/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/ |
D | BlitFramebufferANGLETest.cpp | 87 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in testSetUp() 107 glBindFramebuffer(GL_FRAMEBUFFER, mSmallFBO); in testSetUp() 127 glBindFramebuffer(GL_FRAMEBUFFER, mColorOnlyFBO); in testSetUp() 139 glBindFramebuffer(GL_FRAMEBUFFER, mDiffFormatFBO); in testSetUp() 151 glBindFramebuffer(GL_FRAMEBUFFER, mDiffSizeFBO); in testSetUp() 165 glBindFramebuffer(GL_FRAMEBUFFER, mMRTFBO); in testSetUp() 193 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAFBO); in testSetUp() 207 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAMultisampledFBO); in testSetUp() 223 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAFBO); in testSetUp() 237 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAMultisampledFBO); in testSetUp() [all …]
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D | FramebufferMultiviewTest.cpp | 106 glBindFramebuffer(GL_FRAMEBUFFER, mMultiviewFBO); in initializeFBOs() 119 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[i]); in initializeFBOs() 144 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[layer]); in getLayerColor() 170 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 224 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 248 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 285 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 293 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() [all …]
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D | MultisampleCompatibilityTest.cpp | 75 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw() 79 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw() 91 glBindFramebuffer(GL_FRAMEBUFFER, mResolveFBO); in prepareForDraw() 100 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw() 108 glBindFramebuffer(GL_READ_FRAMEBUFFER, mSampleFBO); in prepareForVerify() 109 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFBO); in prepareForVerify() 114 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFBO); in prepareForVerify() 121 glBindFramebuffer(GL_FRAMEBUFFER, 0); in cleanup() 303 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw() 306 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw() [all …]
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D | MultisampledRenderToTextureTest.cpp | 93 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults() 179 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 237 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 288 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 314 glBindFramebuffer(GL_FRAMEBUFFER, FBO); 373 glBindFramebuffer(GL_FRAMEBUFFER, FBO); 443 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 488 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 529 glBindFramebuffer(GL_FRAMEBUFFER, copyFBO0); in TEST_P() 548 glBindFramebuffer(GL_FRAMEBUFFER, copyFBO1); in TEST_P() [all …]
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D | FramebufferTest.cpp | 42 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in checkBitCount() 154 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp() 334 glBindFramebuffer(GL_FRAMEBUFFER, incompleteFBO); in TEST_P() 345 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, completeFBO); in TEST_P() 361 glBindFramebuffer(GL_READ_FRAMEBUFFER, completeFBO); in TEST_P() 374 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 394 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 408 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 471 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 499 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P() [all …]
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D | RobustResourceInitTest.cpp | 463 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels() 480 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels3D() 627 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 690 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 805 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 837 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 889 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 927 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 944 glBindFramebuffer(GL_READ_FRAMEBUFFER, msFBO); in TEST_P() 954 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() [all …]
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D | ClearTest.cpp | 238 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in testSetUp() 254 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in testSetUp() 270 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in bindColorStencilFBO() 276 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in bindColorDepthFBO() 343 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P() 382 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P() 421 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P() 458 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P() 476 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 518 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() [all …]
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D | CopyTexImageTest.cpp | 74 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in initializeResources() 95 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults() 129 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in runCopyTexImageTest() 148 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[0]); in runCopyTexSubImageTest() 155 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[1]); in runCopyTexSubImageTest() 185 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[2]); in runCopyTexSubImageTest() 400 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 448 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 508 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 589 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[0]); in TEST_P() [all …]
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D | D3DTextureTest.cpp | 270 glBindFramebuffer(GL_FRAMEBUFFER, scratchFbo); in testTextureSamplesAs50PercentGreen() 402 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 445 glBindFramebuffer(GL_FRAMEBUFFER, 0u); in TEST_P() 503 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 541 glBindFramebuffer(GL_FRAMEBUFFER, 0u); in TEST_P() 603 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 636 glBindFramebuffer(GL_FRAMEBUFFER, 0u); in TEST_P() 1237 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1293 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1342 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() [all …]
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D | MaxTextureSizeTest.cpp | 236 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 246 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 256 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 260 glBindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGLE, 0); in TEST_P() 261 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo); in TEST_P() 265 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, 0); in TEST_P() 275 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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D | DepthStencilFormatsTest.cpp | 90 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in verifyDepthRenderBuffer() 274 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in depthStencilReadbackCase() 601 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 677 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 742 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 750 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 838 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() 855 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb); in TEST_P() 860 glBindFramebuffer(GL_READ_FRAMEBUFFER, fb); in TEST_P() 909 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() [all …]
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D | TextureMultisampleTest.cpp | 307 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 422 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in TEST_P() 471 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 483 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 770 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 777 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 800 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 851 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 865 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFramebuffer); in TEST_P() 872 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFramebuffer); in TEST_P() [all …]
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D | WebGLFramebufferTest.cpp | 109 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 159 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testAttachment() 184 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testAttachments() 257 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testDepthStencilDepthStencil() 511 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in checkValidColorDepthCombination() 574 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testUsingIncompleteFramebuffer() 597 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in testUsingIncompleteFramebuffer() 617 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testFramebufferIncompleteAttachment() 643 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testFramebufferIncompleteMissingAttachment() 662 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testFramebufferIncompleteDimensions() [all …]
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D | ObjectAllocationTest.cpp | 26 glBindFramebuffer(GL_FRAMEBUFFER, 1); in TEST_P() 39 glBindFramebuffer(GL_FRAMEBUFFER, 1); in TEST_P() 42 glBindFramebuffer(GL_FRAMEBUFFER, 2); in TEST_P()
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D | StateChangeTest.cpp | 79 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 110 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 141 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 160 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 180 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 197 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 215 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 235 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 256 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() 494 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P() [all …]
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D | ReadPixelsTest.cpp | 88 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in Reset() 90 glBindFramebuffer(GL_FRAMEBUFFER, 0); in Reset() 329 glBindFramebuffer(GL_READ_FRAMEBUFFER, mFBO); in TEST_P() 378 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in testSetUp() 454 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in testSetUp() 665 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in testSetUp() 667 glBindFramebuffer(GL_FRAMEBUFFER, 0); in testSetUp() 687 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 129 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TestFloatTextureFormat() 242 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TestExtFloatBlend() 329 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P() 612 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 729 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1118 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo); in TEST_P() 1133 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo); in TEST_P() 1241 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1442 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TestDifferentStencilMaskAndRef() 2007 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() [all …]
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D | TextureRectangleTest.cpp | 269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 362 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 403 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 417 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 434 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 448 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
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D | GeometryShaderTest.cpp | 687 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 705 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 709 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 753 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() 762 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 771 glBindFramebuffer(GL_FRAMEBUFFER, fbo3); in TEST_P() 793 glBindFramebuffer(GL_FRAMEBUFFER, fbo4); in TEST_P() 809 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
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D | MultiviewDrawTest.cpp | 103 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); in updateFBOs() 115 glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); in updateFBOs() 131 void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } in bindMemberDrawFramebuffer() 154 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in resolveMultisampledFBO() 163 glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); in resolveMultisampledFBO() 164 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in resolveMultisampledFBO() 176 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFramebuffer[view]); in GetViewColor() 180 glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); in GetViewColor() 558 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 651 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 43 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in testSetUp() 59 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in testSetUp() 75 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in bindColorStencilFBO() 81 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in bindColorDepthFBO()
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/device/generic/vulkan-cereal/third-party/angle/src/tests/egl_tests/ |
D | EGLSurfacelessContextTest.cpp | 96 glBindFramebuffer(GL_FRAMEBUFFER, fbo->get()); in createFramebuffer() 186 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 204 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 230 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 237 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 248 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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/device/generic/vulkan-cereal/stream-servers/tests/ |
D | DefaultFramebufferBlit_unittest.cpp | 100 gl->glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in initialize() 103 gl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in initialize() 110 gl->glBindFramebuffer(GL_FRAMEBUFFER, mUseFboCombined ? mFbo : 0); in draw() 113 gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFbo); in draw() 116 gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, mFbo); in draw()
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/device/generic/vulkan-cereal/stream-servers/ |
D | ColorBuffer.cpp | 53 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo() 62 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo() 69 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in bindFbo() 80 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in unbindFbo() 662 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer() 677 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer() 692 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in blitFromCurrentReadBuffer() 699 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, in blitFromCurrentReadBuffer() 712 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, in blitFromCurrentReadBuffer() 715 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, in blitFromCurrentReadBuffer() [all …]
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/device/generic/vulkan-cereal/third-party/angle/src/tests/test_utils/ |
D | MultiviewTest.cpp | 91 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tempFbo); in CreateMultiviewBackingTextures() 118 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tempFbo); in CreateMultiviewBackingTextures() 142 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tempFbo); in CreateMultiviewBackingTextures() 161 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, restoreDrawFramebuffer); in CreateMultiviewBackingTextures()
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