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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrD3DTypesPriv_DEFINED
9 #define GrD3DTypesPriv_DEFINED
10 
11 #include "include/gpu/d3d/GrD3DTypes.h"
12 
13 struct GrD3DTextureResourceSpec {
GrD3DTextureResourceSpecGrD3DTextureResourceSpec14     GrD3DTextureResourceSpec()
15             : fFormat(DXGI_FORMAT_UNKNOWN)
16             , fSampleQualityPattern(DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN) {}
17 
GrD3DTextureResourceSpecGrD3DTextureResourceSpec18     GrD3DTextureResourceSpec(const GrD3DSurfaceInfo& info)
19             : fFormat(info.fFormat), fSampleQualityPattern(info.fSampleQualityPattern) {}
20 
21     DXGI_FORMAT fFormat;
22     unsigned int fSampleQualityPattern;
23 };
24 
25 GrD3DSurfaceInfo GrD3DTextureResourceSpecToSurfaceInfo(const GrD3DTextureResourceSpec& d3dSpec,
26                                                        uint32_t sampleCount,
27                                                        uint32_t levelCount,
28                                                        GrProtected isProtected);
29 
30 #endif
31