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Searched refs:OpenGLWorkarounds (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/include/platform/
DFeaturesGL.h30 FeatureCategory::OpenGLWorkarounds,
37 FeatureCategory::OpenGLWorkarounds,
45 "does_srgb_clears_on_linear_framebuffer_attachments", FeatureCategory::OpenGLWorkarounds,
57 "do_while_glsl_causes_gpu_hang", FeatureCategory::OpenGLWorkarounds,
65 "vertex_id_does_not_include_base_vertex", FeatureCategory::OpenGLWorkarounds,
72 "finish_does_not_cause_queries_to_be_available", FeatureCategory::OpenGLWorkarounds,
80 "always_call_use_program_after_link", FeatureCategory::OpenGLWorkarounds,
87 "unpack_overlapping_rows_separately_unpack_buffer", FeatureCategory::OpenGLWorkarounds,
93 "pack_overlapping_rows_separately_pack_buffer", FeatureCategory::OpenGLWorkarounds,
100 "initialize_current_vertex_attributes", FeatureCategory::OpenGLWorkarounds,
[all …]
DFeature.h29 OpenGLWorkarounds, enumerator
54 case FeatureCategory::OpenGLWorkarounds: in FeatureCategoryToString()