/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/ |
D | FramebufferGL.cpp | 387 FramebufferGL::FramebufferGL(const gl::FramebufferState &data, in FramebufferGL() function in rx::FramebufferGL 398 FramebufferGL::~FramebufferGL() in ~FramebufferGL() 403 void FramebufferGL::destroy(const gl::Context *context) in destroy() 410 angle::Result FramebufferGL::discard(const gl::Context *context, in discard() 418 angle::Result FramebufferGL::invalidate(const gl::Context *context, in invalidate() 450 angle::Result FramebufferGL::invalidateSub(const gl::Context *context, in invalidateSub() 480 angle::Result FramebufferGL::clear(const gl::Context *context, GLbitfield mask) in clear() 503 angle::Result FramebufferGL::clearBufferfv(const gl::Context *context, in clearBufferfv() 530 angle::Result FramebufferGL::clearBufferuiv(const gl::Context *context, in clearBufferuiv() 557 angle::Result FramebufferGL::clearBufferiv(const gl::Context *context, in clearBufferiv() [all …]
|
D | SurfaceGL.cpp | 28 return new FramebufferGL(data, 0, true, false); in createDefaultFramebuffer() 46 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(context->getFramebuffer({0})); in initializeContents()
|
D | FramebufferGL.h | 23 class FramebufferGL : public FramebufferImpl 26 FramebufferGL(const gl::FramebufferState &data, GLuint id, bool isDefault, bool emulatedAlpha); 27 ~FramebufferGL() override;
|
D | BlitGL.h | 34 class FramebufferGL; variable 151 angle::Result clearFramebuffer(const gl::Context *context, FramebufferGL *source);
|
D | BlitGL.cpp | 311 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source); in copySubImageToLUMAWorkaroundTexture() 432 const FramebufferGL *destGL = GetImplAs<FramebufferGL>(dest); in blitColorBufferWithShader() 487 const FramebufferGL *sourceGL = GetImplAs<FramebufferGL>(source); in blitColorBufferWithShader() 990 angle::Result BlitGL::clearFramebuffer(const gl::Context *context, FramebufferGL *source) in clearFramebuffer()
|
D | StateManagerGL.cpp | 1766 const FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in syncState() 1890 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in syncState() 1902 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer); in syncState() 2026 GetImplAs<FramebufferGL>(state.getDrawFramebuffer())); in syncState() 2097 const FramebufferGL *framebuffer) in setFramebufferSRGBEnabledForFramebuffer()
|
D | StateManagerGL.h | 31 class FramebufferGL; variable 137 const FramebufferGL *framebuffer);
|
D | TextureGL.cpp | 626 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source); in copyImage() 765 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source); in copySubImage()
|
D | ContextGL.cpp | 75 return new FramebufferGL(data, fbo, false, false); in createFramebuffer()
|
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/eagl/ |
D | IOSurfaceSurfaceEAGL.mm | 19 # import "libANGLE/renderer/gl/FramebufferGL.h" 328 // Wraps a FramebufferGL to hook the destroy function to delete the texture associated with the 330 class IOSurfaceFramebuffer : public FramebufferGL 338 : FramebufferGL(data, id, isDefault, emulatedAlpha), mTextureId(textureId) 343 FramebufferGL::destroy(context);
|
D | WindowSurfaceEAGL.mm | 17 # import "libANGLE/renderer/gl/FramebufferGL.h" 225 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(context->getFramebuffer({0})); 303 return new FramebufferGL(state, framebuffer, true, false);
|
D | WindowSurfaceEAGL.h | 31 class FramebufferGL; variable
|
D | PbufferSurfaceEAGL.cpp | 142 return new FramebufferGL(state, framebuffer, true, false); in createDefaultFramebuffer()
|
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.cpp | 261 class IOSurfaceFramebuffer : public FramebufferGL 269 : FramebufferGL(data, id, isDefault, emulatedAlpha), mTextureId(textureId) in IOSurfaceFramebuffer() 274 FramebufferGL::destroy(context); in destroy()
|
D | WindowSurfaceCGL.mm | 21 # include "libANGLE/renderer/gl/FramebufferGL.h" 260 FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(context->getFramebuffer({0})); 338 return new FramebufferGL(state, framebuffer, true, false);
|
D | WindowSurfaceCGL.h | 27 class FramebufferGL; variable
|
D | PbufferSurfaceCGL.cpp | 139 return new FramebufferGL(state, framebuffer, true, false); in createDefaultFramebuffer()
|
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/egl/gbm/ |
D | DisplayGbm.h | 30 class FramebufferGL; variable 68 FramebufferGL *framebufferGL(const gl::Context *context, const gl::FramebufferState &state);
|
D | DisplayGbm.cpp | 312 FramebufferGL *DisplayGbm::Buffer::framebufferGL(const gl::Context *context, in framebufferGL() 315 return new FramebufferGL(state, createGLFB(context), true, false); in framebufferGL()
|
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.cpp | 501 return new FramebufferGL(data, framebufferID, true, false); in createDefaultFramebuffer()
|
D | DXGISwapChainWindowSurfaceWGL.cpp | 299 return new FramebufferGL(data, framebufferID, true, false); in createDefaultFramebuffer()
|
/device/generic/vulkan-cereal/third-party/angle/src/ |
D | libGLESv2.gni | 730 "src/libANGLE/renderer/gl/FramebufferGL.cpp", 731 "src/libANGLE/renderer/gl/FramebufferGL.h",
|