Searched refs:ValidateRotated (Results 1 – 3 of 3) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
D | validationGL1.cpp | 937 bool ValidateRotated(const Context *, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) in ValidateRotated() function
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D | validationGL1_autogen.h | 292 bool ValidateRotated(const Context *context, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
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/device/generic/vulkan-cereal/third-party/angle/src/libGL/ |
D | entry_points_gl_1_0_autogen.cpp | 4327 bool isCallValid = (context->skipValidation() || ValidateRotated(context, angle, x, y, z)); in Rotated()
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