Searched refs:EmulateGLBaseVertexBaseInstance (Results 1 – 3 of 3) sorted by relevance
38 ANGLE_NO_DISCARD bool EmulateGLBaseVertexBaseInstance(TCompiler *compiler,
164 bool EmulateGLBaseVertexBaseInstance(TCompiler *compiler, in EmulateGLBaseVertexBaseInstance() function
705 if (!EmulateGLBaseVertexBaseInstance(this, root, &mSymbolTable, &mUniforms, in checkAndSimplifyAST()