Searched refs:getProgramName (Results 1 – 5 of 5) sorted by relevance
49 GLuint getProgramName(GLuint name);
126 GLuint GLSnapshotState::getProgramName(GLuint name) { in getProgramName() function in GLSnapshot::GLSnapshotState
115 GLuint getProgramName() const { return ProgramName; } in getProgramName() function
1072 gl.glGetProgramiv(pData->getProgramName(), GL_ACTIVE_UNIFORM_MAX_LENGTH, &nameLength); in sInitializeUniformLocs()1073 gl.glGetProgramiv(pData->getProgramName(), GL_ACTIVE_UNIFORMS, &uniform_count); in sInitializeUniformLocs()1081 gl.glGetActiveUniform(pData->getProgramName(), i, nameLength, &length, in sInitializeUniformLocs()
861 if (ctx->m_snapshot) { x = ctx->m_snapshot->getProgramName(x); } \866 x = ctx->m_snapshot->getProgramName(x); \867 y = ctx->m_snapshot->getProgramName(y); \