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Searched refs:boolToUint (Results 1 – 1 of 1) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DlibShaderTranslator.cpp18 unsigned int boolToUint(bool b) { in boolToUint() function
85 out->staticUse = boolToUint(var.staticUse); in fillShaderVariable()
86 out->active = boolToUint(var.active); in fillShaderVariable()
96 out->isRowMajorLayout = boolToUint(var.isRowMajorLayout); in fillShaderVariable()
104 out->readonly = boolToUint(var.readonly); in fillShaderVariable()
105 out->writeonly = boolToUint(var.writeonly); in fillShaderVariable()
110 out->isInvariant = boolToUint(var.isInvariant); in fillShaderVariable()
123 out->isRowMajorLayout = boolToUint(ib.isRowMajorLayout); in fillInterfaceBlock()
126 out->staticUse = boolToUint(ib.staticUse); in fillInterfaceBlock()
127 out->active = boolToUint(ib.active); in fillInterfaceBlock()
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