/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ResourceManager11.cpp | 114 const D3D11_SUBRESOURCE_DATA *initData, in CreateResource() argument 123 return device->CreateBuffer(desc, initData, buffer); in CreateResource() 152 const std::vector<D3D11_SO_DECLARATION_ENTRY> *initData, in CreateResource() argument 155 if (initData) in CreateResource() 158 desc->get(), desc->size(), initData->data(), static_cast<UINT>(initData->size()), in CreateResource() 169 const ShaderData *initData, in CreateResource() argument 172 return device->CreateInputLayout(desc->get(), static_cast<UINT>(desc->size()), initData->get(), in CreateResource() 173 initData->size(), resourceOut); in CreateResource() 234 const D3D11_SUBRESOURCE_DATA *initData, in CreateResource() argument 237 return device->CreateTexture2D(desc, initData, texture); in CreateResource() [all …]
|
D | Renderer11.h | 461 InitDataT *initData, in allocateResource() argument 464 return mResourceManager11.allocate(context, this, &desc, initData, resourceOut); in allocateResource() 469 InitDataT *initData, in allocateResourceNoDesc() argument 472 return mResourceManager11.allocate(context, this, nullptr, initData, resourceOut); in allocateResourceNoDesc() 487 const D3D11_SUBRESOURCE_DATA *initData, 493 const D3D11_SUBRESOURCE_DATA *initData,
|
D | ResourceManager11.h | 310 GetInitDataFromD3D11<T> *initData, 317 GetInitDataFromD3D11<T> *initData, in allocate() argument 321 ANGLE_TRY(allocate(context, renderer, desc, initData, &res)); in allocate()
|
D | renderer11_utils.cpp | 2304 GetInitDataType<ResourceT> *initData, in resolveImpl() argument 2309 ANGLE_TRY(renderer->allocateResource(context, desc, initData, &mResource)); in resolveImpl() 2319 void *initData, 2325 void *initData, 2331 const std::vector<D3D11_SO_DECLARATION_ENTRY> *initData, 2337 const ShaderData *initData, 2342 void *initData, 2347 void *initData,
|
D | renderer11_utils.h | 246 GetInitDataType<ResourceT> *initData,
|
D | Renderer11.cpp | 4040 const D3D11_SUBRESOURCE_DATA *initData, in allocateTexture() argument 4044 ANGLE_TRY(mResourceManager11.allocate(context, this, &desc, initData, &texture)); in allocateTexture() 4052 const D3D11_SUBRESOURCE_DATA *initData, in allocateTexture() argument 4056 ANGLE_TRY(mResourceManager11.allocate(context, this, &desc, initData, &texture)); in allocateTexture()
|
/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/ |
D | ComputeShaderTest.cpp | 49 constexpr T initData[kWidth * kHeight] = {}; in runSharedMemoryTest() local 52 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, format, initData); in runSharedMemoryTest()
|
D | TextureTest.cpp | 5509 std::vector<unsigned int> initData(levelDim * levelDim, UNorm<unsigned int>(value)); in TEST_P() 5511 GL_UNSIGNED_INT, initData.data()); in TEST_P()
|