Home
last modified time | relevance | path

Searched refs:MaxVertexOutputVectors (Results 1 – 8 of 8) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DShaderTranslator.h402 int MaxVertexOutputVectors; member
/device/generic/vulkan-cereal/third-party/angle/include/GLSLANG/
DShaderLang.h418 int MaxVertexOutputVectors; member
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DCompiler.cpp131 mResources.MaxVertexOutputVectors = caps.maxVertexOutputComponents / 4; in Compiler()
/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/
DShaderLang.cpp190 resources->MaxVertexOutputVectors = 16; in InitBuiltInResources()
DCompiler.cpp1079 << ":MaxVertexOutputVectors:" << mResources.MaxVertexOutputVectors in setResourceString()
DSymbolTable_ESSL_autogen.cpp15150 unionArray[0].setIConst(resources.MaxVertexOutputVectors); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp30901 unionArray[0].setIConst(resources.MaxVertexOutputVectors); in initializeBuiltInVariables()
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/
DGLESv2Imp.cpp1148 res.MaxVertexOutputVectors = tmp / 4; in glCreateShader()