Searched refs:SetDebugName (Results 1 – 3 of 3) sorted by relevance
27 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name);30 HRESULT SetDebugName(angle::ComPtr<T> &resource, const char *name) in SetDebugName() function32 return SetDebugName(resource.Get(), name); in SetDebugName()194 void setDebugName(const char *name) { d3d11::SetDebugName(mData->object, name); } in setDebugName()
2259 HRESULT SetDebugName(ID3D11DeviceChild *resource, const char *name) in SetDebugName() function
951 d3d11::SetDebugName(mDeviceContext, "DeviceContext"); in initializeD3DDevice()