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Searched refs:SetFloatUniformMatrixHLSL (Results 1 – 3 of 3) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/
Drenderer_utils.cpp677 struct SetFloatUniformMatrixHLSL<4, rows> struct
741 void SetFloatUniformMatrixHLSL<4, rows>::Run(unsigned int arrayElementOffset, in Run()
766 void SetFloatUniformMatrixHLSL<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
Drenderer_utils.h228 struct SetFloatUniformMatrixHLSL struct
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2713 SetFloatUniformMatrixHLSL<cols, rows>::Run(arrayElementOffset, elementCount, countIn, in setUniformMatrixfvInternal()