Searched refs:depthRangeDiff (Results 1 – 2 of 2) sorted by relevance
1622 float depthRangeDiff = depthRangeFar - depthRangeNear;1642 mDriverUniforms.depthRange[2] = depthRangeDiff;
3403 float depthRangeDiff = depthRangeFar - depthRangeNear; in handleDirtyGraphicsDriverUniforms() local3419 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}, in handleDirtyGraphicsDriverUniforms()