei bufSize, 67 const GLsizei *length, 68 const GLchar *groupString); 69 bool ValidateGetPerfMonitorGroupsAMD(const Context *context, 70 angle::EntryPoint entryPoint, 71 const GLint *numGroups, 72 GLsizei groupsSize, 73 const GLuint *groups); 74 bool ValidateSelectPerfMonitorCountersAMD(const Context *context, 75 angle::EntryPoint entryPoint, 76 GLuint monitor, 77 GLboolean enable, 78 GLuint group, 79 GLint numCounters, 80 const GLuint *counterList); 81 82 // GL_ANDROID_extension_pack_es31a 83 84 // GL_ANGLE_base_vertex_base_instance 85 bool ValidateDrawArraysInstancedBaseInstanceANGLE(const Context *context, 86 angle::EntryPoint entryPoint, 87 PrimitiveMode modePacked, 88 GLint first, 89 GLsizei count, 90 GLsizei instanceCount, 91 GLuint baseInstance); 92 bool ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, 93 angle::EntryPoint entryPoint, 94 PrimitiveMode modePacked, 95 GLsizei count, 96 DrawElementsType typePacked, 97 const GLvoid *indices, 98 GLsizei instanceCount, 99 GLint baseVertex, 100 GLuint baseInstance); 101 bool ValidateMultiDrawArraysInstancedBaseInstanceANGLE(const Context *context, 102 angle::EntryPoint entryPoint, 103 PrimitiveMode modePacked, 104 const GLint *firsts, 105 const GLsizei *counts, 106 const GLsizei *instanceCounts, 107 const GLuint *baseInstances, 108 GLsizei drawcount); 109 bool ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, 110 angle::EntryPoint entryPoint, 111 PrimitiveMode modePacked, 112 const GLsizei *counts, 113 DrawElementsType typePacked, 114 const GLvoid *const *indices, 115 const GLsizei *instanceCounts, 116 const GLint *baseVertices, 117 const GLuint *baseInstances, 118 GLsizei drawcount); 119 120 // GL_ANGLE_copy_texture_3d 121 bool ValidateCopyTexture3DANGLE(const Context *context, 122 angle::EntryPoint entryPoint, 123 TextureID sourceIdPacked, 124 GLint sourceLevel, 125 TextureTarget destTargetPacked, 126 TextureID destIdPacked, 127 GLint destLevel, 128 GLint internalFormat, 129 GLenum destType, 130 GLboolean unpackFlipY, 131 GLboolean unpackPremultiplyAlpha, 132 GLboolean unpackUnmultiplyAlpha); 133 bool ValidateCopySubTexture3DANGLE(const Context *context, 134 angle::EntryPoint entryPoint, 135 TextureID sourceIdPacked, 136 GLint sourceLevel, 137 TextureTarget destTargetPacked, 138 TextureID destIdPacked, 139 GLint destLevel, 140 GLint xoffset, 141 GLint yoffset, 142 GLint zoffset, 143 GLint x, 144 GLint y, 145 GLint z, 146 GLint width, 147 GLint height, 148 GLint depth, 149 GLboolean unpackFlipY, 150 GLboolean unpackPremultiplyAlpha, 151 GLboolean unpackUnmultiplyAlpha); 152 153 // GL_ANGLE_depth_texture 154 155 // GL_ANGLE_framebuffer_blit 156 bool ValidateBlitFramebufferANGLE(const Context *context, 157 angle::EntryPoint entryPoint, 158 GLint srcX0, 159 GLint srcY0, 160 GLint srcX1, 161 GLint srcY1, 162 GLint dstX0, 163 GLint dstY0, 164 GLint dstX1, 165 GLint dstY1, 166 GLbitfield mask, 167 GLenum filter); 168 169 // GL_ANGLE_framebuffer_multisample 170 bool ValidateRenderbufferStorageMultisampleANGLE(const Context *context, 171 angle::EntryPoint entryPoint, 172 GLenum target, 173 GLsizei samples, 174 GLenum internalformat, 175 GLsizei width, 176 GLsizei height); 177 178 // GL_ANGLE_get_image 179 bool ValidateGetTexImageANGLE(const Context *context, 180 angle::EntryPoint entryPoint, 181 TextureTarget targetPacked, 182 GLint level, 183 GLenum format, 184 GLenum type, 185 const void *pixels); 186 bool ValidateGetCompressedTexImageANGLE(const Context *context, 187 angle::EntryPoint entryPoint, 188 TextureTarget targetPacked, 189 GLint level, 190 const void *pixels); 191 bool ValidateGetRenderbufferImageANGLE(const Context *context, 192 angle::EntryPoint entryPoint, 193 GLenum target, 194 GLenum format, 195 GLenum type, 196 const void *pixels); 197 198 // GL_ANGLE_get_tex_level_parameter 199 bool ValidateGetTexLevelParameterivANGLE(const Context *context, 200 angle::EntryPoint entryPoint, 201 TextureTarget targetPacked, 202 GLint level, 203 GLenum pname, 204 const GLint *params); 205 bool ValidateGetTexLevelParameterfvANGLE(const Context *context, 206 angle::EntryPoint entryPoint, 207 TextureTarget targetPacked, 208 GLint level, 209 GLenum pname, 210 const GLfloat *params); 211 212 // GL_ANGLE_instanced_arrays 213 bool ValidateDrawArraysInstancedANGLE(const Context *context, 214 angle::EntryPoint entryPoint, 215 PrimitiveMode modePacked, 216 GLint first, 217 GLsizei count, 218 GLsizei primcount); 219 bool ValidateDrawElementsInstancedANGLE(const Context *context, 220 angle::EntryPoint entryPoint, 221 PrimitiveMode modePacked, 222 GLsizei count, 223 DrawElementsType typePacked, 224 const void *indices, 225 GLsizei primcount); 226 bool ValidateVertexAttribDivisorANGLE(const Context *context, 227 angle::EntryPoint entryPoint, 228 GLuint index, 229 GLuint divisor); 230 231 // GL_ANGLE_memory_object_flags 232 bool ValidateTexStorageMemFlags2DANGLE(const Context *context, 233 angle::EntryPoint entryPoint, 234 TextureType targetPacked, 235 GLsizei levels, 236 GLenum internalFormat, 237 GLsizei width, 238 GLsizei height, 239 MemoryObjectID memoryPacked, 240 GLuint64 offset, 241 GLbitfield createFlags, 242 GLbitfield usageFlags, 243 const void *imageCreateInfoPNext); 244 bool ValidateTexStorageMemFlags2DMultisampleANGLE(const Context *context, 245 angle::EntryPoint entryPoint, 246 TextureType targetPacked, 247 GLsizei samples, 248 GLenum internalFormat, 249 GLsizei width, 250 GLsizei height, 251 GLboolean fixedSampleLocations, 252 MemoryObjectID memoryPacked, 253 GLuint64 offset, 254 GLbitfield createFlags, 255 GLbitfield usageFlags, 256 const void *imageCreateInfoPNext); 257 bool ValidateTexStorageMemFlags3DANGLE(const Context *context, 258 angle::EntryPoint entryPoint, 259 TextureType targetPacked, 260 GLsizei levels, 261 GLenum internalFormat, 262 GLsizei width, 263 GLsizei height, 264 GLsizei depth, 265 MemoryObjectID memoryPacked, 266 GLuint64 offset, 267 GLbitfield createFlags, 268 GLbitfield usageFlags, 269 const void *imageCreateInfoPNext); 270 bool ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context, 271 angle::EntryPoint entryPoint, 272 TextureType targetPacked, 273 GLsizei samples, 274 GLenum internalFormat, 275 GLsizei width, 276 GLsizei height, 277 GLsizei depth, 278 GLboolean fixedSampleLocations, 279 MemoryObjectID memoryPacked, 280 GLuint64 offset, 281 GLbitfield createFlags, 282 GLbitfield usageFlags, 283 const void *imageCreateInfoPNext); 284 285 // GL_ANGLE_memory_object_fuchsia 286 bool ValidateImportMemoryZirconHandleANGLE(const Context *context, 287 angle::EntryPoint entryPoint, 288 MemoryObjectID memoryPacked, 289 GLuint64 size, 290 HandleType handleTypePacked, 291 GLuint handle); 292 293 // GL_ANGLE_multi_draw 294 bool ValidateMultiDrawArraysANGLE(const Context *context, 295 angle::EntryPoint entryPoint, 296 PrimitiveMode modePacked, 297 const GLint *firsts, 298 const GLsizei *counts, 299 GLsizei drawcount); 300 bool ValidateMultiDrawArraysInstancedANGLE(const Context *context, 301 angle::EntryPoint entryPoint, 302 PrimitiveMode modePacked, 303 const GLint *firsts, 304 const GLsizei *counts, 305 const GLsizei *instanceCounts, 306 GLsizei drawcount); 307 bool ValidateMultiDrawElementsANGLE(const Context *context, 308 angle::EntryPoint entryPoint, 309 PrimitiveMode modePacked, 310 const GLsizei *counts, 311 DrawElementsType typePacked, 312 const GLvoid *const *indices, 313 GLsizei drawcount); 314 bool ValidateMultiDrawElementsInstancedANGLE(const Context *context, 315 angle::EntryPoint entryPoint, 316 PrimitiveMode modePacked, 317 const GLsizei *counts, 318 DrawElementsType typePacked, 319 const GLvoid *const *indices, 320 const GLsizei *instanceCounts, 321 GLsizei drawcount); 322 323 // GL_ANGLE_pack_reverse_row_order 324 325 // GL_ANGLE_program_binary 326 327 // GL_ANGLE_provoking_vertex 328 bool ValidateProvokingVertexANGLE(const Context *context, 329 angle::EntryPoint entryPoint, 330 ProvokingVertexConvention modePacked); 331 332 // GL_ANGLE_request_extension 333 bool ValidateRequestExtensionANGLE(const Context *context, 334 angle::EntryPoint entryPoint, 335 const GLchar *name); 336 bool ValidateDisableExtensionANGLE(const Context *context, 337 angle::EntryPoint entryPoint, 338 const GLchar *name); 339 340 // GL_ANGLE_robust_client_memory 341 bool ValidateGetBooleanvRobustANGLE(const Context *context, 342 angle::EntryPoint entryPoint, 343 GLenum pname, 344 GLsizei bufSize, 345 const GLsizei *length, 346 const GLboolean *params); 347 bool ValidateGetBufferParameterivRobustANGLE(const Context *context, 348 angle::EntryPoint entryPoint, 349 BufferBinding targetPacked, 350 GLenum pname, 351 GLsizei bufSize, 352 const GLsizei *length, 353 const GLint *params); 354 bool ValidateGetFloatvRobustANGLE(const Context *context, 355 angle::EntryPoint entryPoint, 356 GLenum pname, 357 GLsizei bufSize, 358 const GLsizei *length, 359 const GLfloat *params); 360 bool ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, 361 angle::EntryPoint entryPoint, 362 GLenum target, 363 GLenum attachment, 364 GLenum pname, 365 GLsizei bufSize, 366 const GLsizei *length, 367 const GLint *params); 368 bool ValidateGetIntegervRobustANGLE(const Context *context, 369 angle::EntryPoint entryPoint, 370 GLenum pname, 371 GLsizei bufSize, 372 const GLsizei *length, 373 const GLint *data); 374 bool ValidateGetProgramivRobustANGLE(const Context *context, 375 angle::EntryPoint entryPoint, 376 ShaderProgramID programPacked, 377 GLenum pname, 378 GLsizei bufSize, 379 const GLsizei *length, 380 const GLint *params); 381 bool ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, 382 angle::EntryPoint entryPoint, 383 GLenum target, 384 GLenum pname, 385 GLsizei bufSize, 386 const GLsizei *length, 387 const GLint *params); 388 bool ValidateGetShaderivRobustANGLE(const Context *context, 389 angle::EntryPoint entryPoint, 390 ShaderProgramID shaderPacked, 391 GLenum pname, 392 GLsizei bufSize, 393 const GLsizei *length, 394 const GLint *params); 395 bool ValidateGetTexParameterfvRobustANGLE(const Context *context, 396 angle::EntryPoint entryPoint, 397 TextureType targetPacked, 398 GLenum pname, 399 GLsizei bufSize, 400 const GLsizei *length, 401 const GLfloat *params); 402 bool ValidateGetTexParameterivRobustANGLE(const Context *context, 403 angle::EntryPoint entryPoint, 404 TextureType targetPacked, 405 GLenum pname, 406 GLsizei bufSize, 407 const GLsizei *length, 408 const GLint *params); 409 bool ValidateGetUniformfvRobustANGLE(const Context *context, 410 angle::EntryPoint entryPoint, 411 ShaderProgramID programPacked, 412 UniformLocation locationPacked, 413 GLsizei bufSize, 414 const GLsizei *length, 415 const GLfloat *params); 416 bool ValidateGetUniformivRobustANGLE(const Context *context, 417 angle::EntryPoint entryPoint, 418 ShaderProgramID programPacked, 419 UniformLocation locationPacked, 420 GLsizei bufSize, 421 const GLsizei *length, 422 const GLint *params); 423 bool ValidateGetVertexAttribfvRobustANGLE(const Context *context, 424 angle::EntryPoint entryPoint, 425 GLuint index, 426 GLenum pname, 427 GLsizei bufSize, 428 const GLsizei *length, 429 const GLfloat *params); 430 bool ValidateGetVertexAttribivRobustANGLE(const Context *context, 431 angle::EntryPoint entryPoint, 432 GLuint index, 433 GLenum pname, 434 GLsizei bufSize, 435 const GLsizei *length, 436 const GLint *params); 437 bool ValidateGetVertexAttribPointervRobustANGLE(const Context *context, 438 angle::EntryPoint entryPoint, 439 GLuint index, 440 GLenum pname, 441 GLsizei bufSize, 442 const GLsizei *length, 443 void *const *pointer); 444 bool ValidateReadPixelsRobustANGLE(const Context *context, 445 angle::EntryPoint entryPoint, 446 GLint x, 447 GLint y, 448 GLsizei width, 449 GLsizei height, 450 GLenum format, 451 GLenum type, 452 GLsizei bufSize, 453 const GLsizei *length, 454 const GLsizei *columns, 455 const GLsizei *rows, 456 const void *pixels); 457 bool ValidateTexImage2DRobustANGLE(const Context *context, 458 angle::EntryPoint entryPoint, 459 TextureTarget targetPacked, 460 GLint level, 461 GLint internalformat, 462 GLsizei width, 463 GLsizei height, 464 GLint border, 465 GLenum format, 466 GLenum type, 467 GLsizei bufSize, 468 const void *pixels); 469 bool ValidateTexParameterfvRobustANGLE(const Context *context, 470 angle::EntryPoint entryPoint, 471 TextureType targetPacked, 472 GLenum pname, 473 GLsizei bufSize, 474 const GLfloat *params); 475 bool ValidateTexParameterivRobustANGLE(const Context *context, 476 angle::EntryPoint entryPoint, 477 TextureType targetPacked, 478 GLenum pname, 479 GLsizei bufSize, 480 const GLint *params); 481 bool ValidateTexSubImage2DRobustANGLE(const Context *context, 482 angle::EntryPoint entryPoint, 483 TextureTarget targetPacked, 484 GLint level, 485 GLint xoffset, 486 GLint yoffset, 487 GLsizei width, 488 GLsizei height, 489 GLenum format, 490 GLenum type, 491 GLsizei bufSize, 492 const void *pixels); 493 bool ValidateTexImage3DRobustANGLE(const Context *context, 494 angle::EntryPoint entryPoint, 495 TextureTarget targetPacked, 496 GLint level, 497 GLint internalformat, 498 GLsizei width, 499 GLsizei height, 500 GLsizei depth, 501 GLint border, 502 GLenum format, 503 GLenum type, 504 GLsizei bufSize, 505 const void *pixels); 506 bool ValidateTexSubImage3DRobustANGLE(const Context *context, 507 angle::EntryPoint entryPoint, 508 TextureTarget targetPacked, 509 GLint level, 510 GLint xoffset, 511 GLint yoffset, 512 GLint zoffset, 513 GLsizei width, 514 GLsizei height, 515 GLsizei depth, 516 GLenum format, 517 GLenum type, 518 GLsizei bufSize, 519 const void *pixels); 520 bool ValidateCompressedTexImage2DRobustANGLE(const Context *context, 521 angle::EntryPoint entryPoint, 522 TextureTarget targetPacked, 523 GLint level, 524 GLenum internalformat, 525 GLsizei width, 526 GLsizei height, 527 GLint border, 528 GLsizei imageSize, 529 GLsizei dataSize, 530 const GLvoid *data); 531 bool ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, 532 angle::EntryPoint entryPoint, 533 TextureTarget targetPacked, 534 GLint level, 535 GLsizei xoffset, 536 GLsizei yoffset, 537 GLsizei width, 538 GLsizei height, 539 GLenum format, 540 GLsizei imageSize, 541 GLsizei dataSize, 542 const GLvoid *data); 543 bool ValidateCompressedTexImage3DRobustANGLE(const Context *context, 544 angle::EntryPoint entryPoint, 545 TextureTarget targetPacked, 546 GLint level, 547 GLenum internalformat, 548 GLsizei width, 549 GLsizei height, 550 GLsizei depth, 551 GLint border, 552 GLsizei imageSize, 553 GLsizei dataSize, 554 const GLvoid *data); 555 bool ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, 556 angle::EntryPoint entryPoint, 557 TextureTarget targetPacked, 558 GLint level, 559 GLint xoffset, 560 GLint yoffset, 561 GLint zoffset, 562 GLsizei width, 563 GLsizei height, 564 GLsizei depth, 565 GLenum format, 566 GLsizei imageSize, 567 GLsizei dataSize, 568 const GLvoid *data); 569 bool ValidateGetQueryivRobustANGLE(const Context *context, 570 angle::EntryPoint entryPoint, 571 QueryType targetPacked, 572 GLenum pname, 573 GLsizei bufSize, 574 const GLsizei *length, 575 const GLint *params); 576 bool ValidateGetQueryObjectuivRobustANGLE(const Context *context, 577 angle::EntryPoint entryPoint, 578 QueryID idPacked, 579 GLenum pname, 580 GLsizei bufSize, 581 const GLsizei *length, 582 const GLuint *params); 583 bool ValidateGetBufferPointervRobustANGLE(const Context *context, 584 angle::EntryPoint entryPoint, 585 BufferBinding targetPacked, 586 GLenum pname, 587 GLsizei bufSize, 588 const GLsizei *length, 589 void *const *params); 590 bool ValidateGetIntegeri_vRobustANGLE(const Context *context, 591 angle::EntryPoint entryPoint, 592 GLenum target, 593 GLuint index, 594 GLsizei bufSize, 595 const GLsizei *length, 596 const GLint *data); 597 bool ValidateGetInternalformativRobustANGLE(const Context *context, 598 angle::EntryPoint entryPoint, 599 GLenum target, 600 GLenum internalformat, 601 GLenum pname, 602 GLsizei bufSize, 603 const GLsizei *length, 604 const GLint *params); 605 bool ValidateGetVertexAttribIivRobustANGLE(const Context *context, 606 angle::EntryPoint entryPoint, 607 GLuint index, 608 GLenum pname, 609 GLsizei bufSize, 610 const GLsizei *length, 611 const GLint *params); 612 bool ValidateGetVertexAttribIuivRobustANGLE(const Context *context, 613 angle::EntryPoint entryPoint, 614 GLuint index, 615 GLenum pname, 616 GLsizei bufSize, 617 const GLsizei *length, 618 const GLuint *params); 619 bool ValidateGetUniformuivRobustANGLE(const Context *context, 620 angle::EntryPoint entryPoint, 621 ShaderProgramID programPacked, 622 UniformLocation locationPacked, 623 GLsizei bufSize, 624 const GLsizei *length, 625 const GLuint *params); 626 bool ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, 627 angle::EntryPoint entryPoint, 628 ShaderProgramID programPacked, 629 UniformBlockIndex uniformBlockIndexPacked, 630 GLenum pname, 631 GLsizei bufSize, 632 const GLsizei *length, 633 const GLint *params); 634 bool ValidateGetInteger64vRobustANGLE(const Context *context, 635 angle::EntryPoint entryPoint, 636 GLenum pname, 637 GLsizei bufSize, 638 const GLsizei *length, 639 const GLint64 *data); 640 bool ValidateGetInteger64i_vRobustANGLE(const Context *context, 641 angle::EntryPoint entryPoint, 642 GLenum target, 643 GLuint index, 644 GLsizei bufSize, 645 const GLsizei *length, 646 const GLint64 *data); 647 bool ValidateGetBufferParameteri64vRobustANGLE(const Context *context, 648 angle::EntryPoint entryPoint, 649 BufferBinding targetPacked, 650 GLenum pname, 651 GLsizei bufSize, 652 const GLsizei *length, 653 const GLint64 *params); 654 bool ValidateSamplerParameterivRobustANGLE(const Context *context, 655 angle::EntryPoint entryPoint, 656 SamplerID samplerPacked, 657 GLuint pname, 658 GLsizei bufSize, 659 const GLint *param); 660 bool ValidateSamplerParameterfvRobustANGLE(const Context *context, 661 angle::EntryPoint entryPoint, 662 SamplerID samplerPacked, 663 GLenum pname, 664 GLsizei bufSize, 665 const GLfloat *param); 666 bool ValidateGetSamplerParameterivRobustANGLE(const Context *context, 667 angle::EntryPoint entryPoint, 668 SamplerID samplerPacked, 669 GLenum pname, 670 GLsizei bufSize, 671 const GLsizei *length, 672 const GLint *params); 673 bool ValidateGetSamplerParameterfvRobustANGLE(const Context *context, 674 angle::EntryPoint entryPoint, 675 SamplerID samplerPacked, 676 GLenum pname, 677 GLsizei bufSize, 678 const GLsizei *length, 679 const GLfloat *params); 680 bool ValidateGetFramebufferParameterivRobustANGLE(const Context *context, 681 angle::EntryPoint entryPoint, 682 GLenum target, 683 GLenum pname, 684 GLsizei bufSize, 685 const GLsizei *length, 686 const GLint *params); 687 bool ValidateGetProgramInterfaceivRobustANGLE(const Context *context, 688 angle::EntryPoint entryPoint, 689 ShaderProgramID programPacked, 690 GLenum programInterface, 691 GLenum pname, 692 GLsizei bufSize, 693 const GLsizei *length, 694 const GLint *params); 695 bool ValidateGetBooleani_vRobustANGLE(const Context *context, 696 angle::EntryPoint entryPoint, 697 GLenum target, 698 GLuint index, 699 GLsizei bufSize, 700 const GLsizei *length, 701 const GLboolean *data); 702 bool ValidateGetMultisamplefvRobustANGLE(const Context *context, 703 angle::EntryPoint entryPoint, 704 GLenum pname, 705 GLuint index, 706 GLsizei bufSize, 707 const GLsizei *length, 708 const GLfloat *val); 709 bool ValidateGetTexLevelParameterivRobustANGLE(const Context *context, 710 angle::EntryPoint entryPoint, 711 TextureTarget targetPacked, 712 GLint level, 713 GLenum pname, 714 GLsizei bufSize, 715 const GLsizei *length, 716 const GLint *params); 717 bool ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, 718 angle::EntryPoint entryPoint, 719 TextureTarget targetPacked, 720 GLint level, 721 GLenum pname, 722 GLsizei bufSize, 723 const GLsizei *length, 724 const GLfloat *params); 725 bool ValidateGetPointervRobustANGLERobustANGLE(const Context *context, 726 angle::EntryPoint entryPoint, 727 GLenum pname, 728 GLsizei bufSize, 729 const GLsizei *length, 730 void *const *params); 731 bool ValidateReadnPixelsRobustANGLE(const Context *context, 732 angle::EntryPoint entryPoint, 733 GLint x, 734 GLint y, 735 GLsizei width, 736 GLsizei height, 737 GLenum format, 738 GLenum type, 739 GLsizei bufSize, 740 const GLsizei *length, 741 const GLsizei *columns, 742 const GLsizei *rows, 743 const void *data); 744 bool ValidateGetnUniformfvRobustANGLE(const Context *context, 745 angle::EntryPoint entryPoint, 746 ShaderProgramID programPacked, 747 UniformLocation locationPacked, 748 GLsizei bufSize, 749 const GLsizei *length, 750 const GLfloat *params); 751 bool ValidateGetnUniformivRobustANGLE(const Context *context, 752 angle::EntryPoint entryPoint, 753 ShaderProgramID programPacked, 754 UniformLocation locationPacked, 755 GLsizei bufSize, 756 const GLsizei *length, 757 const GLint *params); 758 bool ValidateGetnUniformuivRobustANGLE(const Context *context, 759 angle::EntryPoint entryPoint, 760 ShaderProgramID programPacked, 761 UniformLocation locationPacked, 762 GLsizei bufSize, 763 const GLsizei *length, 764 const GLuint *params); 765 bool ValidateTexParameterIivRobustANGLE(const Context *context, 766 angle::EntryPoint entryPoint, 767 TextureType targetPacked, 768 GLenum pname, 769 GLsizei bufSize, 770 const GLint *params); 771 bool ValidateTexParameterIuivRobustANGLE(const Context *context, 772 angle::EntryPoint entryPoint, 773 TextureType targetPacked, 774 GLenum pname, 775 GLsizei bufSize, 776 const GLuint *params); 777 bool ValidateGetTexParameterIivRobustANGLE(const Context *context, 778 angle::EntryPoint entryPoint, 779 TextureType targetPacked, 780 GLenum pname, 781 GLsizei bufSize, 782 const GLsizei *length, 783 const GLint *params); 784 bool ValidateGetTexParameterIuivRobustANGLE(const Context *context, 785 angle::EntryPoint entryPoint, 786 TextureType targetPacked, 787 GLenum pname, 788 GLsizei bufSize, 789 const GLsizei *length, 790 const GLuint *params); 791 bool ValidateSamplerParameterIivRobustANGLE(const Context *context, 792 angle::EntryPoint entryPoint, 793 SamplerID samplerPacked, 794 GLenum pname, 795 GLsizei bufSize, 796 const GLint *param); 797 bool ValidateSamplerParameterIuivRobustANGLE(const Context *context, 798 angle::EntryPoint entryPoint, 799 SamplerID samplerPacked, 800 GLenum pname, 801 GLsizei bufSize, 802 const GLuint *param); 803 bool ValidateGetSamplerParameterIivRobustANGLE(const Context *context, 804 angle::EntryPoint entryPoint, 805 SamplerID samplerPacked, 806 GLenum pname, 807 GLsizei bufSize, 808 const GLsizei *length, 809 const GLint *params); 810 bool ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, 811 angle::EntryPoint entryPoint, 812 SamplerID samplerPacked, 813 GLenum pname, 814 GLsizei bufSize, 815 const GLsizei *length, 816 const GLuint *params); 817 bool ValidateGetQueryObjectivRobustANGLE(const Context *context, 818 angle::EntryPoint entryPoint, 819 QueryID idPacked, 820 GLenum pname, 821 GLsizei bufSize, 822 const GLsizei *length, 823 const GLint *params); 824 bool ValidateGetQueryObjecti64vRobustANGLE(const Context *context, 825 angle::EntryPoint entryPoint, 826 QueryID idPacked, 827 GLenum pname, 828 GLsizei bufSize, 829 const GLsizei *length, 830 const GLint64 *params); 831 bool ValidateGetQueryObjectui64vRobustANGLE(const Context *context, 832 angle::EntryPoint entryPoint, 833 QueryID idPacked, 834 GLenum pname, 835 GLsizei bufSize, 836 const GLsizei *length, 837 const GLuint64 *params); 838 839 // GL_ANGLE_robust_resource_initialization 840 841 // GL_ANGLE_semaphore_fuchsia 842 bool ValidateImportSemaphoreZirconHandleANGLE(const Context *context, 843 angle::EntryPoint entryPoint, 844 SemaphoreID semaphorePacked, 845 HandleType handleTypePacked, 846 GLuint handle); 847 848 // GL_ANGLE_texture_compression_dxt3 849 850 // GL_ANGLE_texture_compression_dxt5 851 852 // GL_ANGLE_texture_external_update 853 bool ValidateTexImage2DExternalANGLE(const Context *context, 854 angle::EntryPoint entryPoint, 855 TextureTarget targetPacked, 856 GLint level, 857 GLint internalformat, 858 GLsizei width, 859 GLsizei height, 860 GLint border, 861 GLenum format, 862 GLenum type); 863 bool ValidateInvalidateTextureANGLE(const Context *context, 864 angle::EntryPoint entryPoint, 865 TextureType targetPacked); 866 867 // GL_ANGLE_texture_multisample 868 bool ValidateTexStorage2DMultisampleANGLE(const Context *context, 869 angle::EntryPoint entryPoint, 870 TextureType targetPacked, 871 GLsizei samples, 872 GLenum internalformat, 873 GLsizei width, 874 GLsizei height, 875 GLboolean fixedsamplelocations); 876 bool ValidateGetMultisamplefvANGLE(const Context *context, 877 angle::EntryPoint entryPoint, 878 GLenum pname, 879 GLuint index, 880 const GLfloat *val); 881 bool ValidateSampleMaskiANGLE(const Context *context, 882 angle::EntryPoint entryPoint, 883 GLuint maskNumber, 884 GLbitfield mask); 885 886 // GL_ANGLE_texture_usage 887 888 // GL_ANGLE_translated_shader_source 889 bool ValidateGetTranslatedShaderSourceANGLE(const Context *context, 890 angle::EntryPoint entryPoint, 891 ShaderProgramID shaderPacked, 892 GLsizei bufsize, 893 const GLsizei *length, 894 const GLchar *source); 895 896 // GL_ANGLE_vulkan_image 897 bool ValidateAcquireTexturesANGLE(const Context *context, 898 angle::EntryPoint entryPoint, 899 GLuint numTextures, 900 const TextureID *texturesPacked, 901 const GLenum *layouts); 902 bool ValidateReleaseTexturesANGLE(const Context *context, 903 angle::EntryPoint entryPoint, 904 GLuint numTextures, 905 const TextureID *texturesPacked, 906 const GLenum *layouts); 907 908 // GL_APPLE_clip_distance 909 910 // GL_ARB_sync 911 912 // GL_CHROMIUM_bind_uniform_location 913 bool ValidateBindUniformLocationCHROMIUM(const Context *context, 914 angle::EntryPoint entryPoint, 915 ShaderProgramID programPacked, 916 UniformLocation locationPacked, 917 const GLchar *name); 918 919 // GL_CHROMIUM_copy_compressed_texture 920 bool ValidateCompressedCopyTextureCHROMIUM(const Context *context, 921 angle::EntryPoint entryPoint, 922 TextureID sourceIdPacked, 923 TextureID destIdPacked); 924 925 // GL_CHROMIUM_copy_texture 926 bool ValidateCopyTextureCHROMIUM(const Context *context, 927 angle::EntryPoint entryPoint, 928 TextureID sourceIdPacked, 929 GLint sourceLevel, 930 TextureTarget destTargetPacked, 931 TextureID destIdPacked, 932 GLint destLevel, 933 GLint internalFormat, 934 GLenum destType, 935 GLboolean unpackFlipY, 936 GLboolean unpackPremultiplyAlpha, 937 GLboolean unpackUnmultiplyAlpha); 938 bool ValidateCopySubTextureCHROMIUM(const Context *context, 939 angle::EntryPoint entryPoint, 940 TextureID sourceIdPacked, 941 GLint sourceLevel, 942 TextureTarget destTargetPacked, 943 TextureID destIdPacked, 944 GLint destLevel, 945 GLint xoffset, 946 GLint yoffset, 947 GLint x, 948 GLint y, 949 GLint width, 950 GLint height, 951 GLboolean unpackFlipY, 952 GLboolean unpackPremultiplyAlpha, 953 GLboolean unpackUnmultiplyAlpha); 954 955 // GL_CHROMIUM_framebuffer_mixed_samples 956 bool ValidateCoverageModulationCHROMIUM(const Context *context, 957 angle::EntryPoint entryPoint, 958 GLenum components); 959 960 // GL_CHROMIUM_lose_context 961 bool ValidateLoseContextCHROMIUM(const Context *context, 962 angle::EntryPoint entryPoint, 963 GraphicsResetStatus currentPacked, 964 GraphicsResetStatus otherPacked); 965 966 // GL_EXT_EGL_image_array 967 968 // GL_EXT_EGL_image_storage 969 bool ValidateEGLImageTargetTexStorageEXT(const Context *context, 970 angle::EntryPoint entryPoint, 971 GLenum target, 972 GLeglImageOES image, 973 const GLint *attrib_list); 974 bool ValidateEGLImageTargetTextureStorageEXT(const Context *context, 975 angle::EntryPoint entryPoint, 976 GLuint texture, 977 GLeglImageOES image, 978 const GLint *attrib_list); 979 980 // GL_EXT_YUV_target 981 982 // GL_EXT_blend_func_extended 983 bool ValidateBindFragDataLocationEXT(const Context *context, 984 angle::EntryPoint entryPoint, 985 ShaderProgramID programPacked, 986 GLuint color, 987 const GLchar *name); 988 bool ValidateBindFragDataLocationIndexedEXT(const Context *context, 989 angle::EntryPoint entryPoint, 990 ShaderProgramID programPacked, 991 GLuint colorNumber, 992 GLuint index, 993 const GLchar *name); 994 bool ValidateGetFragDataIndexEXT(const Context *context, 995 angle::EntryPoint entryPoint, 996 ShaderProgramID programPacked, 997 const GLchar *name); 998 bool ValidateGetProgramResourceLocationIndexEXT(const Context *context, 999 angle::EntryPoint entryPoint, 1000 ShaderProgramID programPacked, 1001 GLenum programInterface, 1002 const GLchar *name); 1003 1004 // GL_EXT_blend_minmax 1005 1006 // GL_EXT_buffer_storage 1007 bool ValidateBufferStorageEXT(const Context *context, 1008 angle::EntryPoint entryPoint, 1009 BufferBinding targetPacked, 1010 GLsizeiptr size, 1011 const void *data, 1012 GLbitfield flags); 1013 1014 // GL_EXT_clip_control 1015 bool ValidateClipControlEXT(const Context *context, 1016 angle::EntryPoint entryPoint, 1017 GLenum origin, 1018 GLenum depth); 1019 1020 // GL_EXT_clip_cull_distance 1021 1022 // GL_EXT_color_buffer_float 1023 1024 // GL_EXT_color_buffer_half_float 1025 1026 // GL_EXT_copy_image 1027 bool ValidateCopyImageSubDataEXT(const Context *context, 1028 angle::EntryPoint entryPoint, 1029 GLuint srcName, 1030 GLenum srcTarget, 1031 GLint srcLevel, 1032 GLint srcX, 1033 GLint srcY, 1034 GLint srcZ, 1035 GLuint dstName, 1036 GLenum dstTarget, 1037 GLint dstLevel, 1038 GLint dstX, 1039 GLint dstY, 1040 GLint dstZ, 1041 GLsizei srcWidth, 1042 GLsizei srcHeight, 1043 GLsizei srcDepth); 1044 1045 // GL_EXT_debug_label 1046 bool ValidateGetObjectLabelEXT(const Context *context, 1047 angle::EntryPoint entryPoint, 1048 GLenum type, 1049 GLuint object, 1050 GLsizei bufSize, 1051 const GLsizei *length, 1052 const GLchar *label); 1053 bool ValidateLabelObjectEXT(const Context *context, 1054 angle::EntryPoint entryPoint, 1055 GLenum type, 1056 GLuint object, 1057 GLsizei length, 1058 const GLchar *label); 1059 1060 // GL_EXT_debug_marker 1061 bool ValidateInsertEventMarkerEXT(const Context *context, 1062 angle::EntryPoint entryPoint, 1063 GLsizei length, 1064 const GLchar *marker); 1065 bool ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint); 1066 bool ValidatePushGroupMarkerEXT(const Context *context, 1067 angle::EntryPoint entryPoint, 1068 GLsizei length, 1069 const GLchar *marker); 1070 1071 // GL_EXT_discard_framebuffer 1072 bool ValidateDiscardFramebufferEXT(const Context *context, 1073 angle::EntryPoint entryPoint, 1074 GLenum target, 1075 GLsizei numAttachments, 1076 const GLenum *attachments); 1077 1078 // GL_EXT_disjoint_timer_query 1079 bool ValidateBeginQueryEXT(const Context *context, 1080 angle::EntryPoint entryPoint, 1081 QueryType targetPacked, 1082 QueryID idPacked); 1083 bool ValidateDeleteQueriesEXT(const Context *context, 1084 angle::EntryPoint entryPoint, 1085 GLsizei n, 1086 const QueryID *idsPacked); 1087 bool ValidateEndQueryEXT(const Context *context, 1088 angle::EntryPoint entryPoint, 1089 QueryType targetPacked); 1090 bool ValidateGenQueriesEXT(const Context *context, 1091 angle::EntryPoint entryPoint, 1092 GLsizei n, 1093 const QueryID *idsPacked); 1094 bool ValidateGetInteger64vEXT(const Context *context, 1095 angle::EntryPoint entryPoint, 1096 GLenum pname, 1097 const GLint64 *data); 1098 bool ValidateGetQueryObjecti64vEXT(const Context *context, 1099 angle::EntryPoint entryPoint, 1100 QueryID idPacked, 1101 GLenum pname, 1102 const GLint64 *params); 1103 bool ValidateGetQueryObjectivEXT(const Context *context, 1104 angle::EntryPoint entryPoint, 1105 QueryID idPacked, 1106 GLenum pname, 1107 const GLint *params); 1108 bool ValidateGetQueryObjectui64vEXT(const Context *context, 1109 angle::EntryPoint entryPoint, 1110 QueryID idPacked, 1111 GLenum pname, 1112 const GLuint64 *params); 1113 bool ValidateGetQueryObjectuivEXT(const Context *context, 1114 angle::EntryPoint entryPoint, 1115 QueryID idPacked, 1116 GLenum pname, 1117 const GLuint *params); 1118 bool ValidateGetQueryivEXT(const Context *context, 1119 angle::EntryPoint entryPoint, 1120 QueryType targetPacked, 1121 GLenum pname, 1122 const GLint *params); 1123 bool ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID idPacked); 1124 bool ValidateQueryCounterEXT(const Context *context, 1125 angle::EntryPoint entryPoint, 1126 QueryID idPacked, 1127 QueryType targetPacked); 1128 1129 // GL_EXT_draw_buffers 1130 bool ValidateDrawBuffersEXT(const Context *context, 1131 angle::EntryPoint entryPoint, 1132 GLsizei n, 1133 const GLenum *bufs); 1134 1135 // GL_EXT_draw_buffers_indexed 1136 bool ValidateBlendEquationSeparateiEXT(const Context *context, 1137 angle::EntryPoint entryPoint, 1138 GLuint buf, 1139 GLenum modeRGB, 1140 GLenum modeAlpha); 1141 bool ValidateBlendEquationiEXT(const Context *context, 1142 angle::EntryPoint entryPoint, 1143 GLuint buf, 1144 GLenum mode); 1145 bool ValidateBlendFuncSeparateiEXT(const Context *context, 1146 angle::EntryPoint entryPoint, 1147 GLuint buf, 1148 GLenum srcRGB, 1149 GLenum dstRGB, 1150 GLenum srcAlpha, 1151 GLenum dstAlpha); 1152 bool ValidateBlendFunciEXT(const Context *context, 1153 angle::EntryPoint entryPoint, 1154 GLuint buf, 1155 GLenum src, 1156 GLenum dst); 1157 bool ValidateColorMaskiEXT(const Context *context, 1158 angle::EntryPoint entryPoint, 1159 GLuint index, 1160 GLboolean r, 1161 GLboolean g, 1162 GLboolean b, 1163 GLboolean a); 1164 bool ValidateDisableiEXT(const Context *context, 1165 angle::EntryPoint entryPoint, 1166 GLenum target, 1167 GLuint index); 1168 bool ValidateEnableiEXT(const Context *context, 1169 angle::EntryPoint entryPoint, 1170 GLenum target, 1171 GLuint index); 1172 bool ValidateIsEnablediEXT(const Context *context, 1173 angle::EntryPoint entryPoint, 1174 GLenum target, 1175 GLuint index); 1176 1177 // GL_EXT_draw_elements_base_vertex 1178 bool ValidateDrawElementsBaseVertexEXT(const Context *context, 1179 angle::EntryPoint entryPoint, 1180 PrimitiveMode modePacked, 1181 GLsizei count, 1182 DrawElementsType typePacked, 1183 const void *indices, 1184 GLint basevertex); 1185 bool ValidateDrawElementsInstancedBaseVertexEXT(const Context *context, 1186 angle::EntryPoint entryPoint, 1187 PrimitiveMode modePacked, 1188 GLsizei count, 1189 DrawElementsType typePacked, 1190 const void *indices, 1191 GLsizei instancecount, 1192 GLint basevertex); 1193 bool ValidateDrawRangeElementsBaseVertexEXT(const Context *context, 1194 angle::EntryPoint entryPoint, 1195 PrimitiveMode modePacked, 1196 GLuint start, 1197 GLuint end, 1198 GLsizei count, 1199 DrawElementsType typePacked, 1200 const void *indices, 1201 GLint basevertex); 1202 bool ValidateMultiDrawElementsBaseVertexEXT(const Context *context, 1203 angle::EntryPoint entryPoint, 1204 PrimitiveMode modePacked, 1205 const GLsizei *count, 1206 DrawElementsType typePacked, 1207 const void *const *indices, 1208 GLsizei primcount, 1209 const GLint *basevertex); 1210 1211 // GL_EXT_external_buffer 1212 bool ValidateBufferStorageExternalEXT(const Context *context, 1213 angle::EntryPoint entryPoint, 1214 BufferBinding targetPacked, 1215 GLintptr offset, 1216 GLsizeiptr size, 1217 GLeglClientBufferEXT clientBuffer, 1218 GLbitfield flags); 1219 bool ValidateNamedBufferStorageExternalEXT(const Context *context, 1220 angle::EntryPoint entryPoint, 1221 GLuint buffer, 1222 GLintptr offset, 1223 GLsizeiptr size, 1224 GLeglClientBufferEXT clientBuffer, 1225 GLbitfield flags); 1226 1227 // GL_EXT_float_blend 1228 1229 // GL_EXT_geometry_shader 1230 bool ValidateFramebufferTextureEXT(const Context *context, 1231 angle::EntryPoint entryPoint, 1232 GLenum target, 1233 GLenum attachment, 1234 TextureID texturePacked, 1235 GLint level); 1236 1237 // GL_EXT_gpu_shader5 1238 1239 // GL_EXT_instanced_arrays 1240 bool ValidateDrawArraysInstancedEXT(const Context *context, 1241 angle::EntryPoint entryPoint, 1242 PrimitiveMode modePacked, 1243 GLint start, 1244 GLsizei count, 1245 GLsizei primcount); 1246 bool ValidateDrawElementsInstancedEXT(const Context *context, 1247 angle::EntryPoint entryPoint, 1248 PrimitiveMode modePacked, 1249 GLsizei count, 1250 DrawElementsType typePacked, 1251 const void *indices, 1252 GLsizei primcount); 1253 bool ValidateVertexAttribDivisorEXT(const Context *context, 1254 angle::EntryPoint entryPoint, 1255 GLuint index, 1256 GLuint divisor); 1257 1258 // GL_EXT_map_buffer_range 1259 bool ValidateFlushMappedBufferRangeEXT(const Context *context, 1260 angle::EntryPoint entryPoint, 1261 BufferBinding targetPacked, 1262 GLintptr offset, 1263 GLsizeiptr length); 1264 bool ValidateMapBufferRangeEXT(const Context *context, 1265 angle::EntryPoint entryPoint, 1266 BufferBinding targetPacked, 1267 GLintptr offset, 1268 GLsizeiptr length, 1269 GLbitfield access); 1270 1271 // GL_EXT_memory_object 1272 bool ValidateBufferStorageMemEXT(const Context *context, 1273 angle::EntryPoint entryPoint, 1274 TextureType targetPacked, 1275 GLsizeiptr size, 1276 MemoryObjectID memoryPacked, 1277 GLuint64 offset); 1278 bool ValidateCreateMemoryObjectsEXT(const Context *context, 1279 angle::EntryPoint entryPoint, 1280 GLsizei n, 1281 const MemoryObjectID *memoryObjectsPacked); 1282 bool ValidateDeleteMemoryObjectsEXT(const Context *context, 1283 angle::EntryPoint entryPoint, 1284 GLsizei n, 1285 const MemoryObjectID *memoryObjectsPacked); 1286 bool ValidateGetMemoryObjectParameterivEXT(const Context *context, 1287 angle::EntryPoint entryPoint, 1288 MemoryObjectID memoryObjectPacked, 1289 GLenum pname, 1290 const GLint *params); 1291 bool ValidateGetUnsignedBytevEXT(const Context *context, 1292 angle::EntryPoint entryPoint, 1293 GLenum pname, 1294 const GLubyte *data); 1295 bool ValidateGetUnsignedBytei_vEXT(const Context *context, 1296 angle::EntryPoint entryPoint, 1297 GLenum target, 1298 GLuint index, 1299 const GLubyte *data); 1300 bool ValidateIsMemoryObjectEXT(const Context *context, 1301 angle::EntryPoint entryPoint, 1302 MemoryObjectID memoryObjectPacked); 1303 bool ValidateMemoryObjectParameterivEXT(const Context *context, 1304 angle::EntryPoint entryPoint, 1305 MemoryObjectID memoryObjectPacked, 1306 GLenum pname, 1307 const GLint *params); 1308 bool ValidateTexStorageMem2DEXT(const Context *context, 1309 angle::EntryPoint entryPoint, 1310 TextureType targetPacked, 1311 GLsizei levels, 1312 GLenum internalFormat, 1313 GLsizei width, 1314 GLsizei height, 1315 MemoryObjectID memoryPacked, 1316 GLuint64 offset); 1317 bool ValidateTexStorageMem2DMultisampleEXT(const Context *context, 1318 angle::EntryPoint entryPoint, 1319 TextureType targetPacked, 1320 GLsizei samples, 1321 GLenum internalFormat, 1322 GLsizei width, 1323 GLsizei height, 1324 GLboolean fixedSampleLocations, 1325 MemoryObjectID memoryPacked, 1326 GLuint64 offset); 1327 bool ValidateTexStorageMem3DEXT(const Context *context, 1328 angle::EntryPoint entryPoint, 1329 TextureType targetPacked, 1330 GLsizei levels, 1331 GLenum internalFormat, 1332 GLsizei width, 1333 GLsizei height, 1334 GLsizei depth, 1335 MemoryObjectID memoryPacked, 1336 GLuint64 offset); 1337 bool ValidateTexStorageMem3DMultisampleEXT(const Context *context, 1338 angle::EntryPoint entryPoint, 1339 TextureType targetPacked, 1340 GLsizei samples, 1341 GLenum internalFormat, 1342 GLsizei width, 1343 GLsizei height, 1344 GLsizei depth, 1345 GLboolean fixedSampleLocations, 1346 MemoryObjectID memoryPacked, 1347 GLuint64 offset); 1348 1349 // GL_EXT_memory_object_fd 1350 bool ValidateImportMemoryFdEXT(const Context *context, 1351 angle::EntryPoint entryPoint, 1352 MemoryObjectID memoryPacked, 1353 GLuint64 size, 1354 HandleType handleTypePacked, 1355 GLint fd); 1356 1357 // GL_EXT_multi_draw_indirect 1358 bool ValidateMultiDrawArraysIndirectEXT(const Context *context, 1359 angle::EntryPoint entryPoint, 1360 PrimitiveMode modePacked, 1361 const void *indirect, 1362 GLsizei drawcount, 1363 GLsizei stride); 1364 bool ValidateMultiDrawElementsIndirectEXT(const Context *context, 1365 angle::EntryPoint entryPoint, 1366 PrimitiveMode modePacked, 1367 DrawElementsType typePacked, 1368 const void *indirect, 1369 GLsizei drawcount, 1370 GLsizei stride); 1371 1372 // GL_EXT_multisampled_render_to_texture 1373 bool ValidateFramebufferTexture2DMultisampleEXT(const Context *context, 1374 angle::EntryPoint entryPoint, 1375 GLenum target, 1376 GLenum attachment, 1377 TextureTarget textargetPacked, 1378 TextureID texturePacked, 1379 GLint level, 1380 GLsizei samples); 1381 bool ValidateRenderbufferStorageMultisampleEXT(const Context *context, 1382 angle::EntryPoint entryPoint, 1383 GLenum target, 1384 GLsizei samples, 1385 GLenum internalformat, 1386 GLsizei width, 1387 GLsizei height); 1388 1389 // GL_EXT_occlusion_query_boolean 1390 1391 // GL_EXT_primitive_bounding_box 1392 bool ValidatePrimitiveBoundingBoxEXT(const Context *context, 1393 angle::EntryPoint entryPoint, 1394 GLfloat minX, 1395 GLfloat minY, 1396 GLfloat minZ, 1397 GLfloat minW, 1398 GLfloat maxX, 1399 GLfloat maxY, 1400 GLfloat maxZ, 1401 GLfloat maxW); 1402 1403 // GL_EXT_protected_textures 1404 1405 // GL_EXT_pvrtc_sRGB 1406 1407 // GL_EXT_read_format_bgra 1408 1409 // GL_EXT_robustness 1410 bool ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint); 1411 bool ValidateGetnUniformfvEXT(const Context *context, 1412 angle::EntryPoint entryPoint, 1413 ShaderProgramID programPacked, 1414 UniformLocation locationPacked, 1415 GLsizei bufSize, 1416 const GLfloat *params); 1417 bool ValidateGetnUniformivEXT(const Context *context, 1418 angle::EntryPoint entryPoint, 1419 ShaderProgramID programPacked, 1420 UniformLocation locationPacked, 1421 GLsizei bufSize, 1422 const GLint *params); 1423 bool ValidateReadnPixelsEXT(const Context *context, 1424 angle::EntryPoint entryPoint, 1425 GLint x, 1426 GLint y, 1427 GLsizei width, 1428 GLsizei height, 1429 GLenum format, 1430 GLenum type, 1431 GLsizei bufSize, 1432 const void *data); 1433 1434 // GL_EXT_sRGB 1435 1436 // GL_EXT_sRGB_write_control 1437 1438 // GL_EXT_semaphore 1439 bool ValidateDeleteSemaphoresEXT(const Context *context, 1440 angle::EntryPoint entryPoint, 1441 GLsizei n, 1442 const SemaphoreID *semaphoresPacked); 1443 bool ValidateGenSemaphoresEXT(const Context *context, 1444 angle::EntryPoint entryPoint, 1445 GLsizei n, 1446 const SemaphoreID *semaphoresPacked); 1447 bool ValidateGetSemaphoreParameterui64vEXT(const Context *context, 1448 angle::EntryPoint entryPoint, 1449 SemaphoreID semaphorePacked, 1450 GLenum pname, 1451 const GLuint64 *params); 1452 bool ValidateIsSemaphoreEXT(const Context *context, 1453 angle::EntryPoint entryPoint, 1454 SemaphoreID semaphorePacked); 1455 bool ValidateSemaphoreParameterui64vEXT(const Context *context, 1456 angle::EntryPoint entryPoint, 1457 SemaphoreID semaphorePacked, 1458 GLenum pname, 1459 const GLuint64 *params); 1460 bool ValidateSignalSemaphoreEXT(const Context *context, 1461 angle::EntryPoint entryPoint, 1462 SemaphoreID semaphorePacked, 1463 GLuint numBufferBarriers, 1464 const BufferID *buffersPacked, 1465 GLuint numTextureBarriers, 1466 const TextureID *texturesPacked, 1467 const GLenum *dstLayouts); 1468 bool ValidateWaitSemaphoreEXT(const Context *context, 1469 angle::EntryPoint entryPoint, 1470 SemaphoreID semaphorePacked, 1471 GLuint numBufferBarriers, 1472 const BufferID *buffersPacked, 1473 GLuint numTextureBarriers, 1474 const TextureID *texturesPacked, 1475 const GLenum *srcLayouts); 1476 1477 // GL_EXT_semaphore_fd 1478 bool ValidateImportSemaphoreFdEXT(const Context *context, 1479 angle::EntryPoint entryPoint, 1480 SemaphoreID semaphorePacked, 1481 HandleType handleTypePacked, 1482 GLint fd); 1483 1484 // GL_EXT_separate_shader_objects 1485 bool ValidateActiveShaderProgramEXT(const Context *context, 1486 angle::EntryPoint entryPoint, 1487 ProgramPipelineID pipelinePacked, 1488 ShaderProgramID programPacked); 1489 bool ValidateBindProgramPipelineEXT(const Context *context, 1490 angle::EntryPoint entryPoint, 1491 ProgramPipelineID pipelinePacked); 1492 bool ValidateCreateShaderProgramvEXT(const Context *context, 1493 angle::EntryPoint entryPoint, 1494 ShaderType typePacked, 1495 GLsizei count, 1496 const GLchar **strings); 1497 bool ValidateDeleteProgramPipelinesEXT(const Context *context, 1498 angle::EntryPoint entryPoint, 1499 GLsizei n, 1500 const ProgramPipelineID *pipelinesPacked); 1501 bool ValidateGenProgramPipelinesEXT(const Context *context, 1502 angle::EntryPoint entryPoint, 1503 GLsizei n, 1504 const ProgramPipelineID *pipelinesPacked); 1505 bool ValidateGetProgramPipelineInfoLogEXT(const Context *context, 1506 angle::EntryPoint entryPoint, 1507 ProgramPipelineID pipelinePacked, 1508 GLsizei bufSize, 1509 const GLsizei *length, 1510 const GLchar *infoLog); 1511 bool ValidateGetProgramPipelineivEXT(const Context *context, 1512 angle::EntryPoint entryPoint, 1513 ProgramPipelineID pipelinePacked, 1514 GLenum pname, 1515 const GLint *params); 1516 bool ValidateIsProgramPipelineEXT(const Context *context, 1517 angle::EntryPoint entryPoint, 1518 ProgramPipelineID pipelinePacked); 1519 bool ValidateProgramParameteriEXT(const Context *context, 1520 angle::EntryPoint entryPoint, 1521 ShaderProgramID programPacked, 1522 GLenum pname, 1523 GLint value); 1524 bool ValidateProgramUniform1fEXT(const Context *context, 1525 angle::EntryPoint entryPoint, 1526 ShaderProgramID programPacked, 1527 UniformLocation locationPacked, 1528 GLfloat v0); 1529 bool ValidateProgramUniform1fvEXT(const Context *context, 1530 angle::EntryPoint entryPoint, 1531 ShaderProgramID programPacked, 1532 UniformLocation locationPacked, 1533 GLsizei count, 1534 const GLfloat *value); 1535 bool ValidateProgramUniform1iEXT(const Context *context, 1536 angle::EntryPoint entryPoint, 1537 ShaderProgramID programPacked, 1538 UniformLocation locationPacked, 1539 GLint v0); 1540 bool ValidateProgramUniform1ivEXT(const Context *context, 1541 angle::EntryPoint entryPoint, 1542 ShaderProgramID programPacked, 1543 UniformLocation locationPacked, 1544 GLsizei count, 1545 const GLint *value); 1546 bool ValidateProgramUniform1uiEXT(const Context *context, 1547 angle::EntryPoint entryPoint, 1548 ShaderProgramID programPacked, 1549 UniformLocation locationPacked, 1550 GLuint v0); 1551 bool ValidateProgramUniform1uivEXT(const Context *context, 1552 angle::EntryPoint entryPoint, 1553 ShaderProgramID programPacked, 1554 UniformLocation locationPacked, 1555 GLsizei count, 1556 const GLuint *value); 1557 bool ValidateProgramUniform2fEXT(const Context *context, 1558 angle::EntryPoint entryPoint, 1559 ShaderProgramID programPacked, 1560 UniformLocation locationPacked, 1561 GLfloat v0, 1562 GLfloat v1); 1563 bool ValidateProgramUniform2fvEXT(const Context *context, 1564 angle::EntryPoint entryPoint, 1565 ShaderProgramID programPacked, 1566 UniformLocation locationPacked, 1567 GLsizei count, 1568 const GLfloat *value); 1569 bool ValidateProgramUniform2iEXT(const Context *context, 1570 angle::EntryPoint entryPoint, 1571 ShaderProgramID programPacked, 1572 UniformLocation locationPacked, 1573 GLint v0, 1574 GLint v1); 1575 bool ValidateProgramUniform2ivEXT(const Context *context, 1576 angle::EntryPoint entryPoint, 1577 ShaderProgramID programPacked, 1578 UniformLocation locationPacked, 1579 GLsizei count, 1580 const GLint *value); 1581 bool ValidateProgramUniform2uiEXT(const Context *context, 1582 angle::EntryPoint entryPoint, 1583 ShaderProgramID programPacked, 1584 UniformLocation locationPacked, 1585 GLuint v0, 1586 GLuint v1); 1587 bool ValidateProgramUniform2uivEXT(const Context *context, 1588 angle::EntryPoint entryPoint, 1589 ShaderProgramID programPacked, 1590 UniformLocation locationPacked, 1591 GLsizei count, 1592 const GLuint *value); 1593 bool ValidateProgramUniform3fEXT(const Context *context, 1594 angle::EntryPoint entryPoint, 1595 ShaderProgramID programPacked, 1596 UniformLocation locationPacked, 1597 GLfloat v0, 1598 GLfloat v1, 1599 GLfloat v2); 1600 bool ValidateProgramUniform3fvEXT(const Context *context, 1601 angle::EntryPoint entryPoint, 1602 ShaderProgramID programPacked, 1603 UniformLocation locationPacked, 1604 GLsizei count, 1605 const GLfloat *value); 1606 bool ValidateProgramUniform3iEXT(const Context *context, 1607 angle::EntryPoint entryPoint, 1608 ShaderProgramID programPacked, 1609 UniformLocation locationPacked, 1610 GLint v0, 1611 GLint v1, 1612 GLint v2); 1613 bool ValidateProgramUniform3ivEXT(const Context *context, 1614 angle::EntryPoint entryPoint, 1615 ShaderProgramID programPacked, 1616 UniformLocation locationPacked, 1617 GLsizei count, 1618 const GLint *value); 1619 bool ValidateProgramUniform3uiEXT(const Context *context, 1620 angle::EntryPoint entryPoint, 1621 ShaderProgramID programPacked, 1622 UniformLocation locationPacked, 1623 GLuint v0, 1624 GLuint v1, 1625 GLuint v2); 1626 bool ValidateProgramUniform3uivEXT(const Context *context, 1627 angle::EntryPoint entryPoint, 1628 ShaderProgramID programPacked, 1629 UniformLocation locationPacked, 1630 GLsizei count, 1631 const GLuint *value); 1632 bool ValidateProgramUniform4fEXT(const Context *context, 1633 angle::EntryPoint entryPoint, 1634 ShaderProgramID programPacked, 1635 UniformLocation locationPacked, 1636 GLfloat v0, 1637 GLfloat v1, 1638 GLfloat v2, 1639 GLfloat v3); 1640 bool ValidateProgramUniform4fvEXT(const Context *context, 1641 angle::EntryPoint entryPoint, 1642 ShaderProgramID programPacked, 1643 UniformLocation locationPacked, 1644 GLsizei count, 1645 const GLfloat *value); 1646 bool ValidateProgramUniform4iEXT(const Context *context, 1647 angle::EntryPoint entryPoint, 1648 ShaderProgramID programPacked, 1649 UniformLocation locationPacked, 1650 GLint v0, 1651 GLint v1, 1652 GLint v2, 1653 GLint v3); 1654 bool ValidateProgramUniform4ivEXT(const Context *context, 1655 angle::EntryPoint entryPoint, 1656 ShaderProgramID programPacked, 1657 UniformLocation locationPacked, 1658 GLsizei count, 1659 const GLint *value); 1660 bool ValidateProgramUniform4uiEXT(const Context *context, 1661 angle::EntryPoint entryPoint, 1662 ShaderProgramID programPacked, 1663 UniformLocation locationPacked, 1664 GLuint v0, 1665 GLuint v1, 1666 GLuint v2, 1667 GLuint v3); 1668 bool ValidateProgramUniform4uivEXT(const Context *context, 1669 angle::EntryPoint entryPoint, 1670 ShaderProgramID programPacked, 1671 UniformLocation locationPacked, 1672 GLsizei count, 1673 const GLuint *value); 1674 bool ValidateProgramUniformMatrix2fvEXT(const Context *context, 1675 angle::EntryPoint entryPoint, 1676 ShaderProgramID programPacked, 1677 UniformLocation locationPacked, 1678 GLsizei count, 1679 GLboolean transpose, 1680 const GLfloat *value); 1681 bool ValidateProgramUniformMatrix2x3fvEXT(const Context *context, 1682 angle::EntryPoint entryPoint, 1683 ShaderProgramID programPacked, 1684 UniformLocation locationPacked, 1685 GLsizei count, 1686 GLboolean transpose, 1687 const GLfloat *value); 1688 bool ValidateProgramUniformMatrix2x4fvEXT(const Context *context, 1689 angle::EntryPoint entryPoint, 1690 ShaderProgramID programPacked, 1691 UniformLocation locationPacked, 1692 GLsizei count, 1693 GLboolean transpose, 1694 const GLfloat *value); 1695 bool ValidateProgramUniformMatrix3fvEXT(const Context *context, 1696 angle::EntryPoint entryPoint, 1697 ShaderProgramID programPacked, 1698 UniformLocation locationPacked, 1699 GLsizei count, 1700 GLboolean transpose, 1701 const GLfloat *value); 1702 bool ValidateProgramUniformMatrix3x2fvEXT(const Context *context, 1703 angle::EntryPoint entryPoint, 1704 ShaderProgramID programPacked, 1705 UniformLocation locationPacked, 1706 GLsizei count, 1707 GLboolean transpose, 1708 const GLfloat *value); 1709 bool ValidateProgramUniformMatrix3x4fvEXT(const Context *context, 1710 angle::EntryPoint entryPoint, 1711 ShaderProgramID programPacked, 1712 UniformLocation locationPacked, 1713 GLsizei count, 1714 GLboolean transpose, 1715 const GLfloat *value); 1716 bool ValidateProgramUniformMatrix4fvEXT(const Context *context, 1717 angle::EntryPoint entryPoint, 1718 ShaderProgramID programPacked, 1719 UniformLocation locationPacked, 1720 GLsizei count, 1721 GLboolean transpose, 1722 const GLfloat *value); 1723 bool ValidateProgramUniformMatrix4x2fvEXT(const Context *context, 1724 angle::EntryPoint entryPoint, 1725 ShaderProgramID programPacked, 1726 UniformLocation locationPacked, 1727 GLsizei count, 1728 GLboolean transpose, 1729 const GLfloat *value); 1730 bool ValidateProgramUniformMatrix4x3fvEXT(const Context *context, 1731 angle::EntryPoint entryPoint, 1732 ShaderProgramID programPacked, 1733 UniformLocation locationPacked, 1734 GLsizei count, 1735 GLboolean transpose, 1736 const GLfloat *value); 1737 bool ValidateUseProgramStagesEXT(const Context *context, 1738 angle::EntryPoint entryPoint, 1739 ProgramPipelineID pipelinePacked, 1740 GLbitfield stages, 1741 ShaderProgramID programPacked); 1742 bool ValidateValidateProgramPipelineEXT(const Context *context, 1743 angle::EntryPoint entryPoint, 1744 ProgramPipelineID pipelinePacked); 1745 1746 // GL_EXT_shader_framebuffer_fetch 1747 1748 // GL_EXT_shader_framebuffer_fetch_non_coherent 1749 bool ValidateFramebufferFetchBarrierEXT(const Context *context, angle::EntryPoint entryPoint); 1750 1751 // GL_EXT_shader_io_blocks 1752 1753 // GL_EXT_shader_non_constant_global_initializers 1754 1755 // GL_EXT_shader_texture_lod 1756 1757 // GL_EXT_shadow_samplers 1758 1759 // GL_EXT_tessellation_shader 1760 bool ValidatePatchParameteriEXT(const Context *context, 1761 angle::EntryPoint entryPoint, 1762 GLenum pname, 1763 GLint value); 1764 1765 // GL_EXT_texture_border_clamp 1766 bool ValidateGetSamplerParameterIivEXT(const Context *context, 1767 angle::EntryPoint entryPoint, 1768 SamplerID samplerPacked, 1769 GLenum pname, 1770 const GLint *params); 1771 bool ValidateGetSamplerParameterIuivEXT(const Context *context, 1772 angle::EntryPoint entryPoint, 1773 SamplerID samplerPacked, 1774 GLenum pname, 1775 const GLuint *params); 1776 bool ValidateGetTexParameterIivEXT(const Context *context, 1777 angle::EntryPoint entryPoint, 1778 TextureType targetPacked, 1779 GLenum pname, 1780 const GLint *params); 1781 bool ValidateGetTexParameterIuivEXT(const Context *context, 1782 angle::EntryPoint entryPoint, 1783 TextureType targetPacked, 1784 GLenum pname, 1785 const GLuint *params); 1786 bool ValidateSamplerParameterIivEXT(const Context *context, 1787 angle::EntryPoint entryPoint, 1788 SamplerID samplerPacked, 1789 GLenum pname, 1790 const GLint *param); 1791 bool ValidateSamplerParameterIuivEXT(const Context *context, 1792 angle::EntryPoint entryPoint, 1793 SamplerID samplerPacked, 1794 GLenum pname, 1795 const GLuint *param); 1796 bool ValidateTexParameterIivEXT(const Context *context, 1797 angle::EntryPoint entryPoint, 1798 TextureType targetPacked, 1799 GLenum pname, 1800 const GLint *params); 1801 bool ValidateTexParameterIuivEXT(const Context *context, 1802 angle::EntryPoint entryPoint, 1803 TextureType targetPacked, 1804 GLenum pname, 1805 const GLuint *params); 1806 1807 // GL_EXT_texture_buffer 1808 bool ValidateTexBufferEXT(const Context *context, 1809 angle::EntryPoint entryPoint, 1810 TextureType targetPacked, 1811 GLenum internalformat, 1812 BufferID bufferPacked); 1813 bool ValidateTexBufferRangeEXT(const Context *context, 1814 angle::EntryPoint entryPoint, 1815 TextureType targetPacked, 1816 GLenum internalformat, 1817 BufferID bufferPacked, 1818 GLintptr offset, 1819 GLsizeiptr size); 1820 1821 // GL_EXT_texture_compression_bptc 1822 1823 // GL_EXT_texture_compression_dxt1 1824 1825 // GL_EXT_texture_compression_rgtc 1826 1827 // GL_EXT_texture_compression_s3tc 1828 1829 // GL_EXT_texture_compression_s3tc_srgb 1830 1831 // GL_EXT_texture_cube_map_array 1832 1833 // GL_EXT_texture_filter_anisotropic 1834 1835 // GL_EXT_texture_format_BGRA8888 1836 1837 // GL_EXT_texture_format_sRGB_override 1838 1839 // GL_EXT_texture_norm16 1840 1841 // GL_EXT_texture_rg 1842 1843 // GL_EXT_texture_sRGB_R8 1844 1845 // GL_EXT_texture_sRGB_RG8 1846 1847 // GL_EXT_texture_sRGB_decode 1848 1849 // GL_EXT_texture_storage 1850 bool ValidateTexStorage1DEXT(const Context *context, 1851 angle::EntryPoint entryPoint, 1852 GLenum target, 1853 GLsizei levels, 1854 GLenum internalformat, 1855 GLsizei width); 1856 bool ValidateTexStorage2DEXT(const Context *context, 1857 angle::EntryPoint entryPoint, 1858 TextureType targetPacked, 1859 GLsizei levels, 1860 GLenum internalformat, 1861 GLsizei width, 1862 GLsizei height); 1863 bool ValidateTexStorage3DEXT(const Context *context, 1864 angle::EntryPoint entryPoint, 1865 TextureType targetPacked, 1866 GLsizei levels, 1867 GLenum internalformat, 1868 GLsizei width, 1869 GLsizei height, 1870 GLsizei depth); 1871 1872 // GL_EXT_texture_type_2_10_10_10_REV 1873 1874 // GL_EXT_unpack_subimage 1875 1876 // GL_IMG_texture_compression_pvrtc 1877 1878 // GL_IMG_texture_compression_pvrtc2 1879 1880 // GL_KHR_blend_equation_advanced 1881 bool ValidateBlendBarrierKHR(const Context *context, angle::EntryPoint entryPoint); 1882 1883 // GL_KHR_debug 1884 bool ValidateDebugMessageCallbackKHR(const Context *context, 1885 angle::EntryPoint entryPoint, 1886 GLDEBUGPROCKHR callback, 1887 const void *userParam); 1888 bool ValidateDebugMessageControlKHR(const Context *context, 1889 angle::EntryPoint entryPoint, 1890 GLenum source, 1891 GLenum type, 1892 GLenum severity, 1893 GLsizei count, 1894 const GLuint *ids, 1895 GLboolean enabled); 1896 bool ValidateDebugMessageInsertKHR(const Context *context, 1897 angle::EntryPoint entryPoint, 1898 GLenum source, 1899 GLenum type, 1900 GLuint id, 1901 GLenum severity, 1902 GLsizei length, 1903 const GLchar *buf); 1904 bool ValidateGetDebugMessageLogKHR(const Context *context, 1905 angle::EntryPoint entryPoint, 1906 GLuint count, 1907 GLsizei bufSize, 1908 const GLenum *sources, 1909 const GLenum *types, 1910 const GLuint *ids, 1911 const GLenum *severities, 1912 const GLsizei *lengths, 1913 const GLchar *messageLog); 1914 bool ValidateGetObjectLabelKHR(const Context *context, 1915 angle::EntryPoint entryPoint, 1916 GLenum identifier, 1917 GLuint name, 1918 GLsizei bufSize, 1919 const GLsizei *length, 1920 const GLchar *label); 1921 bool ValidateGetObjectPtrLabelKHR(const Context *context, 1922 angle::EntryPoint entryPoint, 1923 const void *ptr, 1924 GLsizei bufSize, 1925 const GLsizei *length, 1926 const GLchar *label); 1927 bool ValidateGetPointervKHR(const Context *context, 1928 angle::EntryPoint entryPoint, 1929 GLenum pname, 1930 void *const *params); 1931 bool ValidateObjectLabelKHR(const Context *context, 1932 angle::EntryPoint entryPoint, 1933 GLenum identifier, 1934 GLuint name, 1935 GLsizei length, 1936 const GLchar *label); 1937 bool ValidateObjectPtrLabelKHR(const Context *context, 1938 angle::EntryPoint entryPoint, 1939 const void *ptr, 1940 GLsizei length, 1941 const GLchar *label); 1942 bool ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint); 1943 bool ValidatePushDebugGroupKHR(const Context *context, 1944 angle::EntryPoint entryPoint, 1945 GLenum source, 1946 GLuint id, 1947 GLsizei length, 1948 const GLchar *message); 1949 1950 // GL_KHR_no_error 1951 1952 // GL_KHR_parallel_shader_compile 1953 bool ValidateMaxShaderCompilerThreadsKHR(const Context *context, 1954 angle::EntryPoint entryPoint, 1955 GLuint count); 1956 1957 // GL_KHR_robust_buffer_access_behavior 1958 1959 // GL_KHR_texture_compression_astc_hdr 1960 1961 // GL_KHR_texture_compression_astc_ldr 1962 1963 // GL_KHR_texture_compression_astc_sliced_3d 1964 1965 // GL_MESA_framebuffer_flip_y 1966 bool ValidateFramebufferParameteriMESA(const Context *context, 1967 angle::EntryPoint entryPoint, 1968 GLenum target, 1969 GLenum pname, 1970 GLint param); 1971 bool ValidateGetFramebufferParameterivMESA(const Context *context, 1972 angle::EntryPoint entryPoint, 1973 GLenum target, 1974 GLenum pname, 1975 const GLint *params); 1976 1977 // GL_NV_fence 1978 bool ValidateDeleteFencesNV(const Context *context, 1979 angle::EntryPoint entryPoint, 1980 GLsizei n, 1981 const FenceNVID *fencesPacked); 1982 bool ValidateFinishFenceNV(const Context *context, 1983 angle::EntryPoint entryPoint, 1984 FenceNVID fencePacked); 1985 bool ValidateGenFencesNV(const Context *context, 1986 angle::EntryPoint entryPoint, 1987 GLsizei n, 1988 const FenceNVID *fencesPacked); 1989 bool ValidateGetFenceivNV(const Context *context, 1990 angle::EntryPoint entryPoint, 1991 FenceNVID fencePacked, 1992 GLenum pname, 1993 const GLint *params); 1994 bool ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fencePacked); 1995 bool ValidateSetFenceNV(const Context *context, 1996 angle::EntryPoint entryPoint, 1997 FenceNVID fencePacked, 1998 GLenum condition); 1999 bool ValidateTestFenceNV(const Context *context, 2000 angle::EntryPoint entryPoint, 2001 FenceNVID fencePacked); 2002 2003 // GL_NV_framebuffer_blit 2004 bool ValidateBlitFramebufferNV(const Context *context, 2005 angle::EntryPoint entryPoint, 2006 GLint srcX0, 2007 GLint srcY0, 2008 GLint srcX1, 2009 GLint srcY1, 2010 GLint dstX0, 2011 GLint dstY0, 2012 GLint dstX1, 2013 GLint dstY1, 2014 GLbitfield mask, 2015 GLenum filter); 2016 2017 // GL_NV_pixel_buffer_object 2018 2019 // GL_NV_read_depth 2020 2021 // GL_NV_read_stencil 2022 2023 // GL_NV_robustness_video_memory_purge 2024 2025 // GL_NV_shader_noperspective_interpolation 2026 2027 // GL_OES_EGL_image 2028 bool ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, 2029 angle::EntryPoint entryPoint, 2030 GLenum target, 2031 GLeglImageOES image); 2032 bool ValidateEGLImageTargetTexture2DOES(const Context *context, 2033 angle::EntryPoint entryPoint, 2034 TextureType targetPacked, 2035 GLeglImageOES image); 2036 2037 // GL_OES_EGL_image_external 2038 2039 // GL_OES_EGL_image_external_essl3 2040 2041 // GL_OES_compressed_ETC1_RGB8_texture 2042 2043 // GL_OES_copy_image 2044 bool ValidateCopyImageSubDataOES(const Context *context, 2045 angle::EntryPoint entryPoint, 2046 GLuint srcName, 2047 GLenum srcTarget, 2048 GLint srcLevel, 2049 GLint srcX, 2050 GLint srcY, 2051 GLint srcZ, 2052 GLuint dstName, 2053 GLenum dstTarget, 2054 GLint dstLevel, 2055 GLint dstX, 2056 GLint dstY, 2057 GLint dstZ, 2058 GLsizei srcWidth, 2059 GLsizei srcHeight, 2060 GLsizei srcDepth); 2061 2062 // GL_OES_depth24 2063 2064 // GL_OES_depth32 2065 2066 // GL_OES_depth_texture 2067 2068 // GL_OES_draw_buffers_indexed 2069 bool ValidateBlendEquationSeparateiOES(const Context *context, 2070 angle::EntryPoint entryPoint, 2071 GLuint buf, 2072 GLenum modeRGB, 2073 GLenum modeAlpha); 2074 bool ValidateBlendEquationiOES(const Context *context, 2075 angle::EntryPoint entryPoint, 2076 GLuint buf, 2077 GLenum mode); 2078 bool ValidateBlendFuncSeparateiOES(const Context *context, 2079 angle::EntryPoint entryPoint, 2080 GLuint buf, 2081 GLenum srcRGB, 2082 GLenum dstRGB, 2083 GLenum srcAlpha, 2084 GLenum dstAlpha); 2085 bool ValidateBlendFunciOES(const Context *context, 2086 angle::EntryPoint entryPoint, 2087 GLuint buf, 2088 GLenum src, 2089 GLenum dst); 2090 bool ValidateColorMaskiOES(const Context *context, 2091 angle::EntryPoint entryPoint, 2092 GLuint index, 2093 GLboolean r, 2094 GLboolean g, 2095 GLboolean b, 2096 GLboolean a); 2097 bool ValidateDisableiOES(const Context *context, 2098 angle::EntryPoint entryPoint, 2099 GLenum target, 2100 GLuint index); 2101 bool ValidateEnableiOES(const Context *context, 2102 angle::EntryPoint entryPoint, 2103 GLenum target, 2104 GLuint index); 2105 bool ValidateIsEnablediOES(const Context *context, 2106 angle::EntryPoint entryPoint, 2107 GLenum target, 2108 GLuint index); 2109 2110 // GL_OES_draw_elements_base_vertex 2111 bool ValidateDrawElementsBaseVertexOES(const Context *context, 2112 angle::EntryPoint entryPoint, 2113 PrimitiveMode modePacked, 2114 GLsizei count, 2115 DrawElementsType typePacked, 2116 const void *indices, 2117 GLint basevertex); 2118 bool ValidateDrawElementsInstancedBaseVertexOES(const Context *context, 2119 angle::EntryPoint entryPoint, 2120 PrimitiveMode modePacked, 2121 GLsizei count, 2122 DrawElementsType typePacked, 2123 const void *indices, 2124 GLsizei instancecount, 2125 GLint basevertex); 2126 bool ValidateDrawRangeElementsBaseVertexOES(const Context *context, 2127 angle::EntryPoint entryPoint, 2128 PrimitiveMode modePacked, 2129 GLuint start, 2130 GLuint end, 2131 GLsizei count, 2132 DrawElementsType typePacked, 2133 const void *indices, 2134 GLint basevertex); 2135 2136 // GL_OES_draw_texture 2137 bool ValidateDrawTexfOES(const Context *context, 2138 angle::EntryPoint entryPoint, 2139 GLfloat x, 2140 GLfloat y, 2141 GLfloat z, 2142 GLfloat width, 2143 GLfloat height); 2144 bool ValidateDrawTexfvOES(const Context *context, 2145 angle::EntryPoint entryPoint, 2146 const GLfloat *coords); 2147 bool ValidateDrawTexiOES(const Context *context, 2148 angle::EntryPoint entryPoint, 2149 GLint x, 2150 GLint y, 2151 GLint z, 2152 GLint width, 2153 GLint height); 2154 bool ValidateDrawTexivOES(const Context *context, 2155 angle::EntryPoint entryPoint, 2156 const GLint *coords); 2157 bool ValidateDrawTexsOES(const Context *context, 2158 angle::EntryPoint entryPoint, 2159 GLshort x, 2160 GLshort y, 2161 GLshort z, 2162 GLshort width, 2163 GLshort height); 2164 bool ValidateDrawTexsvOES(const Context *context, 2165 angle::EntryPoint entryPoint, 2166 const GLshort *coords); 2167 bool ValidateDrawTexxOES(const Context *context, 2168 angle::EntryPoint entryPoint, 2169 GLfixed x, 2170 GLfixed y, 2171 GLfixed z, 2172 GLfixed width, 2173 GLfixed height); 2174 bool ValidateDrawTexxvOES(const Context *context, 2175 angle::EntryPoint entryPoint, 2176 const GLfixed *coords); 2177 2178 // GL_OES_element_index_uint 2179 2180 // GL_OES_fbo_render_mipmap 2181 2182 // GL_OES_framebuffer_object 2183 bool ValidateBindFramebufferOES(const Context *context, 2184 angle::EntryPoint entryPoint, 2185 GLenum target, 2186 FramebufferID framebufferPacked); 2187 bool ValidateBindRenderbufferOES(const Context *context, 2188 angle::EntryPoint entryPoint, 2189 GLenum target, 2190 RenderbufferID renderbufferPacked); 2191 bool ValidateCheckFramebufferStatusOES(const Context *context, 2192 angle::EntryPoint entryPoint, 2193 GLenum target); 2194 bool ValidateDeleteFramebuffersOES(const Context *context, 2195 angle::EntryPoint entryPoint, 2196 GLsizei n, 2197 const FramebufferID *framebuffersPacked); 2198 bool ValidateDeleteRenderbuffersOES(const Context *context, 2199 angle::EntryPoint entryPoint, 2200 GLsizei n, 2201 const RenderbufferID *renderbuffersPacked); 2202 bool ValidateFramebufferRenderbufferOES(const Context *context, 2203 angle::EntryPoint entryPoint, 2204 GLenum target, 2205 GLenum attachment, 2206 GLenum renderbuffertarget, 2207 RenderbufferID renderbufferPacked); 2208 bool ValidateFramebufferTexture2DOES(const Context *context, 2209 angle::EntryPoint entryPoint, 2210 GLenum target, 2211 GLenum attachment, 2212 TextureTarget textargetPacked, 2213 TextureID texturePacked, 2214 GLint level); 2215 bool ValidateGenFramebuffersOES(const Context *context, 2216 angle::EntryPoint entryPoint, 2217 GLsizei n, 2218 const FramebufferID *framebuffersPacked); 2219 bool ValidateGenRenderbuffersOES(const Context *context, 2220 angle::EntryPoint entryPoint, 2221 GLsizei n, 2222 const RenderbufferID *renderbuffersPacked); 2223 bool ValidateGenerateMipmapOES(const Context *context, 2224 angle::EntryPoint entryPoint, 2225 TextureType targetPacked); 2226 bool ValidateGetFramebufferAttachmentParameterivOES(const Context *context, 2227 angle::EntryPoint entryPoint, 2228 GLenum target, 2229 GLenum attachment, 2230 GLenum pname, 2231 const GLint *params); 2232 bool ValidateGetRenderbufferParameterivOES(const Context *context, 2233 angle::EntryPoint entryPoint, 2234 GLenum target, 2235 GLenum pname, 2236 const GLint *params); 2237 bool ValidateIsFramebufferOES(const Context *context, 2238 angle::EntryPoint entryPoint, 2239 FramebufferID framebufferPacked); 2240 bool ValidateIsRenderbufferOES(const Context *context, 2241 angle::EntryPoint entryPoint, 2242 RenderbufferID renderbufferPacked); 2243 bool ValidateRenderbufferStorageOES(const Context *context, 2244 angle::EntryPoint entryPoint, 2245 GLenum target, 2246 GLenum internalformat, 2247 GLsizei width, 2248 GLsizei height); 2249 2250 // GL_OES_geometry_shader 2251 bool ValidateFramebufferTextureOES(const Context *context, 2252 angle::EntryPoint entryPoint, 2253 GLenum target, 2254 GLenum attachment, 2255 TextureID texturePacked, 2256 GLint level); 2257 2258 // GL_OES_get_program_binary 2259 bool ValidateGetProgramBinaryOES(const Context *context, 2260 angle::EntryPoint entryPoint, 2261 ShaderProgramID programPacked, 2262 GLsizei bufSize, 2263 const GLsizei *length, 2264 const GLenum *binaryFormat, 2265 const void *binary); 2266 bool ValidateProgramBinaryOES(const Context *context, 2267 angle::EntryPoint entryPoint, 2268 ShaderProgramID programPacked, 2269 GLenum binaryFormat, 2270 const void *binary, 2271 GLint length); 2272 2273 // GL_OES_mapbuffer 2274 bool ValidateGetBufferPointervOES(const Context *context, 2275 angle::EntryPoint entryPoint, 2276 BufferBinding targetPacked, 2277 GLenum pname, 2278 void *const *params); 2279 bool ValidateMapBufferOES(const Context *context, 2280 angle::EntryPoint entryPoint, 2281 BufferBinding targetPacked, 2282 GLenum access); 2283 bool ValidateUnmapBufferOES(const Context *context, 2284 angle::EntryPoint entryPoint, 2285 BufferBinding targetPacked); 2286 2287 // GL_OES_matrix_palette 2288 bool ValidateCurrentPaletteMatrixOES(const Context *context, 2289 angle::EntryPoint entryPoint, 2290 GLuint matrixpaletteindex); 2291 bool ValidateLoadPaletteFromModelViewMatrixOES(const Context *context, 2292 angle::EntryPoint entryPoint); 2293 bool ValidateMatrixIndexPointerOES(const Context *context, 2294 angle::EntryPoint entryPoint, 2295 GLint size, 2296 GLenum type, 2297 GLsizei stride, 2298 const void *pointer); 2299 bool ValidateWeightPointerOES(const Context *context, 2300 angle::EntryPoint entryPoint, 2301 GLint size, 2302 GLenum type, 2303 GLsizei stride, 2304 const void *pointer); 2305 2306 // GL_OES_packed_depth_stencil 2307 2308 // GL_OES_point_size_array 2309 bool ValidatePointSizePointerOES(const Context *context, 2310 angle::EntryPoint entryPoint, 2311 VertexAttribType typePacked, 2312 GLsizei stride, 2313 const void *pointer); 2314 2315 // GL_OES_point_sprite 2316 2317 // GL_OES_primitive_bounding_box 2318 bool ValidatePrimitiveBoundingBoxOES(const Context *context, 2319 angle::EntryPoint entryPoint, 2320 GLfloat minX, 2321 GLfloat minY, 2322 GLfloat minZ, 2323 GLfloat minW, 2324 GLfloat maxX, 2325 GLfloat maxY, 2326 GLfloat maxZ, 2327 GLfloat maxW); 2328 2329 // GL_OES_query_matrix 2330 bool ValidateQueryMatrixxOES(const Context *context, 2331 angle::EntryPoint entryPoint, 2332 const GLfixed *mantissa, 2333 const GLint *exponent); 2334 2335 // GL_OES_rgb8_rgba8 2336 2337 // GL_OES_sample_shading 2338 bool ValidateMinSampleShadingOES(const Context *context, 2339 angle::EntryPoint entryPoint, 2340 GLfloat value); 2341 2342 // GL_OES_sample_variables 2343 2344 // GL_OES_shader_image_atomic 2345 2346 // GL_OES_shader_io_blocks 2347 2348 // GL_OES_shader_multisample_interpolation 2349 2350 // GL_OES_standard_derivatives 2351 2352 // GL_OES_surfaceless_context 2353 2354 // GL_OES_texture_3D 2355 bool ValidateCompressedTexImage3DOES(const Context *context, 2356 angle::EntryPoint entryPoint, 2357 TextureTarget targetPacked, 2358 GLint level, 2359 GLenum internalformat, 2360 GLsizei width, 2361 GLsizei height, 2362 GLsizei depth, 2363 GLint border, 2364 GLsizei imageSize, 2365 const void *data); 2366 bool ValidateCompressedTexSubImage3DOES(const Context *context, 2367 angle::EntryPoint entryPoint, 2368 TextureTarget targetPacked, 2369 GLint level, 2370 GLint xoffset, 2371 GLint yoffset, 2372 GLint zoffset, 2373 GLsizei width, 2374 GLsizei height, 2375 GLsizei depth, 2376 GLenum format, 2377 GLsizei imageSize, 2378 const void *data); 2379 bool ValidateCopyTexSubImage3DOES(const Context *context, 2380 angle::EntryPoint entryPoint, 2381 TextureTarget targetPacked, 2382 GLint level, 2383 GLint xoffset, 2384 GLint yoffset, 2385 GLint zoffset, 2386 GLint x, 2387 GLint y, 2388 GLsizei width, 2389 GLsizei height); 2390 bool ValidateFramebufferTexture3DOES(const Context *context, 2391 angle::EntryPoint entryPoint, 2392 GLenum target, 2393 GLenum attachment, 2394 TextureTarget textargetPacked, 2395 TextureID texturePacked, 2396 GLint level, 2397 GLint zoffset); 2398 bool ValidateTexImage3DOES(const Context *context, 2399 angle::EntryPoint entryPoint, 2400 TextureTarget targetPacked, 2401 GLint level, 2402 GLenum internalformat, 2403 GLsizei width, 2404 GLsizei height, 2405 GLsizei depth, 2406 GLint border, 2407 GLenum format, 2408 GLenum type, 2409 const void *pixels); 2410 bool ValidateTexSubImage3DOES(const Context *context, 2411 angle::EntryPoint entryPoint, 2412 TextureTarget targetPacked, 2413 GLint level, 2414 GLint xoffset, 2415 GLint yoffset, 2416 GLint zoffset, 2417 GLsizei width, 2418 GLsizei height, 2419 GLsizei depth, 2420 GLenum format, 2421 GLenum type, 2422 const void *pixels); 2423 2424 // GL_OES_texture_border_clamp 2425 bool ValidateGetSamplerParameterIivOES(const Context *context, 2426 angle::EntryPoint entryPoint, 2427 SamplerID samplerPacked, 2428 GLenum pname, 2429 const GLint *params); 2430 bool ValidateGetSamplerParameterIuivOES(const Context *context, 2431 angle::EntryPoint entryPoint, 2432 SamplerID samplerPacked, 2433 GLenum pname, 2434 const GLuint *params); 2435 bool ValidateGetTexParameterIivOES(const Context *context, 2436 angle::EntryPoint entryPoint, 2437 TextureType targetPacked, 2438 GLenum pname, 2439 const GLint *params); 2440 bool ValidateGetTexParameterIuivOES(const Context *context, 2441 angle::EntryPoint entryPoint, 2442 TextureType targetPacked, 2443 GLenum pname, 2444 const GLuint *params); 2445 bool ValidateSamplerParameterIivOES(const Context *context, 2446 angle::EntryPoint entryPoint, 2447 SamplerID samplerPacked, 2448 GLenum pname, 2449 const GLint *param); 2450 bool ValidateSamplerParameterIuivOES(const Context *context, 2451 angle::EntryPoint entryPoint, 2452 SamplerID samplerPacked, 2453 GLenum pname, 2454 const GLuint *param); 2455 bool ValidateTexParameterIivOES(const Context *context, 2456 angle::EntryPoint entryPoint, 2457 TextureType targetPacked, 2458 GLenum pname, 2459 const GLint *params); 2460 bool ValidateTexParameterIuivOES(const Context *context, 2461 angle::EntryPoint entryPoint, 2462 TextureType targetPacked, 2463 GLenum pname, 2464 const GLuint *params); 2465 2466 // GL_OES_texture_buffer 2467 bool ValidateTexBufferOES(const Context *context, 2468 angle::EntryPoint entryPoint, 2469 TextureType targetPacked, 2470 GLenum internalformat, 2471 BufferID bufferPacked); 2472 bool ValidateTexBufferRangeOES(const Context *context, 2473 angle::EntryPoint entryPoint, 2474 TextureType targetPacked, 2475 GLenum internalformat, 2476 BufferID bufferPacked, 2477 GLintptr offset, 2478 GLsizeiptr size); 2479 2480 // GL_OES_texture_compression_astc 2481 2482 // GL_OES_texture_cube_map 2483 bool ValidateGetTexGenfvOES(const Context *context, 2484 angle::EntryPoint entryPoint, 2485 GLenum coord, 2486 GLenum pname, 2487 const GLfloat *params); 2488 bool ValidateGetTexGenivOES(const Context *context, 2489 angle::EntryPoint entryPoint, 2490 GLenum coord, 2491 GLenum pname, 2492 const GLint *params); 2493 bool ValidateGetTexGenxvOES(const Context *context, 2494 angle::EntryPoint entryPoint, 2495 GLenum coord, 2496 GLenum pname, 2497 const GLfixed *params); 2498 bool ValidateTexGenfOES(const Context *context, 2499 angle::EntryPoint entryPoint, 2500 GLenum coord, 2501 GLenum pname, 2502 GLfloat param); 2503 bool ValidateTexGenfvOES(const Context *context, 2504 angle::EntryPoint entryPoint, 2505 GLenum coord, 2506 GLenum pname, 2507 const GLfloat *params); 2508 bool ValidateTexGeniOES(const Context *context, 2509 angle::EntryPoint entryPoint, 2510 GLenum coord, 2511 GLenum pname, 2512 GLint param); 2513 bool ValidateTexGenivOES(const Context *context, 2514 angle::EntryPoint entryPoint, 2515 GLenum coord, 2516 GLenum pname, 2517 const GLint *params); 2518 bool ValidateTexGenxOES(const Context *context, 2519 angle::EntryPoint entryPoint, 2520 GLenum coord, 2521 GLenum pname, 2522 GLfixed param); 2523 bool ValidateTexGenxvOES(const Context *context, 2524 angle::EntryPoint entryPoint, 2525 GLenum coord, 2526 GLenum pname, 2527 const GLfixed *params); 2528 2529 // GL_OES_texture_cube_map_array 2530 2531 // GL_OES_texture_float 2532 2533 // GL_OES_texture_float_linear 2534 2535 // GL_OES_texture_half_float 2536 2537 // GL_OES_texture_half_float_linear 2538 2539 // GL_OES_texture_npot 2540 2541 // GL_OES_texture_stencil8 2542 2543 // GL_OES_texture_storage_multisample_2d_array 2544 bool ValidateTexStorage3DMultisampleOES(const Context *context, 2545 angle::EntryPoint entryPoint, 2546 TextureType targetPacked, 2547 GLsizei samples, 2548 GLenum internalformat, 2549 GLsizei width, 2550 GLsizei height, 2551 GLsizei depth, 2552 GLboolean fixedsamplelocations); 2553 2554 // GL_OES_vertex_array_object 2555 bool ValidateBindVertexArrayOES(const Context *context, 2556 angle::EntryPoint entryPoint, 2557 VertexArrayID arrayPacked); 2558 bool ValidateDeleteVertexArraysOES(const Context *context, 2559 angle::EntryPoint entryPoint, 2560 GLsizei n, 2561 const VertexArrayID *arraysPacked); 2562 bool ValidateGenVertexArraysOES(const Context *context, 2563 angle::EntryPoint entryPoint, 2564 GLsizei n, 2565 const VertexArrayID *arraysPacked); 2566 bool ValidateIsVertexArrayOES(const Context *context, 2567 angle::EntryPoint entryPoint, 2568 VertexArrayID arrayPacked); 2569 2570 // GL_OES_vertex_half_float 2571 2572 // GL_OES_vertex_type_10_10_10_2 2573 2574 // GL_OVR_multiview 2575 bool ValidateFramebufferTextureMultiviewOVR(const Context *context, 2576 angle::EntryPoint entryPoint, 2577 GLenum target, 2578 GLenum attachment, 2579 TextureID texturePacked, 2580 GLint level, 2581 GLint baseViewIndex, 2582 GLsizei numViews); 2583 2584 // GL_OVR_multiview2 2585 } // namespace gl 2586 2587 #endif // LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 2588