Searched refs:AttachmentArray (Results 1 – 7 of 7) sorted by relevance
43 using RenderTargetArray = gl::AttachmentArray<RenderTargetT *>;57 gl::AttachmentArray<RenderTargetT *> mColorRenderTargets = {};109 const gl::AttachmentArray<RenderTargetT *> &RenderTargetCache<RenderTargetT>::getColors() const in getColors()
45 const gl::AttachmentArray<RenderTarget9 *> &getCachedColorRenderTargets() const in getCachedColorRenderTargets()
45 const gl::AttachmentArray<RenderTarget11 *> &getCachedColorRenderTargets() const in getCachedColorRenderTargets()
121 gl::AttachmentArray<uint8_t> mAttachmentFormats;166 gl::AttachmentArray<PackedAttachmentOpsDesc> mOps;812 gl::AttachmentArray<AttachmentSerial> mSerials;
675 gl::AttachmentArray<VkClearValue> mValues;
212 gl::AttachmentArray<VkAttachmentDescription> attachmentDescs; in InitializeRenderPassFromDesc()
716 using AttachmentArray = std::array<T, IMPLEMENTATION_MAX_FRAMEBUFFER_ATTACHMENTS>; variable