Searched refs:graphics_availability (Results 1 – 1 of 1) sorted by relevance
531 const GraphicsAvailability graphics_availability = in InitializeCuttlefishConfiguration() local534 LOG(DEBUG) << graphics_availability; in InitializeCuttlefishConfiguration()544 if (ShouldEnableAcceleratedRendering(graphics_availability)) { in InitializeCuttlefishConfiguration()562 if (!ShouldEnableAcceleratedRendering(graphics_availability)) { in InitializeCuttlefishConfiguration()