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Searched refs:ComponentLoader (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/codecs/c2/store/include/goldfish_codec2/store/
DGoldfishComponentStore.h136 struct ComponentLoader { struct
170 ComponentLoader(std::string libPath) : mLibPath(libPath) {} in ComponentLoader() argument
207 std::map<C2String, ComponentLoader>
/device/generic/goldfish-opengl/system/codecs/c2/store/
DGoldfishComponentStore.cpp311 ComponentLoader &loader = pathAndLoader.second; in visitComponents()