Searched refs:ValidateActiveTexture (Results 1 – 5 of 5) sorted by relevance
20 bool ValidateActiveTexture(const Context *context, GLenum texture);
4230 bool ValidateActiveTexture(const Context *context, GLenum texture) in ValidateActiveTexture() function
39 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture()
32 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTexture()
7315 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in ActiveTextureContextANGLE()