Home
last modified time | relevance | path

Searched refs:glBindFramebuffer (Results 1 – 25 of 119) sorted by relevance

12345

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DBlitFramebufferANGLETest.cpp87 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in testSetUp()
107 glBindFramebuffer(GL_FRAMEBUFFER, mSmallFBO); in testSetUp()
127 glBindFramebuffer(GL_FRAMEBUFFER, mColorOnlyFBO); in testSetUp()
139 glBindFramebuffer(GL_FRAMEBUFFER, mDiffFormatFBO); in testSetUp()
151 glBindFramebuffer(GL_FRAMEBUFFER, mDiffSizeFBO); in testSetUp()
165 glBindFramebuffer(GL_FRAMEBUFFER, mMRTFBO); in testSetUp()
193 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAFBO); in testSetUp()
207 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAMultisampledFBO); in testSetUp()
223 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAFBO); in testSetUp()
237 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAMultisampledFBO); in testSetUp()
[all …]
DFramebufferMultiviewTest.cpp106 glBindFramebuffer(GL_FRAMEBUFFER, mMultiviewFBO); in initializeFBOs()
119 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[i]); in initializeFBOs()
144 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[layer]); in getLayerColor()
170 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
224 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
248 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
285 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
293 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
[all …]
DMultisampleCompatibilityTest.cpp75 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw()
79 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw()
91 glBindFramebuffer(GL_FRAMEBUFFER, mResolveFBO); in prepareForDraw()
100 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw()
108 glBindFramebuffer(GL_READ_FRAMEBUFFER, mSampleFBO); in prepareForVerify()
109 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFBO); in prepareForVerify()
114 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFBO); in prepareForVerify()
121 glBindFramebuffer(GL_FRAMEBUFFER, 0); in cleanup()
303 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw()
306 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw()
[all …]
DMultisampledRenderToTextureTest.cpp93 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults()
179 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
237 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
288 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
314 glBindFramebuffer(GL_FRAMEBUFFER, FBO);
373 glBindFramebuffer(GL_FRAMEBUFFER, FBO);
443 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
488 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
529 glBindFramebuffer(GL_FRAMEBUFFER, copyFBO0); in TEST_P()
548 glBindFramebuffer(GL_FRAMEBUFFER, copyFBO1); in TEST_P()
[all …]
DFramebufferTest.cpp42 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in checkBitCount()
154 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
334 glBindFramebuffer(GL_FRAMEBUFFER, incompleteFBO); in TEST_P()
345 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, completeFBO); in TEST_P()
361 glBindFramebuffer(GL_READ_FRAMEBUFFER, completeFBO); in TEST_P()
374 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
394 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
408 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
471 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
499 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P()
[all …]
DRobustResourceInitTest.cpp463 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels()
480 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels3D()
627 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
690 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
805 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
837 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
889 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
927 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
944 glBindFramebuffer(GL_READ_FRAMEBUFFER, msFBO); in TEST_P()
954 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
[all …]
DClearTest.cpp238 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in testSetUp()
254 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in testSetUp()
270 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in bindColorStencilFBO()
276 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in bindColorDepthFBO()
343 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
382 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
421 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
458 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
476 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
518 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
[all …]
DCopyTexImageTest.cpp74 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in initializeResources()
95 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults()
129 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in runCopyTexImageTest()
148 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[0]); in runCopyTexSubImageTest()
155 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[1]); in runCopyTexSubImageTest()
185 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[2]); in runCopyTexSubImageTest()
400 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
448 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
508 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
589 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[0]); in TEST_P()
[all …]
DD3DTextureTest.cpp270 glBindFramebuffer(GL_FRAMEBUFFER, scratchFbo); in testTextureSamplesAs50PercentGreen()
402 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
445 glBindFramebuffer(GL_FRAMEBUFFER, 0u); in TEST_P()
503 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
541 glBindFramebuffer(GL_FRAMEBUFFER, 0u); in TEST_P()
603 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
636 glBindFramebuffer(GL_FRAMEBUFFER, 0u); in TEST_P()
1237 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
1293 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
1342 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
[all …]
DMaxTextureSizeTest.cpp236 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
246 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
256 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
260 glBindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGLE, 0); in TEST_P()
261 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo); in TEST_P()
265 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, 0); in TEST_P()
275 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
DDepthStencilFormatsTest.cpp90 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in verifyDepthRenderBuffer()
274 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in depthStencilReadbackCase()
601 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
677 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
742 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
750 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
838 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
855 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb); in TEST_P()
860 glBindFramebuffer(GL_READ_FRAMEBUFFER, fb); in TEST_P()
909 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
[all …]
DTextureMultisampleTest.cpp307 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
422 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in TEST_P()
471 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
483 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
770 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
777 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
800 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
851 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
865 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFramebuffer); in TEST_P()
872 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFramebuffer); in TEST_P()
[all …]
DWebGLFramebufferTest.cpp109 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
159 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testAttachment()
184 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testAttachments()
257 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testDepthStencilDepthStencil()
511 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in checkValidColorDepthCombination()
574 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testUsingIncompleteFramebuffer()
597 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in testUsingIncompleteFramebuffer()
617 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testFramebufferIncompleteAttachment()
643 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testFramebufferIncompleteMissingAttachment()
662 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testFramebufferIncompleteDimensions()
[all …]
DObjectAllocationTest.cpp26 glBindFramebuffer(GL_FRAMEBUFFER, 1); in TEST_P()
39 glBindFramebuffer(GL_FRAMEBUFFER, 1); in TEST_P()
42 glBindFramebuffer(GL_FRAMEBUFFER, 2); in TEST_P()
DStateChangeTest.cpp79 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
110 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
141 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
160 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
180 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
197 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
215 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
235 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
256 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
494 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
[all …]
DReadPixelsTest.cpp88 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in Reset()
90 glBindFramebuffer(GL_FRAMEBUFFER, 0); in Reset()
329 glBindFramebuffer(GL_READ_FRAMEBUFFER, mFBO); in TEST_P()
378 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in testSetUp()
454 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in testSetUp()
665 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in testSetUp()
667 glBindFramebuffer(GL_FRAMEBUFFER, 0); in testSetUp()
687 glBindFramebuffer(GL_FRAMEBUFFER, mFBO); in TEST_P()
DWebGLCompatibilityTest.cpp129 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TestFloatTextureFormat()
242 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TestExtFloatBlend()
329 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P()
612 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
729 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
1118 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo); in TEST_P()
1133 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo); in TEST_P()
1241 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
1442 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TestDifferentStencilMaskAndRef()
2007 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
[all …]
DTextureRectangleTest.cpp269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
362 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
403 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
417 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
434 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
448 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
DGeometryShaderTest.cpp687 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
705 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
709 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
753 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P()
762 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P()
771 glBindFramebuffer(GL_FRAMEBUFFER, fbo3); in TEST_P()
793 glBindFramebuffer(GL_FRAMEBUFFER, fbo4); in TEST_P()
809 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
DMultiviewDrawTest.cpp103 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); in updateFBOs()
115 glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); in updateFBOs()
131 void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } in bindMemberDrawFramebuffer()
154 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in resolveMultisampledFBO()
163 glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); in resolveMultisampledFBO()
164 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); in resolveMultisampledFBO()
176 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFramebuffer[view]); in GetViewColor()
180 glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); in GetViewColor()
558 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
651 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
[all …]
DDepthStencilTest.cpp43 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in testSetUp()
59 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in testSetUp()
75 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in bindColorStencilFBO()
81 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in bindColorDepthFBO()
/device/generic/vulkan-cereal/third-party/angle/src/tests/egl_tests/
DEGLSurfacelessContextTest.cpp96 glBindFramebuffer(GL_FRAMEBUFFER, fbo->get()); in createFramebuffer()
186 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
204 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
230 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
237 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
248 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
/device/generic/vulkan-cereal/stream-servers/tests/
DDefaultFramebufferBlit_unittest.cpp100 gl->glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in initialize()
103 gl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in initialize()
110 gl->glBindFramebuffer(GL_FRAMEBUFFER, mUseFboCombined ? mFbo : 0); in draw()
113 gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFbo); in draw()
116 gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, mFbo); in draw()
/device/generic/vulkan-cereal/stream-servers/
DColorBuffer.cpp53 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo()
62 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo()
69 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in bindFbo()
80 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in unbindFbo()
662 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer()
677 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer()
692 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in blitFromCurrentReadBuffer()
699 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, in blitFromCurrentReadBuffer()
712 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, in blitFromCurrentReadBuffer()
715 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, in blitFromCurrentReadBuffer()
[all …]
/device/generic/vulkan-cereal/third-party/angle/src/tests/test_utils/
DMultiviewTest.cpp91 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tempFbo); in CreateMultiviewBackingTextures()
118 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tempFbo); in CreateMultiviewBackingTextures()
142 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tempFbo); in CreateMultiviewBackingTextures()
161 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, restoreDrawFramebuffer); in CreateMultiviewBackingTextures()

12345