Searched refs:has_client_vertex_arrays (Results 1 – 1 of 1) sorted by relevance
1429 bool has_client_vertex_arrays = false; in s_glDrawArrays() local1431 ctx->getVBOUsage(&has_client_vertex_arrays, in s_glDrawArrays()1434 if (has_client_vertex_arrays || in s_glDrawArrays()1435 (!has_client_vertex_arrays && in s_glDrawArrays()1458 bool has_client_vertex_arrays = false; in s_glDrawElements() local1462 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()1464 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()1505 if (!has_client_vertex_arrays) { in s_glDrawElements()1547 bool has_client_vertex_arrays = false; in s_glDrawArraysNullAEMU() local1549 ctx->getVBOUsage(&has_client_vertex_arrays, in s_glDrawArraysNullAEMU()[all …]