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1 // Copyright (C) 2020 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //      http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #pragma once
16 
17 #include <unistd.h>
18 
19 #include <chrono>
20 #include <cstring>
21 #include <iostream>
22 #include <string>
23 #include <thread>
24 #include <vector>
25 
26 #include <android-base/unique_fd.h>
27 
28 namespace android {
29 namespace snapshot {
30 
31 static constexpr uint32_t PACKET_SIZE = 512;
32 
33 static constexpr char kSnapuserdSocket[] = "snapuserd";
34 static constexpr char kSnapuserdSocketProxy[] = "snapuserd_proxy";
35 
36 // Ensure that the second-stage daemon for snapuserd is running.
37 bool EnsureSnapuserdStarted();
38 
39 class SnapuserdClient {
40   private:
41     android::base::unique_fd sockfd_;
42 
43     bool Sendmsg(const std::string& msg);
44     std::string Receivemsg();
45 
46     bool ValidateConnection();
47 
48   public:
49     explicit SnapuserdClient(android::base::unique_fd&& sockfd);
50 
51     static std::unique_ptr<SnapuserdClient> Connect(const std::string& socket_name,
52                                                     std::chrono::milliseconds timeout_ms);
53 
54     bool StopSnapuserd();
55 
56     // Initializing a snapuserd handler is a three-step process:
57     //
58     //  1. Client invokes InitDmUserCow. This creates the snapuserd handler and validates the
59     //     COW. The number of sectors required for the dm-user target is returned.
60     //  2. Client creates the device-mapper device with the dm-user target.
61     //  3. Client calls AttachControlDevice.
62     //
63     // The misc_name must be the "misc_name" given to dm-user in step 2.
64     //
65     uint64_t InitDmUserCow(const std::string& misc_name, const std::string& cow_device,
66                            const std::string& backing_device,
67                            const std::string& base_path_merge = "");
68     bool AttachDmUser(const std::string& misc_name);
69 
70     // Wait for snapuserd to disassociate with a dm-user control device. This
71     // must ONLY be called if the control device has already been deleted.
72     bool WaitForDeviceDelete(const std::string& control_device);
73 
CloseConnection()74     void CloseConnection() { sockfd_ = {}; }
75 
76     // Detach snapuserd. This shuts down the listener socket, and will cause
77     // snapuserd to gracefully exit once all handler threads have terminated.
78     // This should only be used on first-stage instances of snapuserd.
79     bool DetachSnapuserd();
80 
81     // Returns true if the snapuserd instance supports bridging a socket to second-stage init.
82     bool SupportsSecondStageSocketHandoff();
83 
84     // Returns true if the merge is started(or resumed from crash).
85     bool InitiateMerge(const std::string& misc_name);
86 
87     // Returns Merge completion percentage
88     double GetMergePercent();
89 
90     // Return the status of the snapshot
91     std::string QuerySnapshotStatus(const std::string& misc_name);
92 
93     // Check the update verification status - invoked by update_verifier during
94     // boot
95     bool QueryUpdateVerification();
96 };
97 
98 }  // namespace snapshot
99 }  // namespace android
100