Home
last modified time | relevance | path

Searched refs:VertexArrayElementBuffer (Results 1 – 6 of 6) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_4_5_autogen.h449 ANGLE_EXPORT void GL_APIENTRY VertexArrayElementBuffer(GLuint vaobj, GLuint buffer);
Dproc_table_wgl_autogen.cpp978 {"glVertexArrayElementBuffer", P(gl::VertexArrayElementBuffer)},
Dentry_points_gl_4_5_autogen.cpp3148 void GL_APIENTRY VertexArrayElementBuffer(GLuint vaobj, GLuint buffer) in VertexArrayElementBuffer() function
3165 ANGLE_CAPTURE(VertexArrayElementBuffer, isCallValid, context, vaobjPacked, bufferPacked); in VertexArrayElementBuffer()
DlibGL_autogen.cpp6305 return gl::VertexArrayElementBuffer(vaobj, buffer); in glVertexArrayElementBuffer()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
Dentry_points_enum_autogen.h1260 VertexArrayElementBuffer, enumerator
Dentry_points_enum_autogen.cpp2505 case EntryPoint::VertexArrayElementBuffer: in GetEntryPointName()