Searched refs:PFNGLUNIFORM2FPROC (Results 1 – 13 of 13) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.h | 193 PFNGLUNIFORM2FPROC uniform2f = nullptr;
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D | functionsgl_typedefs.h | 397 typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2FPROC)(GLint, GLfloat, GLfloat); typedef
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/device/generic/vulkan-cereal/third-party/angle/include/GLES2/ |
D | gl2.h | 498 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 479 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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/device/generic/vulkan-cereal/include/GLES2/ |
D | gl2.h | 498 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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/device/generic/vulkan-cereal/third-party/angle/util/ |
D | gles_loader_autogen.cpp | 215 ANGLE_UTIL_EXPORT PFNGLUNIFORM2FPROC l_glUniform2f; 1787 l_glUniform2f = reinterpret_cast<PFNGLUNIFORM2FPROC>(loadProc("glUniform2f")); in LoadGLES()
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D | gles_loader_autogen.h | 1590 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FPROC l_glUniform2f;
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/device/generic/vulkan-cereal/third-party/angle/include/GLES3/ |
D | gl3.h | 498 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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D | gl31.h | 500 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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D | gl32.h | 500 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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/device/generic/vulkan-cereal/include/GLES3/ |
D | gl32.h | 479 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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/device/generic/vulkan-cereal/include/GL/ |
D | GLcorearb.h | 810 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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/device/generic/vulkan-cereal/stream-servers/apigen-codec-common/GL/ |
D | glext.h | 6704 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef
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