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Searched refs:geometryShaderInputPrimitiveType (Results 1 – 3 of 3) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DShaderTranslator.h696 unsigned int geometryShaderInputPrimitiveType; member
DlibShaderTranslator.cpp407 res->geometryShaderInputPrimitiveType = in STCompileAndResolve()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DvalidationES.cpp485 PrimitiveMode geometryShaderInputPrimitiveType) in IsCompatibleDrawModeWithGeometryShader() argument
491 return geometryShaderInputPrimitiveType == PrimitiveMode::Points; in IsCompatibleDrawModeWithGeometryShader()
495 return geometryShaderInputPrimitiveType == PrimitiveMode::Lines; in IsCompatibleDrawModeWithGeometryShader()
498 return geometryShaderInputPrimitiveType == PrimitiveMode::LinesAdjacency; in IsCompatibleDrawModeWithGeometryShader()
502 return geometryShaderInputPrimitiveType == PrimitiveMode::Triangles; in IsCompatibleDrawModeWithGeometryShader()
505 return geometryShaderInputPrimitiveType == PrimitiveMode::TrianglesAdjacency; in IsCompatibleDrawModeWithGeometryShader()