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Searched refs:getProgramExecutable (Results 1 – 15 of 15) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DProgramPipeline.h47 const ProgramExecutable &getProgramExecutable() const in getProgramExecutable() function
52 ProgramExecutable &getProgramExecutable() in getProgramExecutable() function
107 const ProgramExecutable &getExecutable() const { return mState.getProgramExecutable(); } in getExecutable()
108 ProgramExecutable &getExecutable() { return mState.getProgramExecutable(); } in getExecutable()
DvalidationES31.cpp1366 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDispatchCompute()
1403 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDispatchComputeIndirect()
DState.h341 const ProgramExecutable *getProgramExecutable() const { return mExecutable; } in getProgramExecutable() function
DContext.cpp8552 if (!isGLES1 && !glState.getProgramExecutable()) in updateActiveAttribsMask()
8562 : glState.getProgramExecutable()->getActiveAttribLocationsMask(); in updateActiveAttribsMask()
8602 context->getState().getProgramExecutable()->isAttribLocationActive(attributeIndex)); in updateVertexElementLimitsImpl()
8798 const ProgramExecutable *programExecutable = context->getState().getProgramExecutable(); in updateValidDrawModes()
8923 (context->getState().getProgramExecutable() && in updateCanDraw()
8924 context->getState().getProgramExecutable()->hasVertexAndFragmentShader())); in updateCanDraw()
DvalidationES.cpp759 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawInstancedANGLE()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
DTransformFeedbackVk.cpp56 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin()
236 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateDescriptorSet()
272 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in getBufferOffsets()
DProgramPipelineVk.cpp97 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in transformShaderSpirV()
129 const gl::ProgramExecutable *glExecutable = contextVk->getState().getProgramExecutable(); in updateUniforms()
DProgramExecutableVk.cpp312 return mProgramPipeline->getState().getProgramExecutable(); in getGlExecutable()
582 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getGraphicsPipeline()
601 glState.getProgramExecutable()->getAttributesTypeMask(), descPtrOut, pipelineOut); in getGraphicsPipeline()
608 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getComputePipeline()
1154 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateShaderResourcesDescriptorSet()
1240 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateTexturesDescriptorSet()
1404 const VkPipelineBindPoint pipelineBindPoint = glState.getProgramExecutable()->isCompute() in updateDescriptorSets()
DContextVk.cpp1210 context->getState().getProgramExecutable()->getNonBuiltinAttribLocationsMask(), in handleDirtyGraphicsPipeline()
1224 context->getState().getProgramExecutable()->getNonBuiltinAttribLocationsMask(), in handleDirtyGraphicsPipeline()
1259 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl()
1336 uint32_t maxAttrib = context->getState().getProgramExecutable()->getMaxActiveAttribLocation(); in handleDirtyGraphicsVertexBuffers()
1347 const gl::ProgramExecutable *executable = context->getState().getProgramExecutable(); in handleDirtyGraphicsVertexBuffers()
1382 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderResourcesImpl()
1415 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersEmulation()
1445 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersExtension()
1483 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackState()
2563 if (glState.getProgramExecutable()->isCompute()) in invalidateProgramExecutableHelper()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DContextGL.cpp202 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawArraysState()
233 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawElementsState()
312 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in updateAttributesForBaseInstance()
DStateManagerGL.cpp819 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in updateProgramTextureBindings()
939 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in updateProgramImageBindings()
1952 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in syncState()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp152 for (size_t attribIndex : state.getProgramExecutable()->getActiveAttribLocationsMask()) in getInputLayout()
DVertexArray11.cpp239 context->getState().getProgramExecutable()->getActiveAttribLocationsMask(); in hasActiveDynamicAttrib()
DStateManager11.cpp1176 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in syncState()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp252 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in prepareVertexData()