Searched refs:GeometryShader (Results 1 – 14 of 14) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 33 d3d11::GeometryShader &&streamOut); 34 ShaderExecutable11(const void *function, size_t length, d3d11::GeometryShader &&executable); 41 const d3d11::GeometryShader &getGeometryShader() const; 42 const d3d11::GeometryShader &getStreamOutShader() const; 48 d3d11::GeometryShader mGeometryExecutable; 49 d3d11::GeometryShader mStreamOutExecutable;
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D | ShaderExecutable11.cpp | 33 d3d11::GeometryShader &&streamOut) in ShaderExecutable11() 44 d3d11::GeometryShader &&executable) in ShaderExecutable11() 76 const d3d11::GeometryShader &ShaderExecutable11::getGeometryShader() const in getGeometryShader() 81 const d3d11::GeometryShader &ShaderExecutable11::getStreamOutShader() const in getStreamOutShader()
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D | PixelTransfer11.h | 86 d3d11::GeometryShader mBufferToTextureGS;
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D | Clear11.h | 59 const d3d11::GeometryShader **gs,
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D | StateManager11.h | 253 const d3d11::GeometryShader *geometryShader, 256 void setGeometryShader(const d3d11::GeometryShader *shader);
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D | Clear11.cpp | 141 const d3d11::GeometryShader **gs, in getShadersAndLayout() 725 const d3d11::GeometryShader *gs = nullptr; in clearFramebuffer()
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D | Blit11.h | 159 const d3d11::GeometryShader *geometryShader;
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D | ResourceManager11.h | 58 OP(NAME, GeometryShader, ID3D11GeometryShader, ShaderData, \
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D | StateManager11.cpp | 2376 const d3d11::GeometryShader *geometryShader, in setDrawShaders() 2397 void StateManager11::setGeometryShader(const d3d11::GeometryShader *shader) in setGeometryShader() 2920 const d3d11::GeometryShader *geometryShader = nullptr; in syncProgram()
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D | renderer11_utils.cpp | 2327 template angle::Result LazyResource<ResourceType::GeometryShader>::resolveImpl(
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D | Renderer11.cpp | 2907 d3d11::GeometryShader streamOutShader; in loadExecutable() 2944 d3d11::GeometryShader geometryShader; in loadExecutable()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.cpp | 55 {PipelineStage::GeometryShader, VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT}, 227 PipelineStage::GeometryShader, 241 PipelineStage::GeometryShader,
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D | vk_helpers.h | 566 GeometryShader = 4, enumerator
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D | ProgramExecutableVk.cpp | 28 {gl::ShaderType::Geometry, vk::PipelineStage::GeometryShader},
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