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Searched refs:initData (Results 1 – 8 of 8) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp114 const D3D11_SUBRESOURCE_DATA *initData, in CreateResource() argument
123 return device->CreateBuffer(desc, initData, buffer); in CreateResource()
152 const std::vector<D3D11_SO_DECLARATION_ENTRY> *initData, in CreateResource() argument
155 if (initData) in CreateResource()
158 desc->get(), desc->size(), initData->data(), static_cast<UINT>(initData->size()), in CreateResource()
169 const ShaderData *initData, in CreateResource() argument
172 return device->CreateInputLayout(desc->get(), static_cast<UINT>(desc->size()), initData->get(), in CreateResource()
173 initData->size(), resourceOut); in CreateResource()
234 const D3D11_SUBRESOURCE_DATA *initData, in CreateResource() argument
237 return device->CreateTexture2D(desc, initData, texture); in CreateResource()
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DRenderer11.h461 InitDataT *initData, in allocateResource() argument
464 return mResourceManager11.allocate(context, this, &desc, initData, resourceOut); in allocateResource()
469 InitDataT *initData, in allocateResourceNoDesc() argument
472 return mResourceManager11.allocate(context, this, nullptr, initData, resourceOut); in allocateResourceNoDesc()
487 const D3D11_SUBRESOURCE_DATA *initData,
493 const D3D11_SUBRESOURCE_DATA *initData,
DResourceManager11.h310 GetInitDataFromD3D11<T> *initData,
317 GetInitDataFromD3D11<T> *initData, in allocate() argument
321 ANGLE_TRY(allocate(context, renderer, desc, initData, &res)); in allocate()
Drenderer11_utils.cpp2304 GetInitDataType<ResourceT> *initData, in resolveImpl() argument
2309 ANGLE_TRY(renderer->allocateResource(context, desc, initData, &mResource)); in resolveImpl()
2319 void *initData,
2325 void *initData,
2331 const std::vector<D3D11_SO_DECLARATION_ENTRY> *initData,
2337 const ShaderData *initData,
2342 void *initData,
2347 void *initData,
Drenderer11_utils.h246 GetInitDataType<ResourceT> *initData,
DRenderer11.cpp4040 const D3D11_SUBRESOURCE_DATA *initData, in allocateTexture() argument
4044 ANGLE_TRY(mResourceManager11.allocate(context, this, &desc, initData, &texture)); in allocateTexture()
4052 const D3D11_SUBRESOURCE_DATA *initData, in allocateTexture() argument
4056 ANGLE_TRY(mResourceManager11.allocate(context, this, &desc, initData, &texture)); in allocateTexture()
/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DComputeShaderTest.cpp49 constexpr T initData[kWidth * kHeight] = {}; in runSharedMemoryTest() local
52 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, format, initData); in runSharedMemoryTest()
DTextureTest.cpp5509 std::vector<unsigned int> initData(levelDim * levelDim, UNorm<unsigned int>(value)); in TEST_P()
5511 GL_UNSIGNED_INT, initData.data()); in TEST_P()