Searched refs:ValidateWindowPos2d (Results 1 – 3 of 3) sorted by relevance
160 bool ValidateWindowPos2d(const Context *context, GLdouble x, GLdouble y) in ValidateWindowPos2d() function
62 bool ValidateWindowPos2d(const Context *context, GLdouble x, GLdouble y);
661 bool isCallValid = (context->skipValidation() || ValidateWindowPos2d(context, x, y)); in WindowPos2d()