Home
last modified time | relevance | path

Searched refs:ValidateBindTextureUnit (Results 1 – 3 of 3) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DvalidationGL45_autogen.h20 bool ValidateBindTextureUnit(const Context *context, GLuint unit, TextureID texturePacked);
DvalidationGL45.cpp14 bool ValidateBindTextureUnit(const Context *context, GLuint unit, TextureID texture) in ValidateBindTextureUnit() function
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_4_5_autogen.cpp41 (context->skipValidation() || ValidateBindTextureUnit(context, unit, texturePacked)); in BindTextureUnit()