Searched refs:TrianglesAdjacency (Results 1 – 5 of 5) sorted by relevance
34 {PrimitiveMode::TrianglesAdjacency, 3},
503 case PrimitiveMode::TrianglesAdjacency: in IsCompatibleDrawModeWithGeometryShader()505 return geometryShaderInputPrimitiveType == PrimitiveMode::TrianglesAdjacency; in IsCompatibleDrawModeWithGeometryShader()3075 case PrimitiveMode::TrianglesAdjacency: in RecordDrawModeError()
8756 mCachedValidDrawModes[PrimitiveMode::TrianglesAdjacency] = triAdjOK; in setValidDrawModes()8812 bool triAdjOK = gsMode == PrimitiveMode::TrianglesAdjacency; in updateValidDrawModes()
240 TrianglesAdjacency = 0xC, enumerator275 static_assert(ToGLenum(PrimitiveMode::TrianglesAdjacency) == GL_TRIANGLES_ADJACENCY,
231 case PrimitiveMode::TrianglesAdjacency: in operator <<()