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Searched refs:SetDebugName (Results 1 – 3 of 3) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.h27 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name);
30 HRESULT SetDebugName(angle::ComPtr<T> &resource, const char *name) in SetDebugName() function
32 return SetDebugName(resource.Get(), name); in SetDebugName()
194 void setDebugName(const char *name) { d3d11::SetDebugName(mData->object, name); } in setDebugName()
Drenderer11_utils.cpp2259 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name) in SetDebugName() function
DRenderer11.cpp951 d3d11::SetDebugName(mDeviceContext, "DeviceContext"); in initializeD3DDevice()