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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "tests/common/TestUtils.h"
18 
19 #include <hwui/Paint.h>
20 #include <SkCanvasStateUtils.h>
21 #include <SkPicture.h>
22 #include <SkPictureRecorder.h>
23 #include <gtest/gtest.h>
24 
25 using namespace android;
26 using namespace android::uirenderer;
27 
TEST(SkiaCanvas,drawShadowLayer)28 TEST(SkiaCanvas, drawShadowLayer) {
29     auto surface = SkSurface::MakeRasterN32Premul(10, 10);
30     SkiaCanvas canvas(surface->getCanvas());
31 
32     // clear to white
33     canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrc);
34 
35     Paint paint;
36     // it is transparent to ensure that we still draw the rect since it has a looper
37     paint.setColor(SK_ColorTRANSPARENT);
38     // this is how view's shadow layers are implemented
39     paint.setLooper(BlurDrawLooper::Make({0, 0, 0, 240.0f / 255}, nullptr, 6.0f, {0, 10}));
40     canvas.drawRect(3, 3, 7, 7, paint);
41 
42     ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
43     ASSERT_NE(TestUtils::getColor(surface, 5, 5), SK_ColorWHITE);
44 }
45 
TEST(SkiaCanvas,colorSpaceXform)46 TEST(SkiaCanvas, colorSpaceXform) {
47     sk_sp<SkColorSpace> adobe = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB,
48                                                       SkNamedGamut::kAdobeRGB);
49 
50     SkImageInfo adobeInfo = SkImageInfo::Make(1, 1, kN32_SkColorType, kOpaque_SkAlphaType, adobe);
51     sk_sp<Bitmap> adobeBitmap = Bitmap::allocateHeapBitmap(adobeInfo);
52     SkBitmap adobeSkBitmap;
53     adobeBitmap->getSkBitmap(&adobeSkBitmap);
54     *adobeSkBitmap.getAddr32(0, 0) = 0xFF0000F0;  // Opaque, almost fully-red
55 
56     SkImageInfo info = adobeInfo.makeColorSpace(SkColorSpace::MakeSRGB());
57     sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(info);
58     SkBitmap skBitmap;
59     bitmap->getSkBitmap(&skBitmap);
60 
61     // Create a software sRGB canvas.
62     SkiaCanvas canvas(skBitmap);
63     canvas.drawBitmap(*adobeBitmap, 0, 0, nullptr);
64     // The result should be fully red, since we convert to sRGB at draw time.
65     ASSERT_EQ(0xFF0000FF, *skBitmap.getAddr32(0, 0));
66 
67     // Create a software canvas with an Adobe color space.
68     SkiaCanvas adobeSkCanvas(adobeSkBitmap);
69     adobeSkCanvas.drawBitmap(*bitmap, 0, 0, nullptr);
70     // The result should be less than fully red, since we convert to Adobe RGB at draw time.
71     ASSERT_EQ(0xFF0000DC, *adobeSkBitmap.getAddr32(0, 0));
72 
73     // Test picture recording.
74     SkPictureRecorder recorder;
75     SkCanvas* skPicCanvas = recorder.beginRecording(1, 1);
76     SkiaCanvas picCanvas(skPicCanvas);
77     picCanvas.drawBitmap(*adobeBitmap, 0, 0, nullptr);
78     sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
79 
80     // Playback to a software sRGB canvas.  The result should be fully red.
81     canvas.drawPicture(*picture);
82     ASSERT_EQ(0xFF0000FF, *skBitmap.getAddr32(0, 0));
83 }
84 
TEST(SkiaCanvas,captureCanvasState)85 TEST(SkiaCanvas, captureCanvasState) {
86     // Create a software canvas.
87     SkImageInfo info = SkImageInfo::Make(1, 1, kN32_SkColorType, kOpaque_SkAlphaType);
88     sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(info);
89     SkBitmap skBitmap;
90     bitmap->getSkBitmap(&skBitmap);
91     skBitmap.eraseColor(0);
92     SkiaCanvas canvas(skBitmap);
93 
94     // Translate, then capture and verify the CanvasState.
95     canvas.translate(1.0f, 1.0f);
96     SkCanvasState* state = canvas.captureCanvasState();
97     ASSERT_NE(state, nullptr);
98     std::unique_ptr<SkCanvas> newCanvas = SkCanvasStateUtils::MakeFromCanvasState(state);
99     ASSERT_NE(newCanvas.get(), nullptr);
100     newCanvas->translate(-1.0f, -1.0f);
101     ASSERT_TRUE(newCanvas->getTotalMatrix().isIdentity());
102     SkCanvasStateUtils::ReleaseCanvasState(state);
103 
104     // Create a picture canvas.
105     SkPictureRecorder recorder;
106     SkCanvas* skPicCanvas = recorder.beginRecording(1, 1);
107     SkiaCanvas picCanvas(skPicCanvas);
108     state = picCanvas.captureCanvasState();
109 
110     // Verify that we cannot get the CanvasState.
111     ASSERT_EQ(state, nullptr);
112 }
113