Searched refs:cmdQueue (Results 1 – 10 of 10) sorted by relevance
68 return context->cmdQueue().isResourceBeingUsedByGPU(this);282 CommandQueue &cmdQueue = context->cmdQueue();292 cmdQueue.ensureResourceReadyForCPU(this);310 CommandQueue &cmdQueue = context->cmdQueue();320 cmdQueue.ensureResourceReadyForCPU(this);464 CommandQueue &cmdQueue = context->cmdQueue();473 cmdQueue.ensureResourceReadyForCPU(this);
91 CommandBuffer(CommandQueue *cmdQueue);105 CommandQueue &cmdQueue() { return mCmdQueue; } in cmdQueue() function156 CommandQueue &cmdQueue() { return mCmdBuffer.cmdQueue(); } in cmdQueue() function
31 mtl::CommandQueue &Context::cmdQueue()33 return mDisplay->cmdQueue();
107 mtl::CommandQueue &cmdQueue() { return mCmdQueue; } in cmdQueue() function
153 StartFrameCapture(context->getMetalDevice(), context->cmdQueue().get());243 StartFrameCapture(metalDevice, displayMtl->cmdQueue().get());
308 mtl::CommandQueue &cmdQueue(); in ANGLE_GL_OBJECTS_X()
71 contextMtl->cmdQueue().ensureResourceReadyForCPU(mBufferFreeList.front());
159 CommandBuffer::CommandBuffer(CommandQueue *cmdQueue) : mCmdQueue(*cmdQueue) {}
98 mCmdBuffer(&display->cmdQueue()),
50 GoldfishSyncCommandQueue* cmdQueue = sCommandQueue(); in setQueueCommand() local51 cmdQueue->tellSyncDevice = fx; in setQueueCommand()