Home
last modified time | relevance | path

Searched refs:flattenUniformsAndCheckCapsForShader (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DProgramLinkedResources.h68 bool flattenUniformsAndCheckCapsForShader(Shader *shader,
DProgramLinkedResources.cpp924 bool UniformLinker::flattenUniformsAndCheckCapsForShader( in flattenUniformsAndCheckCapsForShader() function in gl::UniformLinker
1016 if (!flattenUniformsAndCheckCapsForShader(shader, caps, samplerUniforms, imageUniforms, in flattenUniformsAndCheckCaps()