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Searched refs:textureId (Results 1 – 6 of 6) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp61 GLuint textureId = 0; in loadTexture() local
74 textureId = sEnv->CallStaticIntMethod(activityClass, loadTexture, sAssetManager, pathStr); in loadTexture()
76 return textureId; in loadTexture()
213 GLuint textureId = 0; in genTexture() local
229 glGenTextures(1, &textureId); in genTexture()
230 glBindTexture(GL_TEXTURE_2D, textureId); in genTexture()
238 return textureId; in genTexture()
DTexturedMeshNode.cpp17 TexturedMeshNode::TexturedMeshNode(const Mesh* mesh, const GLuint textureId) : in TexturedMeshNode() argument
18 MeshNode(mesh), mTextureId(textureId) { in TexturedMeshNode()
DPerspectiveMeshNode.cpp19 PerspectiveMeshNode::PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId) : in PerspectiveMeshNode() argument
20 TexturedMeshNode(mesh, textureId) { in PerspectiveMeshNode()
DPerspectiveMeshNode.h25 PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId);
DTexturedMeshNode.h25 TexturedMeshNode(const Mesh* mesh, const GLuint textureId);
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java351 int[] textureId = new int[1]; in createTexture2D() local
359 GLES20.glGenTextures(1, textureId, 0); in createTexture2D()
362 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId[0]); in createTexture2D()
382 return textureId[0]; in createTexture2D()