Home
last modified time | relevance | path

Searched refs:framebufferTexture1D (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext_gl_3_0_autogen.h17 void framebufferTexture1D(GLenum target, GLenum attachment, TextureTarget textargetPacked, \
DContext_gl.cpp378 void Context::framebufferTexture1D(GLenum target, in framebufferTexture1D() function in gl::Context
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp292 ASSIGN("glFramebufferTexture1D", framebufferTexture1D); in initProcsDesktopGL()
999 ASSIGN("glFramebufferTexture1D", framebufferTexture1D); in initProcsDesktopGL()
1731 ASSIGN("glFramebufferTexture1DEXT", framebufferTexture1D); in initProcsDesktopGL()
3060 framebufferTexture1D = &glFramebufferTexture1DNULL; in initProcsDesktopGLNULL()
3765 framebufferTexture1D = &glFramebufferTexture1DNULL; in initProcsDesktopGLNULL()
4496 framebufferTexture1D = &glFramebufferTexture1DNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h282 PFNGLFRAMEBUFFERTEXTURE1DPROC framebufferTexture1D = nullptr; variable
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_3_0_autogen.cpp601 context->framebufferTexture1D(target, attachment, textargetPacked, texturePacked, in FramebufferTexture1D()