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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkBlitter_DEFINED
9 #define SkBlitter_DEFINED
10 
11 #include "include/core/SkColor.h"
12 #include "include/core/SkRect.h"
13 #include "include/core/SkRegion.h"
14 #include "include/private/SkTo.h"
15 #include "src/core/SkAutoMalloc.h"
16 #include "src/core/SkImagePriv.h"
17 #include "src/shaders/SkShaderBase.h"
18 
19 class SkArenaAlloc;
20 class SkMatrix;
21 class SkMatrixProvider;
22 class SkPaint;
23 class SkPixmap;
24 struct SkMask;
25 
26 /** SkBlitter and its subclasses are responsible for actually writing pixels
27     into memory. Besides efficiency, they handle clipping and antialiasing.
28     A SkBlitter subclass contains all the context needed to generate pixels
29     for the destination and how src/generated pixels map to the destination.
30     The coordinates passed to the blitX calls are in destination pixel space.
31 */
32 class SkBlitter {
33 public:
34     virtual ~SkBlitter();
35 
36     /// Blit a horizontal run of one or more pixels.
37     virtual void blitH(int x, int y, int width) = 0;
38 
39     /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse*
40     /// zero-terminated run-length encoding of spans of constant alpha values.
41     /// The runs[] and antialias[] work together to represent long runs of pixels with the same
42     /// alphas. The runs[] contains the number of pixels with the same alpha, and antialias[]
43     /// contain the coverage value for that number of pixels. The runs[] (and antialias[]) are
44     /// encoded in a clever way. The runs array is zero terminated, and has enough entries for
45     /// each pixel plus one, in most cases some of the entries will not contain valid data. An entry
46     /// in the runs array contains the number of pixels (np) that have the same alpha value. The
47     /// next np value is found np entries away. For example, if runs[0] = 7, then the next valid
48     /// entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the
49     /// np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88.
50     /// This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45.
51     virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) = 0;
52 
53     /// Blit a vertical run of pixels with a constant alpha value.
54     virtual void blitV(int x, int y, int height, SkAlpha alpha);
55 
56     /// Blit a solid rectangle one or more pixels wide.
57     virtual void blitRect(int x, int y, int width, int height);
58 
59     /** Blit a rectangle with one alpha-blended column on the left,
60         width (zero or more) opaque pixels, and one alpha-blended column
61         on the right.
62         The result will always be at least two pixels wide.
63     */
64     virtual void blitAntiRect(int x, int y, int width, int height,
65                               SkAlpha leftAlpha, SkAlpha rightAlpha);
66 
67     // Blit a rect in AA with size at least 3 x 3 (small rect has too many edge cases...)
68     void blitFatAntiRect(const SkRect& rect);
69 
70     /// Blit a pattern of pixels defined by a rectangle-clipped mask;
71     /// typically used for text.
72     virtual void blitMask(const SkMask&, const SkIRect& clip);
73 
74     /** If the blitter just sets a single value for each pixel, return the
75         bitmap it draws into, and assign value. If not, return nullptr and ignore
76         the value parameter.
77     */
78     virtual const SkPixmap* justAnOpaqueColor(uint32_t* value);
79 
80     // (x, y), (x + 1, y)
blitAntiH2(int x,int y,U8CPU a0,U8CPU a1)81     virtual void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) {
82         int16_t runs[3];
83         uint8_t aa[2];
84 
85         runs[0] = 1;
86         runs[1] = 1;
87         runs[2] = 0;
88         aa[0] = SkToU8(a0);
89         aa[1] = SkToU8(a1);
90         this->blitAntiH(x, y, aa, runs);
91     }
92 
93     // (x, y), (x, y + 1)
blitAntiV2(int x,int y,U8CPU a0,U8CPU a1)94     virtual void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) {
95         int16_t runs[2];
96         uint8_t aa[1];
97 
98         runs[0] = 1;
99         runs[1] = 0;
100         aa[0] = SkToU8(a0);
101         this->blitAntiH(x, y, aa, runs);
102         // reset in case the clipping blitter modified runs
103         runs[0] = 1;
104         runs[1] = 0;
105         aa[0] = SkToU8(a1);
106         this->blitAntiH(x, y + 1, aa, runs);
107     }
108 
109     /**
110      *  Special method just to identify the null blitter, which is returned
111      *  from Choose() if the request cannot be fulfilled. Default impl
112      *  returns false.
113      */
114     virtual bool isNullBlitter() const;
115 
116     /**
117      * Special methods for blitters that can blit more than one row at a time.
118      * This function returns the number of rows that this blitter could optimally
119      * process at a time. It is still required to support blitting one scanline
120      * at a time.
121      */
requestRowsPreserved()122     virtual int requestRowsPreserved() const { return 1; }
123 
124     /**
125      * This function allocates memory for the blitter that the blitter then owns.
126      * The memory can be used by the calling function at will, but it will be
127      * released when the blitter's destructor is called. This function returns
128      * nullptr if no persistent memory is needed by the blitter.
129      */
allocBlitMemory(size_t sz)130     virtual void* allocBlitMemory(size_t sz) {
131         return fBlitMemory.reset(sz, SkAutoMalloc::kReuse_OnShrink);
132     }
133 
134     ///@name non-virtual helpers
135 #if defined(SK_SUPPORT_LEGACY_ALPHA_BITMAP_AS_COVERAGE)
136     void blitMaskRegion(const SkMask& mask, const SkRegion& clip);
137 #endif
138     void blitRectRegion(const SkIRect& rect, const SkRegion& clip);
139     void blitRegion(const SkRegion& clip);
140     ///@}
141 
142     /** @name Factories
143         Return the correct blitter to use given the specified context.
144      */
145     static SkBlitter* Choose(const SkPixmap& dst,
146                              const SkMatrixProvider& matrixProvider,
147                              const SkPaint& paint,
148                              SkArenaAlloc*,
149                              bool drawCoverage,
150                              sk_sp<SkShader> clipShader);
151 
152     static SkBlitter* ChooseSprite(const SkPixmap& dst,
153                                    const SkPaint&,
154                                    const SkPixmap& src,
155                                    int left, int top,
156                                    SkArenaAlloc*, sk_sp<SkShader> clipShader);
157     ///@}
158 
159     static bool UseLegacyBlitter(const SkPixmap&, const SkPaint&, const SkMatrix&);
160 
161 protected:
162     SkAutoMalloc fBlitMemory;
163 };
164 
165 /** This blitter silently never draws anything.
166 */
167 class SkNullBlitter : public SkBlitter {
168 public:
169     void blitH(int x, int y, int width) override;
170     void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override;
171     void blitV(int x, int y, int height, SkAlpha alpha) override;
172     void blitRect(int x, int y, int width, int height) override;
173     void blitMask(const SkMask&, const SkIRect& clip) override;
174     const SkPixmap* justAnOpaqueColor(uint32_t* value) override;
175     bool isNullBlitter() const override;
176 };
177 
178 /** Wraps another (real) blitter, and ensures that the real blitter is only
179     called with coordinates that have been clipped by the specified clipRect.
180     This means the caller need not perform the clipping ahead of time.
181 */
182 class SkRectClipBlitter : public SkBlitter {
183 public:
init(SkBlitter * blitter,const SkIRect & clipRect)184     void init(SkBlitter* blitter, const SkIRect& clipRect) {
185         SkASSERT(!clipRect.isEmpty());
186         fBlitter = blitter;
187         fClipRect = clipRect;
188     }
189 
190     void blitH(int x, int y, int width) override;
191     void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override;
192     void blitV(int x, int y, int height, SkAlpha alpha) override;
193     void blitRect(int x, int y, int width, int height) override;
194     void blitAntiRect(int x, int y, int width, int height,
195                       SkAlpha leftAlpha, SkAlpha rightAlpha) override;
196     void blitMask(const SkMask&, const SkIRect& clip) override;
197     const SkPixmap* justAnOpaqueColor(uint32_t* value) override;
198 
requestRowsPreserved()199     int requestRowsPreserved() const override {
200         return fBlitter->requestRowsPreserved();
201     }
202 
allocBlitMemory(size_t sz)203     void* allocBlitMemory(size_t sz) override {
204         return fBlitter->allocBlitMemory(sz);
205     }
206 
207 private:
208     SkBlitter*  fBlitter;
209     SkIRect     fClipRect;
210 };
211 
212 /** Wraps another (real) blitter, and ensures that the real blitter is only
213     called with coordinates that have been clipped by the specified clipRgn.
214     This means the caller need not perform the clipping ahead of time.
215 */
216 class SkRgnClipBlitter : public SkBlitter {
217 public:
init(SkBlitter * blitter,const SkRegion * clipRgn)218     void init(SkBlitter* blitter, const SkRegion* clipRgn) {
219         SkASSERT(clipRgn && !clipRgn->isEmpty());
220         fBlitter = blitter;
221         fRgn = clipRgn;
222     }
223 
224     void blitH(int x, int y, int width) override;
225     void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override;
226     void blitV(int x, int y, int height, SkAlpha alpha) override;
227     void blitRect(int x, int y, int width, int height) override;
228     void blitAntiRect(int x, int y, int width, int height,
229                       SkAlpha leftAlpha, SkAlpha rightAlpha) override;
230     void blitMask(const SkMask&, const SkIRect& clip) override;
231     const SkPixmap* justAnOpaqueColor(uint32_t* value) override;
232 
requestRowsPreserved()233     int requestRowsPreserved() const override {
234         return fBlitter->requestRowsPreserved();
235     }
236 
allocBlitMemory(size_t sz)237     void* allocBlitMemory(size_t sz) override {
238         return fBlitter->allocBlitMemory(sz);
239     }
240 
241 private:
242     SkBlitter*      fBlitter;
243     const SkRegion* fRgn;
244 };
245 
246 #ifdef SK_DEBUG
247 class SkRectClipCheckBlitter : public SkBlitter {
248 public:
init(SkBlitter * blitter,const SkIRect & clipRect)249     void init(SkBlitter* blitter, const SkIRect& clipRect) {
250         SkASSERT(blitter);
251         SkASSERT(!clipRect.isEmpty());
252         fBlitter = blitter;
253         fClipRect = clipRect;
254     }
255 
256     void blitH(int x, int y, int width) override;
257     void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override;
258     void blitV(int x, int y, int height, SkAlpha alpha) override;
259     void blitRect(int x, int y, int width, int height) override;
260     void blitAntiRect(int x, int y, int width, int height,
261                               SkAlpha leftAlpha, SkAlpha rightAlpha) override;
262     void blitMask(const SkMask&, const SkIRect& clip) override;
263     const SkPixmap* justAnOpaqueColor(uint32_t* value) override;
264     void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override;
265     void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override;
266 
requestRowsPreserved()267     int requestRowsPreserved() const override {
268         return fBlitter->requestRowsPreserved();
269     }
270 
allocBlitMemory(size_t sz)271     void* allocBlitMemory(size_t sz) override {
272         return fBlitter->allocBlitMemory(sz);
273     }
274 
275 private:
276     SkBlitter*  fBlitter;
277     SkIRect     fClipRect;
278 };
279 #endif
280 
281 /** Factory to set up the appropriate most-efficient wrapper blitter
282     to apply a clip. Returns a pointer to a member, so lifetime must
283     be managed carefully.
284 */
285 class SkBlitterClipper {
286 public:
287     SkBlitter*  apply(SkBlitter* blitter, const SkRegion* clip,
288                       const SkIRect* bounds = nullptr);
289 
290 private:
291     SkNullBlitter       fNullBlitter;
292     SkRectClipBlitter   fRectBlitter;
293     SkRgnClipBlitter    fRgnBlitter;
294 };
295 
296 #endif
297