Searched refs:ValidateWindowPos3d (Results 1 – 3 of 3) sorted by relevance
200 bool ValidateWindowPos3d(const Context *context, GLdouble x, GLdouble y, GLdouble z) in ValidateWindowPos3d() function
70 bool ValidateWindowPos3d(const Context *context, GLdouble x, GLdouble y, GLdouble z);
802 bool isCallValid = (context->skipValidation() || ValidateWindowPos3d(context, x, y, z)); in WindowPos3d()