Searched refs:drawFramebufferState (Results 1 – 2 of 2) sorted by relevance
165 const gl::FramebufferState &drawFramebufferState) const in updateMultiviewBaseViewLayerIndexUniform() argument169 updateMultiviewBaseViewLayerIndexUniformImpl(program, drawFramebufferState); in updateMultiviewBaseViewLayerIndexUniform()202 const gl::FramebufferState &drawFramebufferState) const;
2332 const gl::FramebufferState &drawFramebufferState) const in updateMultiviewBaseViewLayerIndexUniformImpl()2336 if (drawFramebufferState.isMultiview()) in updateMultiviewBaseViewLayerIndexUniformImpl()2338 programGL->enableLayeredRenderingPath(drawFramebufferState.getBaseViewIndex()); in updateMultiviewBaseViewLayerIndexUniformImpl()