1 // 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 #ifndef COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_PIPELINE_H_ 8 #define COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_PIPELINE_H_ 9 10 #include "compiler/translator/Symbol.h" 11 #include "compiler/translator/TranslatorMetalDirect/ModifyStruct.h" 12 #include "compiler/translator/TranslatorMetalDirect/Name.h" 13 #include "compiler/translator/TranslatorMetalDirect/SymbolEnv.h" 14 15 namespace sh 16 { 17 18 // Data that is scoped as `external` and `internal` for a given pipeline. 19 template <typename T> 20 struct PipelineScoped 21 { 22 // Data that is configured to talk externally to the program. 23 // May coincide with `internal`, but may also diverge from `internal`. 24 const T *external = nullptr; 25 26 // Extra data that is configured to talk externally to the program. 27 // Used only for adjusting Metal's InstanceId. 28 const T *externalExtra = nullptr; 29 30 // Data that is configured to talk internally within the program. 31 // May coincide with `external`, but may also diverge from `external`. 32 const T *internal = nullptr; 33 34 // Returns true iff the input coincides with either `external` or `internal` data. matchesPipelineScoped35 bool matches(const T &object) const { return external == &object || internal == &object; } 36 37 // Both `external` and `internal` representations are non-null. isTotallyFullPipelineScoped38 bool isTotallyFull() const { return external && internal; } 39 40 // Both `external` and `internal` representations are null. isTotallyEmptyPipelineScoped41 bool isTotallyEmpty() const { return !external && !internal; } 42 43 // Both `external` and `internal` representations are the same. isUniformPipelineScoped44 bool isUniform() const { return external == internal; } 45 }; 46 47 // Represents a high-level program pipeline. 48 class Pipeline 49 { 50 public: 51 enum class Type 52 { 53 VertexIn, 54 VertexOut, 55 FragmentIn, 56 FragmentOut, 57 UserUniforms, 58 AngleUniforms, 59 NonConstantGlobals, 60 InvocationVertexGlobals, 61 InvocationFragmentGlobals, 62 UniformBuffer, 63 Texture, 64 InstanceId, 65 }; 66 67 enum class Variant 68 { 69 // For all internal pipeline uses. 70 // For external pipeline uses if pipeline does not require splitting or saturation. 71 Original, 72 73 // Only for external pipeline uses if the pipeline was split or saturated. 74 Modified, 75 }; 76 77 public: 78 // The type of the pipeline. 79 Type type; 80 81 // Non-null if a global instance of the pipeline struct already exists. 82 // If non-null struct splitting should not be needed. 83 const TVariable *globalInstanceVar; 84 85 public: 86 // Returns true iff the variable belongs to the pipeline. 87 bool uses(const TVariable &var) const; 88 89 // Returns the name for the struct type that stores variables of this pipeline. 90 Name getStructTypeName(Variant variant) const; 91 92 // Returns the name for the struct instance that stores variables of this pipeline. 93 Name getStructInstanceName(Variant variant) const; 94 95 ModifyStructConfig externalStructModifyConfig() const; 96 97 // Returns true if the pipeline always requires a non-parameter local instance declaration of 98 // the pipeline structures. 99 bool alwaysRequiresLocalVariableDeclarationInMain() const; 100 101 // Returns true iff the pipeline is an output pipeline. The external pipeline structure should 102 // be returned from `main`. 103 bool isPipelineOut() const; 104 105 AddressSpace externalAddressSpace() const; 106 }; 107 108 // A collection of various pipeline structures. 109 struct PipelineStructs : angle::NonCopyable 110 { 111 PipelineScoped<TStructure> fragmentIn; 112 PipelineScoped<TStructure> fragmentOut; 113 PipelineScoped<TStructure> vertexIn; 114 PipelineScoped<TStructure> vertexOut; 115 PipelineScoped<TStructure> userUniforms; 116 PipelineScoped<TStructure> angleUniforms; 117 PipelineScoped<TStructure> nonConstantGlobals; 118 PipelineScoped<TStructure> invocationVertexGlobals; 119 PipelineScoped<TStructure> invocationFragmentGlobals; 120 PipelineScoped<TStructure> uniformBuffers; 121 PipelineScoped<TStructure> texture; 122 PipelineScoped<TStructure> instanceId; 123 124 bool matches(const TStructure &s, bool internal, bool external) const; 125 }; 126 127 } // namespace sh 128 129 #endif // COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_PIPELINE_H_ 130