/device/google/bluejay/vibrator/cs40l26/proto/ |
D | capo.proto | 109 // The amount of time that the algorithm's computed stillness confidence 111 // state. Increasing this value will make the algorithm take longer to 116 // this value will effectively smooth the input data, making the algorithm 122 // algorithm must be 100% certain that the device is moving before entering 124 // is ignored and the algorithm is immediately transitioned into the in 130 // algorithm must be 100% certain that the device is stationary before 134 // The variance threshold for the StillnessDetector algorithm. Increasing 135 // this value causes the algorithm to be less likely to detect motion. 138 // The variance threshold delta for the StillnessDetector algorithm about
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/device/google/lynx/vibrator/cs40l26/proto/ |
D | capo.proto | 109 // The amount of time that the algorithm's computed stillness confidence 111 // state. Increasing this value will make the algorithm take longer to 116 // this value will effectively smooth the input data, making the algorithm 122 // algorithm must be 100% certain that the device is moving before entering 124 // is ignored and the algorithm is immediately transitioned into the in 130 // algorithm must be 100% certain that the device is stationary before 134 // The variance threshold for the StillnessDetector algorithm. Increasing 135 // this value causes the algorithm to be less likely to detect motion. 138 // The variance threshold delta for the StillnessDetector algorithm about
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/device/google/cuttlefish/host/commands/secure_env/ |
D | tpm_keymaster_context.cpp | 120 keymaster_algorithm_t algorithm) const { in GetKeyFactory() 121 auto it = key_factories_.find(algorithm); in GetKeyFactory() 123 LOG(ERROR) << "Could not find key factory for " << algorithm; in GetKeyFactory() 130 keymaster_algorithm_t algorithm, keymaster_purpose_t purpose) const { in GetOperationFactory() argument 131 auto key_factory = GetKeyFactory(algorithm); in GetOperationFactory() 134 << " for invalid algorithm " << algorithm; in GetOperationFactory() 140 << " from key factory for " << algorithm; in GetOperationFactory() 247 keymaster_algorithm_t algorithm; in ParseKeyBlob() local 248 if (!hw_enforced.GetTagValue(keymaster::TAG_ALGORITHM, &algorithm) && in ParseKeyBlob() 249 !sw_enforced.GetTagValue(keymaster::TAG_ALGORITHM, &algorithm)) { in ParseKeyBlob() [all …]
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D | tpm_attestation_record.cpp | 79 TpmAttestationRecordContext::GetAttestationKey(keymaster_algorithm_t algorithm, in GetAttestationKey() argument 81 return keymaster::KeymasterKeyBlob(*keymaster::getAttestationKey(algorithm, error)); in GetAttestationKey() 85 TpmAttestationRecordContext::GetAttestationChain(keymaster_algorithm_t algorithm, in GetAttestationChain() argument 87 return keymaster::getAttestationChain(algorithm, error); in GetAttestationChain()
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D | proxy_keymaster_context.h | 63 keymaster_algorithm_t algorithm) const override { in GetKeyFactory() argument 64 return wrapped_.GetKeyFactory(algorithm); in GetKeyFactory() 67 keymaster_algorithm_t algorithm, in GetOperationFactory() argument 69 return wrapped_.GetOperationFactory(algorithm, purpose); in GetOperationFactory()
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D | tpm_attestation_record.h | 43 keymaster_algorithm_t algorithm, keymaster_error_t* error) const override; 45 keymaster_algorithm_t algorithm, keymaster_error_t* error) const override;
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D | tpm_keymaster_context.h | 73 keymaster_algorithm_t algorithm) const override; 75 keymaster_algorithm_t algorithm,
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D | primary_key_builder.cpp | 48 .algorithm = TPM2_ALG_AES, in ParentKey()
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D | encrypted_serializable.cpp | 63 .algorithm = TPM2_ALG_AES, in CreateKey()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/doc/ |
D | OpenGLLineSegmentRasterization.md | 6 For single sample rendering Vulkan uses an algorithm based on quad coverage. A small shape is 10 OpenGL's algorithm is based on [Bresenham's line algorithm][Bresenham]. Bresenham's algorithm 12 multisampling. When compared visually you can see the Vulkan line segment rasterization algorithm
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/device/mediatek/wembley-sepolicy/non_plat/ |
D | thermalloadalgod.te | 17 # Purpose : thermal algorithm daemon for access driver node 29 # Purpose : thermal algorithm daemon for SPA
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D | cameraserver.te | 208 # Purpose : 3A algorithm need to access sensor service
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D | mediaserver.te | 230 # Purpose : 3A algorithm need to access sensor service
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/device/generic/vulkan-cereal/third-party/angle/src/common/third_party/xxhash/ |
D | README.chromium | 8 Extremely fast non-cryptographic hash algorithm
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D | README.md | 1 xxHash - Extremely fast hash algorithm 4 xxHash is an Extremely fast Hash algorithm, running at RAM speed limits.
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/device/generic/vulkan-cereal/third-party/angle/src/common/third_party/base/ |
D | README.angle | 15 base::SHA1 is a secure hashing algorithm.
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/device/generic/vulkan-cereal/third-party/angle/extensions/ |
D | ANGLE_texture_compression_dxt.txt | 92 algorithm support only 2D images without borders.
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D | ANGLE_lossy_etc_decode.txt | 107 The GL and the ETC texture compression algorithm support only 2D images
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D | ANGLE_texture_multisample.txt | 493 compression algorithm is likely data-dependent, the returned component sizes
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/device/generic/vulkan-cereal/third-party/angle/tools/flex-bison/third_party/m4sugar/ |
D | m4sugar.m4 | 943 # When developing an m4sugar algorithm, you could temporarily use 1016 # checked for consistency. The algorithm is robust to indirect 1113 # But wait - now the algorithm is quadratic, because every recursion of 1114 # the algorithm keeps the entire LIST and merely adds another m4_shift to 1765 # expanded, the Axel Thimm algorithm states that we can treat it as a 2385 # .* portion. The algorithm is simpler by avoiding `?' at the end. The 2386 # algorithm correctly strips everything if STRING is just ` '. 2534 # as the algorithm no longer guarantees uniqueness. 2628 # which complicates it a bit. The algorithm is otherwise stupid and simple: 2632 # The algorithm uses a helper that uses $2 through $4 directly, rather than [all …]
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D | foreach.m4 | 32 # algorithm on n arguments that recurses with one less argument each
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/ |
D | mtl_resources.mm | 14 #include <algorithm>
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/device/generic/vulkan-cereal/fake-android-guest/libvulkan/ |
D | code-generator.tmpl | 95 #include <algorithm> 276 #include <algorithm>
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/device/generic/vulkan-cereal/protocols/vulkan/chapters/ |
D | tessellation.txt | 356 The algorithm used to subdivide the triangular domain in (u,v,w) space into 452 The algorithm used to subdivide the rectangular domain in (u,v) space into
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D | primsrast.txt | 2649 from the non-strict line algorithm described above in the following ways: 2696 image::{images}/bresenham.svg[title="Visualization of Bresenham's algorithm",align="center",opts="{… 2714 characterization of fragments reduces to Bresenham's algorithm with one 2719 Bresenham's algorithm). 2724 * The coordinates of a fragment produced by the algorithm must: not 2727 * The total number of fragments produced by the algorithm must: not differ 3145 produced by the rasterization algorithm. 3163 One algorithm that achieves the required behavior is to triangulate a
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