Searched refs:GetShaderPrecisionFormat (Results 1 – 14 of 14) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libGL/ |
D | entry_points_gl_4_1_autogen.h | 42 ANGLE_EXPORT void GL_APIENTRY GetShaderPrecisionFormat(GLenum shadertype,
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D | entry_points_gl_4_1_autogen.cpp | 341 void GL_APIENTRY GetShaderPrecisionFormat(GLenum shadertype, in GetShaderPrecisionFormat() function 364 ANGLE_CAPTURE(GetShaderPrecisionFormat, isCallValid, context, shadertype, precisiontype, in GetShaderPrecisionFormat()
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D | proc_table_wgl_autogen.cpp | 397 {"glGetShaderPrecisionFormat", P(gl::GetShaderPrecisionFormat)},
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D | libGL_autogen.cpp | 4406 return gl::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); in glGetShaderPrecisionFormat()
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/device/generic/vulkan-cereal/third-party/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 164 ANGLE_EXPORT void GL_APIENTRY GetShaderPrecisionFormat(GLenum shadertype,
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D | entry_points_gles_2_0_autogen.cpp | 1560 void GL_APIENTRY GetShaderPrecisionFormat(GLenum shadertype, in GetShaderPrecisionFormat() function 1583 ANGLE_CAPTURE(GetShaderPrecisionFormat, isCallValid, context, shadertype, precisiontype, in GetShaderPrecisionFormat()
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D | proc_table_egl_autogen.cpp | 785 {"glGetShaderPrecisionFormat", P(gl::GetShaderPrecisionFormat)},
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D | libGLESv2_autogen.cpp | 434 return gl::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); in glGetShaderPrecisionFormat()
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D | entry_points_gles_ext_autogen.cpp | 14829 ANGLE_CAPTURE(GetShaderPrecisionFormat, isCallValid, context, shadertype, precisiontype, in GetShaderPrecisionFormatContextANGLE()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
D | entry_points_enum_autogen.h | 532 GetShaderPrecisionFormat, enumerator
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D | entry_points_enum_autogen.cpp | 1049 case EntryPoint::GetShaderPrecisionFormat: in GetEntryPointName()
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D | capture_gles_2_0_autogen.cpp | 1178 return CallCapture(gl::EntryPoint::GetShaderPrecisionFormat, std::move(paramBuffer)); in CaptureGetShaderPrecisionFormat()
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D | frame_capture_replay_autogen.cpp | 1430 case gl::EntryPoint::GetShaderPrecisionFormat: in ReplayCall()
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/device/generic/vulkan-cereal/stream-servers/apigen-codec-common/GL/ |
D | gl_mangle.h | 819 #define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
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