Searched refs:enableTextureCubeMapLoc (Results 1 – 2 of 2) sorted by relevance
130 UniformLocation enableTextureCubeMapLoc; member
145 setUniform1iv(context, programObject, mProgramState.enableTextureCubeMapLoc, kTexUnitCount, in prepareForDraw()659 mProgramState.enableTextureCubeMapLoc = in initializeRendererProgram()