Searched refs:textureId (Results 1 – 6 of 6) sorted by relevance
/cts/tests/openglperf2/jni/graphics/ |
D | GLUtils.cpp | 61 GLuint textureId = 0; in loadTexture() local 74 textureId = sEnv->CallStaticIntMethod(activityClass, loadTexture, sAssetManager, pathStr); in loadTexture() 76 return textureId; in loadTexture() 213 GLuint textureId = 0; in genTexture() local 229 glGenTextures(1, &textureId); in genTexture() 230 glBindTexture(GL_TEXTURE_2D, textureId); in genTexture() 238 return textureId; in genTexture()
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D | TexturedMeshNode.cpp | 17 TexturedMeshNode::TexturedMeshNode(const Mesh* mesh, const GLuint textureId) : in TexturedMeshNode() argument 18 MeshNode(mesh), mTextureId(textureId) { in TexturedMeshNode()
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D | PerspectiveMeshNode.cpp | 19 PerspectiveMeshNode::PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId) : in PerspectiveMeshNode() argument 20 TexturedMeshNode(mesh, textureId) { in PerspectiveMeshNode()
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D | PerspectiveMeshNode.h | 25 PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId);
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D | TexturedMeshNode.h | 25 TexturedMeshNode(const Mesh* mesh, const GLuint textureId);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 351 int[] textureId = new int[1]; in createTexture2D() local 359 GLES20.glGenTextures(1, textureId, 0); in createTexture2D() 362 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId[0]); in createTexture2D() 382 return textureId[0]; in createTexture2D()
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