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Searched refs:blendEnableMask (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp588 inputAndBlend.blendEnableMask = 0; in initDefaults()
902 const gl::DrawBufferMask blendEnableMask(inputAndBlend.blendEnableMask); in initializePipeline() local
908 state.blendEnable = blendEnableMask[colorIndexGL] ? VK_TRUE : VK_FALSE; in initializePipeline()
1090 mInputAssemblyAndColorBlendStateInfo.blendEnableMask = in updateBlendEnabled()
1093 ANGLE_GET_TRANSITION_BIT(mInputAssemblyAndColorBlendStateInfo, blendEnableMask)); in updateBlendEnabled()
Dvk_cache_utils.h316 uint8_t blendEnableMask; member