Searched refs:getShaderProgram (Results 1 – 9 of 9) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
D | ProgramPipeline.cpp | 131 const Program *shaderProgram = getShaderProgram(shaderType); in hasDefaultUniforms() 145 const Program *shaderProgram = getShaderProgram(shaderType); in hasTextures() 159 const Program *shaderProgram = getShaderProgram(shaderType); in hasImages() 244 Program *vertexProgram = getShaderProgram(gl::ShaderType::Vertex); in updateExecutableAttributes() 260 Program *vertexProgram = getShaderProgram(gl::ShaderType::Vertex); in updateTransformFeedbackMembers() 277 const Program *program = getShaderProgram(shaderType); in updateExecutableTextures() 294 const Program *shaderProgram = getShaderProgram(shaderType); in updateHasBuffers() 314 const Program *computeProgram = getShaderProgram(ShaderType::Compute); in updateHasBuffers() 366 const Program *program = getShaderProgram(shaderType); in getMergedVaryings() 382 const Program *program = getShaderProgram(shaderType); in getMergedVaryings() [all …]
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D | ProgramPipeline.h | 65 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram() function 126 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram() function
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D | ProgramExecutable.cpp | 164 mProgramPipelineState->getShaderProgram(shaderType))) in getProgramState() 166 return &mProgramPipelineState->getShaderProgram(shaderType)->getState(); in getProgramState()
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D | queryutils.cpp | 3749 const Program *program = programPipeline->getShaderProgram(ShaderType::Vertex); in QueryProgramPipelineiv() 3765 const Program *program = programPipeline->getShaderProgram(ShaderType::Fragment); in QueryProgramPipelineiv() 3781 const Program *program = programPipeline->getShaderProgram(ShaderType::Compute); in QueryProgramPipelineiv()
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D | validationES.cpp | 2806 Program *program = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineDrawStates() 2829 Program *shaderProgram = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineAttachedPrograms() 2835 if (shaderProgram != programPipeline->getShaderProgram(programShaderType)) in ValidateProgramPipelineAttachedPrograms()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramPipelineVk.cpp | 47 ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType); in fillProgramStateMap() 72 const_cast<gl::Program *>(glPipeline->getShaderProgram(shaderType)); in link() 102 ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType); in transformShaderSpirV() 133 ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType); in updateUniforms() 155 ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType); in updateUniforms() 173 const ProgramVk *program = getShaderProgram(glState, shaderType); in dirtyUniforms()
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D | ProgramPipelineVk.h | 34 ProgramVk *getShaderProgram(const gl::State &glState, gl::ShaderType shaderType) const in getShaderProgram() function 37 const gl::Program *program = pipeline->getShaderProgram(shaderType); in getShaderProgram()
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D | ProgramExecutableVk.h | 77 vk::ShaderProgramHelper *getShaderProgram() { return &mProgramHelper; } in getShaderProgram() function 117 ProgramVk *getShaderProgram(const gl::State &glState, gl::ShaderType shaderType) const;
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D | ProgramExecutableVk.cpp | 269 ProgramVk *ProgramExecutableVk::getShaderProgram(const gl::State &glState, in getShaderProgram() function in rx::ProgramExecutableVk 282 return mProgramPipeline->getShaderProgram(glState, shaderType); in getShaderProgram() 558 ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Fragment); in updateEarlyFragmentTestsOptimization() 587 ProgramVk *programVk = getShaderProgram(glState, shaderType); in getGraphicsPipeline() 595 vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram(); in getGraphicsPipeline() 611 ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Compute); in getComputePipeline() 616 vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram(); in getComputePipeline()
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