Searched refs:getColorAttachment (Results 1 – 10 of 10) sorted by relevance
116 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in attachTextures()172 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in detachTextures()
1278 const FramebufferAttachment *newAttachment = mState.getColorAttachment(index); in syncState()
87 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl()236 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getColorAttachment(0); in blitImpl()243 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl()
232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D()266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube()
368 return getColorAttachment(attachment - GL_COLOR_ATTACHMENT0); in getAttachment()378 return getColorAttachment(0); in getAttachment()498 const FramebufferAttachment *FramebufferState::getColorAttachment(size_t colorAttachment) const in getColorAttachment() function in gl::FramebufferState600 return getColorAttachment(0); in getDrawBuffer()604 return getColorAttachment(mDrawBufferStates[drawBufferIdx] - GL_COLOR_ATTACHMENT0); in getDrawBuffer()940 const FramebufferAttachment *Framebuffer::getColorAttachment(size_t colorAttachment) const in getColorAttachment() function in gl::Framebuffer942 return mState.getColorAttachment(colorAttachment); in getColorAttachment()
77 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const;235 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const;
3674 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferfv()3693 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferuiv()3716 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferiv()
141 return updateCachedRenderTarget(context, state.getColorAttachment(colorIndex), in updateColorRenderTarget()
172 mState.getColorAttachment(colorIndex); in invalidateBase()
363 return updateCachedRenderTarget(context, mState.getColorAttachment(colorIndexGL),