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1 /* Copyright 2019 The TensorFlow Authors. All Rights Reserved.
2 
3 Licensed under the Apache License, Version 2.0 (the "License");
4 you may not use this file except in compliance with the License.
5 You may obtain a copy of the License at
6 
7     http://www.apache.org/licenses/LICENSE-2.0
8 
9 Unless required by applicable law or agreed to in writing, software
10 distributed under the License is distributed on an "AS IS" BASIS,
11 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 See the License for the specific language governing permissions and
13 limitations under the License.
14 ==============================================================================*/
15 
16 #ifndef TENSORFLOW_STREAM_EXECUTOR_GPU_REDZONE_ALLOCATOR_H_
17 #define TENSORFLOW_STREAM_EXECUTOR_GPU_REDZONE_ALLOCATOR_H_
18 
19 #include <vector>
20 
21 #include "tensorflow/core/lib/math/math_util.h"
22 #include "tensorflow/core/platform/stream_executor_no_cuda.h"
23 #include "tensorflow/stream_executor/device_memory_allocator.h"
24 #include "tensorflow/stream_executor/gpu/asm_compiler.h"
25 #include "tensorflow/stream_executor/gpu/gpu_asm_opts.h"
26 
27 namespace stream_executor {
28 
29 // An allocator that allocates a bit of extra memory around the beginning/end of
30 // every allocation and can check that this memory is unmodified.
31 //
32 // This can be used to check for out-of-bounds writes, and, if the redzone is
33 // filled with a sufficiently "ugly" pattern, may also be able to check for
34 // out-of-bounds reads.  The default fill pattern of -1 is an unusual NaN
35 // pattern when interpreted as a floating-point number, so hopefully works for
36 // out-of-bounds reads and writes in those cases.
37 //
38 // This class implements ScratchAllocator, so can be used to allocate temp
39 // memory for cudnn convolutions.
40 class RedzoneAllocator : public ScratchAllocator {
41  public:
42   static constexpr int64_t kDefaultMemoryLimit = 1LL << 32;  // 4GB
43   static constexpr int64_t kDefaultRedzoneSize =
44       1LL << 23;  // 8MiB per side, 16MiB total.
45   static constexpr uint8 kDefaultRedzonePattern = -1;
46   RedzoneAllocator(Stream* stream, DeviceMemoryAllocator* memory_allocator,
47                    GpuAsmOpts gpu_compilation_opts_,
48                    int64_t memory_limit = kDefaultMemoryLimit,
49                    int64_t redzone_size = kDefaultRedzoneSize,
50                    uint8 redzone_pattern = kDefaultRedzonePattern);
51 
52   // Redzones don't count towards the memory limit.
GetMemoryLimitInBytes()53   int64 GetMemoryLimitInBytes() override { return memory_limit_; }
54 
TotalAllocatedBytesExcludingRedzones()55   int64 TotalAllocatedBytesExcludingRedzones() const {
56     return allocated_bytes_excluding_redzones_;
57   }
58 
59   port::StatusOr<DeviceMemory<uint8>> AllocateBytes(int64_t byte_size) override;
60 
61   // Non-empty redzone check status implies that there was a write into a
62   // redzone, with a string communicating the location of the write.
63   struct RedzoneCheckStatus {
64     RedzoneCheckStatus() = default;
65 
RedzoneCheckStatusRedzoneCheckStatus66     RedzoneCheckStatus(absl::string_view buffer_name, void* user_buffer_address,
67                        int64_t offset, uint64 expected_value,
68                        uint64 actual_value)
69         : buffer_name(buffer_name),
70           user_buffer_address(user_buffer_address),
71           offset(offset),
72           expected_value(expected_value),
73           actual_value(actual_value) {}
74 
OKRedzoneCheckStatus75     static RedzoneCheckStatus OK() { return {}; }
76 
okRedzoneCheckStatus77     bool ok() { return user_buffer_address == nullptr; }
78 
79     std::string RedzoneFailureMsg() const;
80 
81     std::string buffer_name = {};
82     void* user_buffer_address = nullptr;
83     int64 offset = 0;
84     uint64 expected_value = 0;
85     uint64 actual_value = 0;
86   };
87 
88   // Determines whether redzones around all allocated buffers are unmodified.
89   //
90   // Reinitializes redzones to the expected value, so that the same buffer
91   // could be reused for multiple checks.
92   //
93   // Returns:
94   //
95   //  - RedzoneCheckStatus::OK() if everything went well.
96   //  - RedzoneCheckStatus with a non-empty error message iff a write into a
97   //    redzone has been detected.
98   //  - A stream error, if loading or launching the kernel has failed.
99   port::StatusOr<RedzoneCheckStatus> CheckRedzones() const;
100 
101  private:
102   const int device_ordinal_;
103   Stream* stream_;
104 
105   // Memory limit of the allocator in bytes.
106   const int64 memory_limit_;
107 
108   // Redzone size on *one side* of allocation in bytes.
109   //
110   // Must be a multiple of kXlaAllocatedBufferAlignBytes, otherwise the buffers
111   // returned to users will be misaligned.
112   const int64 redzone_size_;
113 
114   const uint8 redzone_pattern_;
115   DeviceMemoryAllocator* memory_allocator_;
116   GpuAsmOpts gpu_compilation_opts_;
117 
118   // The second element of the pair is the size of the user allocation.  This
119   // isn't necessarily just first.size() - 2 * redzone_size_ because when the
120   // user allocation size is not a multiple of 4 bytes, we round up the size of
121   // the RHS redzone.
122   //
123   // ScratchAllocators need to free all allocated memory on destruction so we
124   // use `OwningDeviceMemory` here.
125   std::vector<std::pair<OwningDeviceMemory, int64>> allocated_buffers_;
126 
127   int64 allocated_bytes_excluding_redzones_ = 0;
128 };
129 
130 }  // namespace stream_executor
131 
132 #endif  // TENSORFLOW_STREAM_EXECUTOR_GPU_REDZONE_ALLOCATOR_H_
133